OOPS! Thanks for pointing that out.
The formula should just be:
The number of sides for the circle = (any odd number * 2)
Here's a tute which shows it.
http://www.gadgetplugins.com/chippstuff/SmoothMirrorModelingAndCylinders.skp
OOPS! Thanks for pointing that out.
The formula should just be:
The number of sides for the circle = (any odd number * 2)
Here's a tute which shows it.
http://www.gadgetplugins.com/chippstuff/SmoothMirrorModelingAndCylinders.skp
Another one which I forgot to post earlier.
It appears the limit of the width pics on this site is 800, but for some reason it doesn't show the full 800 pixels (Firefox on WinXP). Right-click and "View Image" to see it all.
@unknownuser said:
Problem is gone when you explode left and right side.
Yeah, I know. But I wanted to keep the components 'intact'. Thanks for sharing.
Well, I'm a bit of a newbie when it comes to Podium, but I do think it's a great value. Especially, the student discount at $80. One of my all time issues with SU was it only has a 'cartoon' style render. Using Podium, you can achieve photoreal results with minimum effort. Plus, I really like the default rendering style with a line drawing overlay.
The renders are straight from Podium--default settings. I dunno, take a couple of minutes each. Then I overlay the line drawing from SU in Pshop at around 20% transparency. A bit of soft focus, and a sharpen helps. Podium's very, very easy to use..and they have a free version. Suggest anyone try it--pretty cool.
OK, got it. Thanks. BTW, after you select the circle polygon, you can right-click on it and choose "Align Axis" then hit the 'S' button for scale, and you will end up with only 4 scale handles which are appropriately aligned, making it much easier to scale the circle polygon.
Thanks for the explanation. Good tips!
FWIW, I put up some more images in this series over in the gallery at:
http://www.sketchucation.com/forums/scf/viewtopic.php?f=81&t=4765
Perhaps the best way to learn SU is to jump in and try and model something that interests me. So, I dug through some old Japanese reference books, found some sketches and decide to try and replicate them, with a couple of my own additions. Not exactly sure where this journey is headed, but I am getting a chance to really put SU through the paces. So far so good. I'll keep posting new images as they come online
Pagan, interesting technique, and one I sorta tried at first, but I had too difficult a time selecting the circle cross-section. I can't really see how you did it in the video. It appears you deleted the small line you drew, but I don't see how that selects the circular cross-section. I must be missing something...
Thanks for posting the video.
It's going to be an advanced robotic surgery lab...a scene I'm setting up. I'll be sure a post a WIP over in the gallery before the day is done
Thanks! I'll setup a WIP somewhere on this forum for it soon.
I pretty much ended up doing something similar...used the lofting tool to connect them all.
Here's how it looks:
It's going to be rendered in a different renderer than SU (Podium or Vue or Kirky).
I'm trying to copy, rotate and scale circles, then hopefully I can loft them together. Just need to find the correct loft plugin
I've racked my brain and just cant figure out how to simply make this:
Any help would be much appreciated. I do use the Bspline tools, and can extrude along a path, but there doesn't seem to be an easy way to 'crinkle' it.
Hi all,
I've got a problem. I've created 1/2 a model and want to mirror it to the other half, which I do using components. Now I want the polygons of the components to smooth correctly across the seam and was wondering if anyone knew of a good way to do this?
Here's a pic showing the problem and a file which demonstrates it.
FILE: http://www.gadgetplugins.com/chippstuff/smoothingProblem.skp
Okay, I understand as much. Is there any way, in the demo you have provide, to 'relink' the arc after the line is removed (other than with weld.rb)?
Jim,
I, too wish to add my support and thanks for a greeble plugin. The description at:
http://supercoldmilk.com/ac3dplug/greeble.html
is a really good one. In anycase, thanks for your support so far!