nvm, I've found a way around it by using ontouch
Posts
-
RE: IF formulae
another thing: how do i do this: when a joint is at maximum capacity, setvar("one",1)????
-
RE: IF formulae
thanks chris! works perfectly, I'm making this for an fps with switchavble weapons, i needed this to turn the weapon off when holstered, thanks!!!!!
-
IF formulae
I'm stuck again, is it possible to do this: if var("1")and var("2") are on then set var ("3",0) ????if so then how?
-
RE: Hover box
thanks for considering my challenge wacov, very good design too
-
RE: Designate center of gravity?
please cast your minds back to this: http://sketchup.google.com/3dwarehouse/details?mid=a507050360e487cd6227cba038bf7c95&prevstart=0 i think this is what you are talking about, it's a bike that doesn't use any gyros or anything, but relies on an extremely low centre of gravity
-
Robotic car
Hi everyone take a look at this: http://sketchup.google.com/3dwarehouse/details?mid=ea7a86f95c7dbc526227cba038bf7c95&prevstart=0 it's a car i made that can negotiate any racetrack without any modifications. It uses the ontouch tool to "sense" the courses boundaries and act accordingly. Also, what does the ontick function do?
-
RE: Sketchyphysics challenge
we know you're not entering, why are you even posting here???
-
RE: Sketchyphysics challenge
oops almost forgot this: another feature (thanks btm) is that the winner chooses the next challenge, similar to the 3d challenges, I thought it best to take btm's advice on this one because I'm sure that my ideas will become very boring very soon
-
Sketchyphysics challenge
Hello everyone I'm here to say that I've decided to restart an old campaign to replicate the 3d challenges in sketchyphysics. I urge anyone and everyone to come and have a go, regardless of skill, because with enough people i thin this could be brilliant. Here is a link to the site, the first contest will start very soon. http://sketchyphysics-challenge.blogspot.com/
-
RE: Sketchyphysics sound sets (UPDATED)apr.5@10:42AM
thanks m8, I've got it now, i have a few sounds here on my pc, but it's over 1 gbs worth, so i think that will stay local for now, i might upload a few later, mostly weapons
-
RE: Sketchyphysics sound sets (UPDATED)apr.5@10:42AM
also: wheree do we put them?????
-
RE: Sketchyphysics sound sets (UPDATED)apr.5@10:42AM
thanks m8, but i kind of disagree with uploading this, i think there should be much more sounds, so that only one needs to be downloaded
-
RE: FPS Rig
I also made one i while back it is an attachment to this post and it has the same controls i think, apart from fire which is only the trigger
-
RE: Toggle script (working)
OMG wacov!!!! that's awesome! how do you know so much about scripts?
-
RE: If SP3X won't work with SPIV, why should I use it?
ask yourself this, when have you ever opened an sp2 file when you have sp3? i know i haven't, because sp3 models are always better than sp2.
-
RE: SP3 feature Emitters.
hello everybody I'm just here to announce that it is possible to emit complex objects: http://sketchup.google.com/3dwarehouse/details?mid=88137d070316af4a23e2dcf3d546456&prevstart=0 this model, made by me, is a car factory, and i think everyone shoulld take a look.
-
RE: SP3x. The Plan.
i have quite a pressing question: will sp3 final and sp3x be able to coexist? because if not then there will be a few issues
-
RE: SP3x. The Plan.
things are going to be proper advanced with things like that, just imagine: tracking turrets, missiles etc, automatic dogfighting aircraft that jink if hit, imagine the possibilities!!