Remus, I had a look at the tutorial you posted and it's very good.
Just one thing:
In the final scene it should say:
"After deleting unwanted geometry"
In other words, watch your language.
Remus, I had a look at the tutorial you posted and it's very good.
Just one thing:
In the final scene it should say:
"After deleting unwanted geometry"
In other words, watch your language.
Hi Bren and welcome to the forum.
One thig that may help you in getting the hang of using SU is to think in terms of extrusion. I'm sure you are familiar with the Playdough machines where the child simply chooses the nozzle shape and forces the Playdough through it.
Well, modeling with SU is quite similar. Always think in terms of the base shape or the profile of what you want to model. Once you have the shape and you know in which you want it to go then you've done 50% of the work.
I came across a nice little puzzle that I thought I'd share. A woodworker friend handed me two blocks of wood (each from a different wood, for contrast) joined together with what appeared to be an impossible dovetail joint.
I just had to model it to show you guys.
This is what it looks like assembled. There's no way to have a dovetail joint on all four sides. There'd be no way of assembling it.
Or would there...?
Now have a look at the model...
If you apply the texture to a group or component the the texture will be applied the all the faces of the group. In order to apply the texture to one face only you must double click the group to put it into edit mode and then apply the texture to the specific face.
That's really cool.
It got me thinking about how you would go about producing an item like this. The biggest problem that I can see is that the plywood is first pressed into the shape and only then could you cut out the 'tree'. However, you cant bend the plywood after it comes out of the press. Of-course there are chairs that are made in this way but the design is a result of the process, like in the chair below.
%(#FF0040)[(I made this model in about five minutes so don't go checking the dimmensions )]
It's so rare to find someone with your devotion and diligence.
Much admiration and respect dude!
How about a 3D Basecamp in Jerusalem incorporating a tour of the Holy Land?
Now that could be an uplifting experience on more than one level.
I have a number of contacts in the Isreli tourism field.
Here are the book components again:
Black and Yellow set.skp
Brown set.skp
Black set.skp
Talmud.skp
Yellow set.skp
Boy oh boy!!
It's beginning to sound like mass hysteria is brewing.
Any minute now there will be someone dressed in a white robe with a crazed look in his eyes walking around with a big sign that says:
"Repent your sins! The end of SU6 is here! Accept SU7 as your software! Repent!"
"And it came to pass that the people heeded him not.
And SU7 arrived and there was a great moaning and a gnashing of teeth.
And there was much dissapointment in the land."
( The Coen Chronicles, Book 1 )
Mateo is right.
"Overseas" refers to a country across the seas from your own.
The stand is for display purposes only.
Oh, great cheese by the way
@gaieus said:
When being annoyed when having replied a question in the Newbie section or the SU Discussions just to find out someone had beaten you.
That is SO true!
Beautiful model.
Did you eyeball the dimensions or did you take a tape-measure to church?
I never tire of seeing SU models next to the actual product. There's a kind of magic to it.
Nice piece.
It seems that in the SU model there is a more pronounced arch to the fron to the lecturn than on the actual piece. Is this a photo angle thing or is this actualy the case?
You can also choose the group, choose the scale tool, grab the relevant handle, push in a bit and type "-1" (minus one). When you hit "enter" it will create a mirrored image.