Hey,
my name is Christian, i“m new to this forum and i“m using Sketchup for about two month now. First of all i want to thank you all you guys who regulary post here and especially those who create all the wonderful plugins that made sketchup a usable program.
Over the last few month i did learn al lot by reading in this forum. Now however i have a problem i can“t really solve by myself... Here it is:
I wanted to create a belt buckle. Basically it should be a circle on the one axis and circular on the other. ( I hope you understand what i mean, kind of like a ball cut in two. ) So far it was no problem...
For the fornt surface i created an eagle-symbol. I desinged it apard from the buckle and i desingned it on an even ground, without rounding. The symbol is quite detailed and i had to use curviloft and other plugins to skin almost any surface . (Especailly at the wings...).
The Problems occured when i wanted to combine the two objects. I though i could create the symbol and then bend it on two axises, so that it would fit to the surface of the buckle. I tried the two Plugins i have for bending, shape bender (by Fullmer) and radial bending (by Fredo6)(Both downloaded Dec. 2013). They did bent it fine, but in the process, they totally destoyed the surfaces. I mean it“s not like it broke in one or two place, it“s not even like it broke on multiple places, it was totally destoyed and way beyond reparable...
I would want to avoid drawing the symbol new, diretly on the round surface. This would be a pain in the ... . Therefor, has anybody a tip for me how i can bend objekts, even highly detailed objects with multiple surfaces, without or at least with minimum damage to those surface?
Thanks for your help,
Cheers Christian