sketchucation logo sketchucation
    • Login
    1. Home
    2. hobbnob
    3. Posts
    Oops, your profile's looking a bit empty! To help us tailor your experience, please fill in key details like your SketchUp version, skill level, operating system, and more. Update and save your info on your profile page today!
    πŸ«› Lightbeans Update | Metallic and Roughness auto-applied in SketchUp 2025+ Download
    H
    Offline
    • Profile
    • Following 0
    • Followers 0
    • Topics 15
    • Posts 268
    • Groups 1

    Posts

    Recent Best Controversial
    • RE: Desert Eagle

      Thanks for the feedback. Those contests sound good, but where are they? I've seen the speed modelling contest on the announcements bit, but not the model this contest, is that somewhere else or am i just not seeing it?

      posted in Gallery
      H
      hobbnob
    • RE: Desert Eagle

      K i'm gonna guess from the lack of relies that that is how everyone feels so i'm sorry

      posted in Gallery
      H
      hobbnob
    • RE: Desert Eagle

      bump: feedback plz

      posted in Gallery
      H
      hobbnob
    • Desert Eagle

      Hi I don't usually post here much but I thought I may as well get some feedback before I upload this. I have been spending the past 2 days working on my first desert eagle pistol. It is 1mb in size and has just under 1300 polys. Here are the pics, feedback is appreciated.

      http://i828.photobucket.com/albums/zz203/hobbnob1/sketchup/deserteagle2.jpg

      http://i828.photobucket.com/albums/zz203/hobbnob1/sketchup/deserteagle1.jpg

      posted in Gallery
      H
      hobbnob
    • RE: Sketchy Physics and Ruby

      Ruby was never meant to work directly with sp, but if yo uwant proper advice, ask either wacov or mr.k, none of which are on this forum, but on sketchup users instead, check my signature for the address

      posted in SketchyPhysics
      H
      hobbnob
    • Susers

      Since a lot of sp related questions are spending a long time unanswered, i would like to alert the community to this site: http://sketchupusers.vacau.com/index.php It is home to many experienced and helpful users of sp such as wacov and mr.k, the creators of lazyscript, and platypus5, the main creator of sketchyphysics infantry. This is not meant to be an advertisement, merely an alternative for people who want answers fast, see you there!

      posted in SketchyPhysics
      H
      hobbnob
    • RE: "Elasticity" and "Allowable acceleration"

      Afraid not, i'd reccomend blender for that sort of thing, it's immensly complicated but with enough patience i think stuff like that is possible

      posted in SketchyPhysics
      H
      hobbnob
    • RE: Springs for a nubie

      emmmm dunno. . . I just keep adding zeroes until it works properly πŸ˜„

      posted in SketchyPhysics
      H
      hobbnob
    • RE: Quick answer needed

      If you are talking about what i think yo uare talking about then you should simply explode the individual groups, then group the entitys back together again. The problem with copied groups with no joints is if you flip them, they will flip back when the simulation starts.

      posted in SketchyPhysics
      H
      hobbnob
    • RE: Delete object with script?

      It is, but not reccomended as noone has yet made a script to get the deleted objects back after the simulation.

      posted in SketchyPhysics
      H
      hobbnob
    • RE: Need Help on LazyScript ruby Plugin

      I think you'd be better off asking here: http://sketchupusers.freeforums.org/ It's where wacov and mr.k, the creators of this plugin, are most active, so you'd probably get a much better answer there.

      posted in SketchyPhysics
      H
      hobbnob
    • RE: Twilight Render is Out

      😞 its such a shame about the price, i doubt any sp users will even bother with the trial version because of this. anyways, i have bothered to do as such, and there is no way of recording animations. can anyone help or is this just another app with false claims?

      posted in Extensions & Applications Discussions
      H
      hobbnob
    • Limited ammo for emmiters

      I've been pondering over this problem for a while now and have finally come up with a solution. i have attached it as a skp to this post


      f to fire, r to reload. you get 5 bullets in each gun

      posted in SketchyPhysics
      H
      hobbnob
    • RE: Particle FX preview

      forgive me for appearing stupid, but was it a mistake rollling back to rc1? i did this so tat i can upload to 3dwh, but there seems to be a lot going on here that i can't access because of my wish to remain on wh? i have tried running this demo in rc1 but i get an error message.

      posted in SketchyPhysics
      H
      hobbnob
    • RE: Sketchyphysics Class

      i'm guessing start with the basic stuff, like connecting joints and collision meshes

      posted in SketchyPhysics
      H
      hobbnob
    • RE: Coded accel and damp

      yo ucoudl just make a clutch system you kwno

      posted in SketchyPhysics
      H
      hobbnob
    • RE: Modifying Joint Geometry

      basicly keep double clicking it until you get it's faces and edges, then just edit them. you need to go into the joints folder to edit them directly.

      posted in SketchyPhysics
      H
      hobbnob
    • RE: You Decide Competition!

      he'd created loads of polls and voting places dotted around, theres no way i'm goign through all of that, i might as well tell you now, the next challenge will be for a motorcycle.

      posted in SketchyPhysics
      H
      hobbnob
    • RE: You Decide Competition!

      physicsguy you didnt' tell me your challenge decision. i'm using the default option that i decided on a few weeks ago in case of such an event. in future all group decisions for the sp challenges are banned.

      posted in SketchyPhysics
      H
      hobbnob
    • RE: You Decide Competition Poll

      i agree with wacov, 1 week was way too short a time to make a decent sp model.

      posted in SketchyPhysics
      H
      hobbnob
    • 1 / 1