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    • RE: Re: Some Funny Pics.

      @john.warburton said:

      The chap just had a bad back and could not bend down to inspect the camel's toes.

      Most guys, even with a bad back, don't mind bending to inspect a cameltoe though 🀣

      posted in Corner Bar
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      flipya
    • RE: Rooftop addition, my first render here

      Thanks Cyberdactil, I guess in that case it is indeed a ballasted membrane.

      Gonna study this info from you, as my clientbase is expanding to include more international clients it's a good thing to know the english words πŸ˜„

      posted in Gallery
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      flipya
    • RE: New Post Production Technique try out ->

      Joke's suggestion's good, hard to beat rendered grass.

      When it comes to postpro, try this:

      • open your render in PS
      • paste a nice image of grass in a layer above your render (search google images for 'grass' or 'grass park' of 'grass field' for good samples).
      • mask it, and color the mask black (hide all)
      • use a white brush on the mask to reveal the grass where you want it, but make sure you stay away from the edges of your grass-area (if you mess up, use black to get rid of it)
      • Now, on the edges where your photo-grass will meet render, select this brush:
        masking grass.jpg
        Then select white as both foreground and background colour, and paint in the edges (on your mask).

      Does that help?

      posted in Gallery
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      flipya
    • RE: Rooftop addition, my first render here

      @unknownuser said:

      How did that lady get there?

      Java_plan_crop.JPG

      The (future) roof-terrace belongs to the neighbours πŸ˜„

      @Matteo; haven't read any books by Dan Simmons, but it sounds intriguing πŸ˜†
      Thanks for your comment on the images. Conveying the general idea of the structure was exactly what we set out to do, and judging by your response we succeeded πŸ˜„

      posted in Gallery
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      flipya
    • RE: New Post Production Technique try out ->

      I hope you don't mind me being too honest.

      The alterations you describe (contrast, posterise, saturation) are exactly the things that scream at me when I look at your images. The 'color halftone' and lensflare don't really do it for me either.

      I don't know what it is, but I just get a rrrggggH feel when looking at them.

      Could you post the original (or more subtly altered) renders just for fun?
      Viewpoints are a great choice btw!

      posted in Gallery
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      flipya
    • RE: Rooftop addition, my first render here

      Wew, thought this topic was gonna die quietly πŸ˜„

      @unknownuser said:

      The texture inside the upper window suggests there's a brick wall inside?
      Also, the roof looks like a ballasted membrane, is that correct?

      That 'texture' is actually a reflection of the building (out of frame) behind camera-left. Noticed that modelling the surroundings really helped make the Polycarbonate come to life so that's what I did. Reflections suck though, your remark proves that πŸ˜„ . Should've just taken pictures of the surrounding buildings and mapped them to simple boxes. Lesson learned. About the roof; I have no clue what a ballasted membrane is (I studied architecture in Dutch and never finished it), but client didn't give me accurate specs on roof so I came up with this. πŸ˜†
      Thanks for your comments on integration, though that was the easiest part 😳

      @unknownuser said:

      a cheeky night render

      I know I know! I tried to ease my client into that, but no luck 😞 Would look cool, and I'm probably gonna have a little gap in jobs in about 3 weeks. I'm definitely gonna give it a go then! Not photoshopping the image though, close enough to just take a nighttime picture πŸ˜„

      And a P.S. of course: Sad thing is that in terms of realism I like the second one (view from below) the best, while it represents just 1/6th of the time 😞

      Music signature: great song by Rox

      posted in Gallery
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      flipya
    • RE: Render in Artlantis

      Bump for link above

      posted in Gallery
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      flipya
    • RE: Pure NPR

      I think the NPR model with PR veggies looks really nice in this image. Wonder if a PR sky would overdo it... Agree on the background trees, there's better alternatives for that.
      All in all, pretty great image.

      posted in Gallery
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      flipya
    • RE: Organic shape

      Sounds like a cool project, can't wait to see a rough...

      btw, I vote 'word-picture is a bit blurry' for the euphemystic metaphor of the month-award πŸ˜†

      posted in SketchUp Discussions
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      flipya
    • RE: How to model this

      Thanks Rich, that's a good idea! I'm gonna give it a go.

      If anyone else has good suggetions, please let me know πŸ˜„

      posted in SketchUp Discussions
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      flipya
    • RE: Render in Artlantis

      Sent you a PM!

      EDIT: Sorry, just realised that wasn't very nice to any others looking for furniture. Some or most of you may already have these models though. Download here, as long as it's up.

      posted in Gallery
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      flipya
    • RE: OMG! fur plugin is AMAZING!

      Nice ones Solo & Oli! πŸŽ‰

      posted in Gallery
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      flipya
    • RE: Re: Some Funny Pics.

      http://eatliver.com/img/2010/5611.jpg

      http://eatliver.com/img/2006/933.jpg

      posted in Corner Bar
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      flipya
    • RE: Render in Artlantis

      @unknownuser said:

      self-intersecting surfaces if the radius was set too high

      Hmmm yeah that's not really desirable...

      I keep a small but always expanding 'best of the warehouse' folder on my external drive. Partly because I sometimes work in areas that have no internet, but also because I can save it with keywords that make sense to me. Eliminates the whole 'no time to search' problem πŸ˜„
      If you want, I can upload it and PM you a link. Just let me know if you're interested.

      posted in Gallery
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      flipya
    • How to model this

      Hi all,

      I was hoping one of the 'organic shapes gurus' could help me get started on modelling this:
      1389_1_1000%20Sybarite%20Apeiron%201.jpg1389_2_1000%20Sybarite%20Apeiron%203.jpg1389_6_1000%20Sybarite%20CS%205.jpg

      Rest assured, I'm not looking for someone to do it for me, just could use a few pointers on how to get the initial shape right. I have most of the important rubies, just not Subdivide and Smooth. But I'm willing to buy that if it's needed πŸ˜„

      Any help would be greatly appreciated!

      Thanks

      posted in SketchUp Discussions sketchup
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      flipya
    • RE: Render in Artlantis

      Hi Martha,

      sounds familiar. I too never know when it's time to stop πŸ˜†

      Render looks good, especially like the shadows on the blinds πŸ‘
      Couch and chair could do with a little rounding of the edges though, they're pretty sharp now.

      In case you're not familiar with it already, give this plugin a go. It's pretty great.

      posted in Gallery
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      flipya
    • RE: Preferences window not showing up

      Happy to help, Jonas πŸ˜„

      posted in SketchUp Discussions
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      flipya
    • RE: Preferences window not showing up

      Agreed, no need to bring our personal hobbies into the discussion....

      P.S. Don't do the shocked smiley Thomthom, you were there.... 🀣

      posted in SketchUp Discussions
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      flipya
    • RE: Geometric stair

      Hi James/Philip

      It's certainly a nice set of stairs. I'm not sure what you'd like us to comment on though.
      Would be better to see it more 'in context'.

      Only thing I can say is that I feel the posts are extremely corny/nouveau riche/bad episode of MTV Cribs. The modelling of them is good though ( a close-up with wireframe would be nice) so kudos on that.

      Kind regards

      posted in Gallery
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      flipya
    • RE: Preferences window not showing up

      Thank you dear sir πŸ˜„

      One of those things where once you've faced the problem and solved it, you never forget. Much like getting rid of a dead hooker Shit, did I say that out loud?

      posted in SketchUp Discussions
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      flipya
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