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    πŸ”Œ Easy Offset | Offset selected faces in SketchUp in positive and negative offsets. Download
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    Recent Best Controversial
    • RE: REQ: Palette docking

      @remus said:

      As an example, imagine SU8 came out and the major new 'feature' was an improved GUI. There would be a lot of angry people.

      Thats effectively what happened with SU7 (woohoo DC's!!!...and layout???), so if in 2 years Google releases another version i wouldnt be surprized if the only upgrade was pallete docking, google's catering to "everyone" not 3d artists trying to compete with bigger apps... besides what do u need pallete docking for when ur exporting ur block models to google earth???

      posted in Developers' Forum
      free agentF
      free agent
    • RE: V-ray questions

      just wanted to correct thomthom there, physical camera is not necessary for DOF, it works with both cameras

      posted in V-Ray
      free agentF
      free agent
    • RE: Vray reflection mapping

      haha dis 'n plesier.

      posted in V-Ray
      free agentF
      free agent
    • RE: Vray reflection mapping

      hey i did a quick test after thomthom PM'd me on the matter, the thing about spec maps is u only notice them in shaded area where the light would hit them where they not in shadow.

      raw render:

      http://i167.photobucket.com/albums/u143/FreeAgent84/test01.jpg

      notice how the walls facing the camera get less reflection than the ones perpendicular to those, this is the fresnel effect, so a couple of things need to come togther in order to achieve this effect.

      the refelction channel:

      http://i167.photobucket.com/albums/u143/FreeAgent84/test01reflection.jpg

      tip: in photoshop overlay the reflection channel over the render and make the layer mode: SCREEN, this will increase the reflection of the raw render.

      i attached the plaster vismat i made from a cgtextures image... and the model, so u can go through the material to see how its made. the spec map is placed under the fresnel image slot.


      Plaster rough_1.zip


      SPECMOD.rar

      posted in V-Ray
      free agentF
      free agent
    • RE: Evermotion rendering competition - my version WIP

      @sepo said:

      Looks good...a bit of bump on water as water is never still.

      i have a pool that would dissagree with you there, however it is generally accepted that a bump makes it look more like water...

      posted in Gallery
      free agentF
      free agent
    • RE: [Plugin] Shape Bender Beta

      very cool thank you 😎

      posted in Plugins
      free agentF
      free agent
    • RE: [Plugin][$] FredoScale - v3.6a - 01 Apr 24

      fredo, would it be possible to allow users to enter a distance in the VCB once the bend tool has been anchored ie: i select a group, activate the bend tool, now while im dragging the purple line to indicate the extent of the bended area, it would be nice if this line snapped to axis and i could enter a distance for this line as to match the geometry to an existing curve, given that i know the length of the curve i am matching the geometry to

      posted in Plugins
      free agentF
      free agent
    • RE: [Plugin][$] FredoScale - v3.6a - 01 Apr 24

      Fredo i see you've made line cleanup automatic, and to keep the lines is something you would turn on and off, could you make it the other way around, as those extra lines are necessary for texturing, also if u make a special bend and realize u didnt want the extra lines u can clean it with a number external rubies already written, but if u make that special bend without lines and realize u did want line there's no way to add those lines by ruby.

      posted in Plugins
      free agentF
      free agent
    • RE: [Plugin][$] FredoScale - v3.6a - 01 Apr 24

      you are a genius, i use your rubies daily and would have dropped sketchup a while ago if it wasnt for such awsome scripts, thank you.

      a small request, could cadfather do your icons again, i liked his work with "Tools on Surface" and "BZ_Toolbar"... no offence

      Google tisk tisk

      posted in Plugins
      free agentF
      free agent
    • RE: [Req] Select all connected same material

      oops thanx, i must have missed an update or 2

      posted in Plugins
      free agentF
      free agent
    • RE: The "Duh!" thread (aka the Doh! thread)

      @paulside said:

      Come on, Own up, how many of us have tried to orbit a jpg ! 🀣

      jeez ive tried to orbit word documents πŸ€“

      posted in SketchUp Discussions
      free agentF
      free agent
    • RE: [REQ] -- BEND.rb

      crazy stuff, send you resume to Google, work ur way in there and recreate Sketchup awesome

      posted in Plugins
      free agentF
      free agent
    • [Req] Select all connected same material

      could some one add this function to my right click context menue? its missing from the select area πŸ˜„

      posted in Plugins
      free agentF
      free agent
    • RE: [Plugin] Volume Calculator2...

      woohoo it worked thanx adamB

      posted in Plugins
      free agentF
      free agent
    • RE: [Plugin] Perpendicular Face Tools (UPDATED 26-03-09)

      wow thanx this script should be awsome now all i need is the occasion to use it.

      posted in Plugins
      free agentF
      free agent
    • RE: [Plugin] Volume Calculator2...

      see a good reason to have payed attension in math class... i'll try

      posted in Plugins
      free agentF
      free agent
    • RE: [Plugin] Volume Calculator2...

      is there any way to force a volume, i have a bottle design here and the client needs it to be 500ml and wants to know what the resulting dimensions would be.

      posted in Plugins
      free agentF
      free agent
    • RE: [Plugin] SketchyBevel 0.1(Updated May 11)

      maybe its a SU7 incompatablity thing but i get a 80% crash rate with this tool, does anyone else experience this.

      crash crash crash crash crash... such a useful but doesnt work for me, have to resort to using round edge by bezier.

      posted in Plugins
      free agentF
      free agent
    • RE: [REQ] Disable Inferencing.

      thanx chriss that works fine πŸ˜„ does still need that close face option, and i noticed some slight snapping if u click near a vertice or line, but its awsome thanx. i like the red line also

      posted in Plugins
      free agentF
      free agent
    • RE: [REQ] Disable Inferencing.

      amen +1

      posted in Plugins
      free agentF
      free agent
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