That's not exactly what I meant. See this thread http://forums.sketchucation.com/viewtopic.php?f=79&t=35393 that resolved the issue.
Posts made by JPMays
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RE: [Plugin] Selection Toys
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RE: [Plugin] CleanUp
No, the model is not small scale, in fact it's pretty large. No, I have not had erase duplicate faces checked.
I'll pm you with the file.
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RE: Select faces by orientation
Ok, that led me to an easy way to do this: to right click on a horizontal surface, then click select perpendicular.
Then deselect the original face and you're good to go.
Thanks for the help.
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RE: Select faces by orientation
I found those but can't figure out to be that specific. Are you familiar with them?
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Select faces by orientation
Anyone know a way to select all vertical faces? I need to uniformly delete them, and there are way too many to go through and do it manually.
Thanks.
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RE: [Plugin] Selection Toys
I'm really having trouble figuring out to use this tool, but please forgive my ineptitude. I first downloaded and installed this in order to select all faces that are at a certain orientation (as Thom lists in his initial post). However, I can't figure out how to actually do that. Additionally, even attempting to use the tool that selects all faces doesn't appear to work. what am I doing wrong/how do i select faces with a particular orientation?
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RE: [Plugin] CleanUp
ThomThom,
I've been having a lot of success with this plugin so far, but I just came across a few problems. First, running Merge Faces on my model deletes geometry, and also it isn't actually merging most of my co planar faces:
Before running merge faces:
After merge faces:
See deleted and non-merged faces circled in red.
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RE: Making Lines co-planar
ThomThom's Edge Tools are awesome! This will help me out a lot. Thanks mitcorb for the link.
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RE: Making Lines co-planar
ledisnomad - I've used the same technique you described, and it usually works well. the problem is that my file is very large and I don't have the time or patience to do that for every single un-closed face. I have been hoping to find some kind of script to help me do this comprehensively. Make Faces seems to be the go-to one.
Update: after running Make Faces again (once I Intersected) I got a lot more faces. There are still some gaps, but a small enough amount to fix manually.
Thanks all for your help.
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RE: Making Lines co-planar
I think it was the plugin. I need to play around with that a little more. I did determine another problem, which I fixed and I think will help a lot. many of my lines, even thought they overlapped, did not intersect, and I think that was what was preventing Make Faces from recognizing a face.
I selected all and Intersected with Model, which fixed that. Now I'm running Make Faces again, and it is taking a long time which is a good sign (it's recognizing a lot more faces than previously). Hopefully this will solve the majority of problems. I'll update later.
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RE: Making Lines co-planar
I downloaded and installed Stray Lines (from Smustard, to label, select, delete or show all the open-ended line segments in a drawing), but so far it is just crashing. I can't do it manually, this drawing is way too large and I don't have that kind of time or patience.
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RE: Making Lines co-planar
Anssi - Ok, tried your fix: same result. I'm at a loss here.
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RE: Making Lines co-planar
Dave R - that's a good suggestion, but I can't drop $20 for a plugin that may or may not solve my problem. Any other options?
Anssi - I exported as you suggested, and re-imported that new file. It had the same problem, no faces, but I am re-running Make Faces. Will see what happens.
Thanks to you both.
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Making Lines co-planar
Hi all,
I am somewhat of a newcomer to this forum, I only use it sporadically as my job requires (I don't always do SU work). Yes, I did search before I posted this, but still need some help.
My question is related to to 2D contours, imported from AutoCAD. They always come in without faces, and so I found the plugin Make Faces, and used that. That helped, but I still have many unclosed objects (that appear that they should be faces). I'm wondering if my lines are not co-planar somehow. Is there a good script to make all lines have a n equal z-value (all flat on the base plane)? Or some other way to create faces where there should be faces?
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RE: Find and replace multiple components?
I'm running into an odd problem with swapping components as well. I have about 200 instances of one component, that I need to swap with another one. If I select an individual component, and right-click to swap, it works fine. If I select multiple, that option is not available. If I use the Component window and right-click on the component and Select All, they are all selected, but the option to Replace Selected is grayed-out and unavailable. What gives?
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RE: [Plugin] Zorro2 (beta)
I've exploded the entire model (a copy of the original). There are now no groups or components. Same result.
EDIT: The weird thing is that when I tell it to slice using the section, at the bottom it says "Cutting Group #2...", but there are no groups listed if I go into my Model Options. It gets stuck there and then crashes.
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RE: [Plugin] Zorro2 (beta)
Just discovered this plugin through the Maxwell Render forum, but have been having similar issues as others: bug splats every time, even after exploding and removing a lot of the geometry. Anybody found a work-around for this? My model was rather complex, groups inside of components inside of components inside of components, but I've reduced significantly. Even copying geometry and pasting into new file does nothing.