WOW
I want your talent.
Amazing stuff Oli
Fantastic renders. You really have come along way.
I like both images. The second has alot more life and warth to it. But like the mood of the first image. It really depends on your audience / client. The sand it a big improvement by the way
WOW
The change of snad texture has just made you image perfect. Well to me anyway. Post more please.
Just joking. Ive played these style games before (RISK)
Nice renders and modeling
What What What
Where the hell is New Zealand on that Map
hi and welcome.
Isnt SU a blast. So so easy and quick.
i think your images are good, but need some brightening. The image you used for the vegatation needs to be better res.
The sky image is fine just needs bightening. Which would give the whole image a more summers day feel.
The road could do with a curb and better texturing.
look forward to seeing more of your posts.
Hi Teo
Fantastic renders. I always look forward to your new posts.
I would have to agree with seop and the sky. I think it need to be slightly lighter.
Just checked out your web site. Amazing collection of renders. Inspiration
Epic render
I think the fire needs work. I wouldnt have the faintest idea how to do it.
Is the fire image an emissive material?
@nomeradona said:
you might want to use shift lens of the vray physical camera.
Hi Shadow king
I actually used Freeagents visopt, which dosnt use physical camera.
Were you refering to the actual perspective?
Hi all
Bored so decide to post. I think Solo's plants came out great. Cheers Mate
that displacement is amazing
would you mind sharing the disfuse and displacement maps ?
That texturing is.......well let me say it one more time EPIC
just didnt have much time today to include all your suggestions. Got to much on.
I couldnt touch the second house because SU keeps crashing. I think it may have to do with it being modeled ages ago on SU5
Anyway heres a revamp of the first house. Wish I had more time and money to play with it more.
Cheers Sepo for taking the time to play around with that image.
I know perspective is still not right. Found changing between 2pt perspective and playing with the FOV realy difficult. But in the end the client loved it.
@nomeradona said:
computer games addict..
hahaha it took far far to long to figure out what was going on. Man thats a dangerous hobby
Nice one Oli
you have ruined the competion before it got started.
Artist
That is EPIC
Like Pete, I would love to see the SU model and what you did in PS
@dale said:
Great work. Really has an atmosphere.
Tiny critique:
The perspective and camera angle have the wall skewed from vertical. It doesn't really bother me, but I thought I'd point it out. Or maybe the wall is angled.
So so true Im changing that right now. Thanks for the advice.
@steelers05 said:
i havent read through all of the responses and I apologize if i am repeating anyone, but i really like this. I think the biggest think that needs attention is the driveway...i think it needs to be "dirty-ed" up a bit. it just looks too perfect and kind of dominates the images (especially the first one). Or maybe crop some of it out of the image. But i really like the rest.
Good point. I'll try and dirty it up. Would you do that in PS or add another dirtmap to the diffuse / blend. If that makes any sense.
Thanks to everyone else for leaving your comments. Always appreciated
@solo said:
Very nice render, great atmosphere to it.
One crit off the back... bottom image has a glass pane missing (top left)
Its not very clear,but thats a slidding window. (very practical in a sudden summer down pour)
@fernando lino said:
They are pretty nice renderings and design as well...I agree with Dale regarding the vertical distortion is too much for 2 story dwelling...for this particular view in my opinon should be very subtle.....there is a free application where you can play with some film exposures to get them even more realistic looking
Could you post your setting for the glass..do you have a single plane or it has thickness?
good job!!.)
The glass is in the ASGVIS download section, its called clear_glass Archetectural. I just use an emissive backdrop/billboard to get better sky reflections.
you are an Artist
look forward to the tutorial.
Also love the design. The shapes are brilliant. Look forward to seeing this develop.