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    • Select (or deselect) Hidden Edges within an active selection

      Is there a script that is capable of selecting Hidden Edges within a current selection (assuming that the user has turned on Show Hidden Geometry)?

      I would like to have a way to remove hidden edges that are coplanear within a surface which are not necessary.

      John

      posted in Developers' Forum
      JClementsJ
      JClements
    • New ATI driver for SketchUp

      "AMD has released its first Catalyst driver package for the year. The new version deliver MultiView support under OpenGL, and resolves various issues for the games Bioshock, Half-Life 2 Episode 2, FEAR, Oblicion, World in Conflict, Call of Juarez, Stalker, Timeshift, Tianji and World of Warcraft. AMD also said that it has integrated patches for Lightsmark 2007 and Google Sketchup for the HD 2900 series.

      There is a separate 8.1 hotfix driver addressing AGP issues as well as a performance increase for Crysis in DirectX10 Crossfire configurations."

      http://www.tomshardware.com/2008/01/18/amd_releases_catalyst_8_1_driver_/

      posted in Hardware
      JClementsJ
      JClements
    • RE: 2D Export > Export All Scenes?

      Hi Didier:

      Thanks for doing the confirmation test.

      From my brief use of the script, it seems it is really a camera manipulation script. Have you considered adapting part of it and developing a interface (perhaps with controls similar to Jim Folz's Mover2.rb) such that the user can:
      __1. rotate (spin) the camera position around an object, model, or place on the screen using an angle increment input by the user?
      __2. Pan up or down?
      __3. Move orthographically along an axis or defined, straight path at specific intervals.

      This could really help in setting up Scenes with smooth transistions for demos, animations, etc.

      I realize other scripts or tools can do some of these things but I don't believe there is one that can do it all with a simple, intuitive interface.

      Regards, John

      posted in Developers' Forum
      JClementsJ
      JClements
    • RE: 2D Export > Export All Scenes?

      Hi Didier:

      I gave the script a quick run through.

      Seems the Scene "Perspective" is a bit off. The other scenes appear to export just fine.
      I set the image size for the script equal to SU's "Use View Size" (found it the 2D export option dialog).

      Update: perhaps it is okay and just an optical illusion (delusion).


      F.skp


      F_page exports.zip

      posted in Developers' Forum
      JClementsJ
      JClements
    • 2D Export > Export All Scenes?

      Is there a script the will export all (or selected Scenes) all at once.

      If not, and someone wants to write script, then features I would like to see are:

      Be able to select pages to export

      Options for the name of the exported Scenes:

      ... Use the .skp file name, prepended or appended with a numeral, for example: 01SUfilename.jpg, 02SUfilename.jpg, etc.
      ... Use just the Scenename only for the file name
      ... Use the Scenename prepended or appended with the SUfilename.

      posted in Developers' Forum
      JClementsJ
      JClements
    • RE: SketchyPhysics2 beta released

      No luck repeating the crashes.

      Pretty sure it had to do with trying to close the SketchyPhysics Inspector window after opening existing models (some were sketchy physics models and others were not).

      I did notice if I had the Outliner Window open it would go nuts when Play/Pause button was pressed and the Inspector title bar would show a "Not Responding" message for a while, but it didn't crash SU.

      posted in Plugins
      JClementsJ
      JClements
    • RE: SketchyPhysics2 beta released

      Sometimes I am getting crashes when I do a File > New.

      I noticed that one a SketchyPhysics dialogs is automatically loaded with the new file (even if I manually closed all toolbars/dialogs prior to doing a File > New) and that seems cause the crash.

      posted in Plugins
      JClementsJ
      JClements
    • RE: [Tutorial > Modeling] Hidden Seam Tutorial

      Great tip.

      I've been using this method for a while. However, I can never be sure (anticipate) if I'll need those surfaces later if a change to the model is needed. So I create My Hidden Edges and/or My Hidden Surfaces layers and then turn their visibility off and move the geometry to them (I try not to use the "hide" function). At end of modeling, getting rid of the hidden faces is as easy as deleting My Hidden Surfaces layer.

      posted in SketchUp Tutorials
      JClementsJ
      JClements
    • RE: Teaser or not teaser ?

      Didier, once again you've "pulled a rabbit out of the hat". Congrats.

      After you get the bugs out of the current script, do you think another script could be adapted from it to paint component along a path (curve)? See a simple example here, http://www.sketchucation.com/forums/scf/viewtopic.php?f=57&t=3210?

      The dialog box you have now does scaling, all there would need to be is a couple rotation-on-path options.

      Regards, John

      posted in Plugins
      JClementsJ
      JClements
    • RE: Select All Surfaces in a Model? Need assistance.

      Fred:

      Worked again. Many thanks.

      John

      posted in Developers' Forum
      JClementsJ
      JClements
    • RE: Select All Surfaces in a Model? Need assistance.

      Fred:

      Thank you for the code. Not only did it work, but it seemed to do so fast. :}

      One more request.

      In some models, I will want to retain the faces of any smoothed surfaces (such as those made via Push-Pull, Follow-Me, or manually softed) so I believe any Softened or Smoothed edges would have to be Unsoftened and Unsmoothed first before finding and deleting faces.

      Can you add code for an option to do this?

      posted in Developers' Forum
      JClementsJ
      JClements
    • RE: Select All Surfaces in a Model? Need assistance.

      Fredo,

      then could the above be adapted to select all faces on the upper level, delete those faces and then edit each entity in the next level of nested entities, select and delete their faces, and then to the next level of nested entities and so on?

      posted in Developers' Forum
      JClementsJ
      JClements
    • RE: More flexibility with edges

      Bob, you will get no argument from me about your comments.

      Just wanted others to note that there was another method for coloring edges.

      Regards, J

      posted in SketchUp Feature Requests
      JClementsJ
      JClements
    • Select All Surfaces in a Model? Need assistance.

      I have a project in which I will be exporting my 3D model to AutoCAD. I am using the 3D export option because it maintains components (as blocks), circles, arcs, dimensions, leaders, layers, and editable text.

      However, "Faces in SketchUp are exported as a triangulated polyface meshwith interior splframe hidden lines (if applicable). This conversion helps to simulate the appearance of your native SketchUp file, even when all exported faces are triangular".

      I would like to export just the edge-entities, not the faces. Does someone have a script the will dig down through the entire model (into all nested entities), select the faces, and delete the faces (so they can't be exported).

      My methodology would be to: save the SU model, run the script, export the 3D model, and then either do a Restore or an Undo.

      posted in Developers' Forum
      JClementsJ
      JClements
    • RE: SketchyPhysics fall update.

      C,
      Thanks for the reply. You do great work.

      J

      posted in Developers' Forum
      JClementsJ
      JClements
    • RE: More flexibility with edges

      Open the Entity Info dialog. Select an edge and look at the color swatch in Entity Info; don't like the color then double click on the swatch and pick from other colors or materials currently used in the model.

      posted in SketchUp Feature Requests
      JClementsJ
      JClements
    • RE: Multi-layers wall tool is back !

      Didier,

      Thanks. It seems to work as you described. Appreciated the PDF instructions as well.

      John

      posted in Plugins
      JClementsJ
      JClements
    • RE: Multi-layers wall tool is back !

      Didier, its your pest again 😕
      I downloaded the latest version and I don't think right-alignment works.


      MultiWall Right Alignment may have a bug.skp

      posted in Plugins
      JClementsJ
      JClements
    • RE: SketchyPhysics fall update.

      Chris,

      Does or will Sketchy Physics be able to move an object along a path? I realize a path is not a "hinge", but my first impression is that it wouldn't be too difficult to impliment just a few parameters for a path ... speed/resistance/friction, object orientation, backwards and/or forwards motion, etc. With your new slider control it be ideal for demonstrating processes such raising and lowering a box or a car moving along a road or basic process flows.

      If it is possible already to do this, could you post an example of a simple model please? I've been looking for a way to do basic object animations for demonstrating mechanical processes without jumping through a bunch of hoops, creating hugh file sizes, or spending a huge amount time (getting quick turn-around times).

      Regard, John.

      posted in Developers' Forum
      JClementsJ
      JClements
    • Pan and Orbit > New Modifier Keys

      PAN TOOL
      1- Alt key. Pressing and holding the alt-key while dragging left or right would constrain movement to the horizontal plane (at the current eye level) and dragging up and down to the vertical plane.

      ORBIT TOOL
      1-Alt key. Pressing and holding the alt-key would constrain movement along the horizonal plane while dragging left or right. Dragging up and down would constrain movement to vertical plane (pitch of the camera).

      2-Ctrl-Shift Key. Pressing and hold the Crtl-Shift key would lock pivot point to the center of the selected geometry or to the center of the model extents if no geometry is selected.

      3-Ctrl-Shift-Alt Key. Dragging would be the similar to Ctrl-Shift but would be constrained to either the horizontal or vertical plane.

      WALK TOOL
      1- Alt-Shift Arrow keys or some other key combination to move camera along the red and green axis. Also provide a means for user to dial in their own "nudge" factor.

      For convenience, allow the arrow keys to be used with the Pan Tool as well; for both Parallel Projection and Perspective modes. Note, currently you can use arrow keys with the Walk Tool while in Parallel Projection mode, but you have pick a different camera tool first, then right-click on a blank area and choose "walk" from the context menu.

      posted in SketchUp Feature Requests sketchup
      JClementsJ
      JClements
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