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    • Sketchup 2015 export to MeshLab problems...

      Hey sketchUcation Community,

      i have a problem and i hope that somebody can help me solving this.
      Until recently i have use SketchUp 2013. I have made hundereds of models, exported them with SketchUps native export function as collada (.dae) and then opened them in MeshLab.

      Now i did update SketchUp to 2015. Everything works fine but whenever i export a file just like before (with Sketchup 2015 native export function as collada) and then try to open this file with MeshLab i get an error-message that just says "Opening Failure, while opening the file ..."

      I did udate to the latest version of MeshLab but the problem remains...

      Does anybody have the same problem, does anybody know what causes that error and how to solve this?

      Thanks for your help and
      best regards,
      Christian

      posted in SketchUp Discussions sketchup
      C
      ck2801
    • RE: Bending Tools and broken Surfaces

      Thanks so much guys, it worked. I scaled it up by 10000 und then used Fredo´s bending tool. I still have minor surface damages, but nothing i couldnt repair.

      posted in Newbie Forum
      C
      ck2801
    • RE: Bending Tools and broken Surfaces

      Thanks so far for the fast and informative answers. Some surfaces are very small indeed and scaling up sounds like a very good idea. I should have thought about that myself...
      I will give it a try tomorrow and will report the results.
      @mitcorb: Of course i save and copy my work regularly and especially before any major changes. That´s a lesson i learned long ago with Computers. 😉

      posted in Newbie Forum
      C
      ck2801
    • Bending Tools and broken Surfaces

      Hey,
      my name is Christian, i´m new to this forum and i´m using Sketchup for about two month now. First of all i want to thank you all you guys who regulary post here and especially those who create all the wonderful plugins that made sketchup a usable program.

      Over the last few month i did learn al lot by reading in this forum. Now however i have a problem i can´t really solve by myself... Here it is:

      I wanted to create a belt buckle. Basically it should be a circle on the one axis and circular on the other. ( I hope you understand what i mean, kind of like a ball cut in two. ) So far it was no problem...
      For the fornt surface i created an eagle-symbol. I desinged it apard from the buckle and i desingned it on an even ground, without rounding. The symbol is quite detailed and i had to use curviloft and other plugins to skin almost any surface . (Especailly at the wings...).

      The Problems occured when i wanted to combine the two objects. I though i could create the symbol and then bend it on two axises, so that it would fit to the surface of the buckle. I tried the two Plugins i have for bending, shape bender (by Fullmer) and radial bending (by Fredo6)(Both downloaded Dec. 2013). They did bent it fine, but in the process, they totally destoyed the surfaces. I mean it´s not like it broke in one or two place, it´s not even like it broke on multiple places, it was totally destoyed and way beyond reparable...

      I would want to avoid drawing the symbol new, diretly on the round surface. This would be a pain in the ... . Therefor, has anybody a tip for me how i can bend objekts, even highly detailed objects with multiple surfaces, without or at least with minimum damage to those surface?

      Thanks for your help,
      Cheers Christian

      posted in Newbie Forum sketchup
      C
      ck2801
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