I tend to always model in SketchUp keeping components and groups solids if at all possible. This allows me model integrity as I go along, and makes editing these later much easier. For instance, just today I received word from Gary I had missed a window in a key place on the Church which was only revealed in drawings done well over a century ago. Because the window would have to pass through a wall AND a vaulted ceiling, it was easy to do using booleans.
As far as booleans go, I really like using both SU Pros Booleans as well as Dale Martens (Whaat)BoolTools 2. His Booleans can be somewhat tempermental, but they work when SketchUp's don't, so I encourage both sets. I also use his Artisan tools quite a bit as well as ThomThom's Vertex Tools.
Here are some more of the early developmental sketches. They were rendered with Fluid Interactive's Ambient Occlusion plugin then composited in Pshop with a SU line drawing export. I've since purchased SketchFX as well to streamline this process. I'll show some images in a later post.