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    • RE: Trees...a possible or not?

      @jean lemire said:

      Hi CAntonis, hi folks.

      You can add hi-res trees and vines and whatever else to a model. The problem of slugisness (sorry if this word is not totally correct) will show when you will have too many instances of these components.

      You just have to keep in mind that SU may be sluggish when trying to display millions of edges and faces. In these cases, in may be better to use a 2D component that is set to always face the camera. This component can be a single face painted with the image of a real tree. The shape shall be adjusted to fit the image as well as possible and its edges shall be hidden.

      Just ideas.

      You are absolutely right. This is the best solution. 2D trees can keep the size of the project low and the SU up and running... or at least not crashing!!! LOL!!!
      Thanks for the advise!

      posted in Newbie Forum
      CAntonisC
      CAntonis
    • Anyone using Modo + SU7.1 ?... 2D Trees? Please advise!

      Hello to everybody.
      I was wondering if anyone is using this two pieces of software together. What I mean is: Does anyone tried to cross from SU7.1 to modo 401 and vice versa?
      Cause I read about the collada 1.4.1 plug and tried it but I get a full fail geometry. I also tried exporting to 3DS extension and that gave me the best, so far, result but not an absolute win in the end! What I am most interested is passing from modo to SU cause I render inside SU with VRay.
      And something about 2d trees: I created this foto of a tree with a transparent background to use as tree for exterior renderings but 2 things goes wrong,first VRay wont render the transparency so the result comes as it is with a white background and second, altough I import it as an image it wont manipulate it as component/group.I will upload the original image and the one with the transparent backgroundfor better understanding.Isn't there an easiest way to add trees?
      I could really use some advise!


      Original Image


      Converted Image

      posted in Newbie Forum sketchup
      CAntonisC
      CAntonis
    • RE: Trees...a possible or not?

      @jean lemire said:

      Hi CAntonis, hi folks.

      Try using 2D trees or 3D trees that are ligthweigth in geometry.

      Use components as much as possible to keep file size to a moderate value.

      Notice that even a small file containing a very large amount of simple geometry can slow down even a fast computer because of the number of geometric items that may be displayed.

      There are tricks to work with a large number of geometric items like using a style with the most basix rendering scheme, for example: no shadows, no textures, no profiles, hiding as much stuff as possible to get a working style. This style can be memorized using a scene that you can call "Work", for example.

      Then create another style with all the rendering goodies turned on and memorize it with a scene called "Render" for example.

      Once this is done, you can switch from one mode to the other with simply a click on the appropriate scene tab.

      One more importat point, for each of these scene, disable the checkbox in front of "Camera location" to avoid loosing a carefully panned, orbited and zoomed view when switching mode.

      As for components, you can also work with a temorary version of a tree component that contains the most masic geometries like a triangle and a line or an oval and a line or whatever and, when ready to complete a rendering, reload the true component to replace this temporary place holder.

      You may also consider using simpler trees for those that will always be seen from a distance to minimize the amount of geometry, or even consider the use of a large flat or curved panel as a backdrop, painted with an image showing trees or even a whole forest.

      Just ideas.

      Thank U very much for answering to me on such a short notice. I think I ll try the two "styles" you are refering to as I think its the most suitable solution for me, at least for now.
      Its a shame, in my opinion a software like this with such good rendering engines to support it,not to be able to give the opportunity to the designers to add high res trees or vines to a project.

      posted in Newbie Forum
      CAntonisC
      CAntonis
    • Trees...a possible or not?

      Hello to you all.
      I would like to to ask a question and hopefully get a possitive answer. I would really like to know if there is any way to add trees to projects by designing trees or even import from photoshop without having to put up with a 15-20 MB file. Any suggestion,help or tutoria will be highly appreciated.
      Thank U in advance.

      posted in Newbie Forum sketchup
      CAntonisC
      CAntonis
    • RE: Furniture help needed!

      @tig said:

      For examples of what can be done try http://sketchup.google.com/3dwarehouse/search?q=chesterfield+sofa&styp=m&btnG=Search

      Thanks for the advice TIG and I would have gone along, but it was such a big chalenge for me.
      Thank U very much!

      posted in Newbie Forum
      CAntonisC
      CAntonis
    • RE: Furniture help needed!

      @dedmin said:

      http://www.finewoodworking.com/item/17970/upholstering-your-furniture
      http://forums.sketchucation.com/viewtopic.php?f=15&t=25325

      And really, SketchUP has its limitations.

      Thank U very much for taking time in answering my question!
      I ll check the posts and make my way through. I hope you don't mind me telling you that Sketchup can only be limited by our mind... Endless Posibilities!!!
      Thanks again!

      posted in Newbie Forum
      CAntonisC
      CAntonis
    • Furniture help needed!

      Goodmorning everyone! Even though I am not new to sketchup as I use it as my basic design soft, I found myself not able to design a specific kind of furniture. I could really use your help. I attached a photo so you could have a clue to what I am trying to achieve.
      Thank you in advance.


      sofa.jpg

      posted in Newbie Forum sketchup
      CAntonisC
      CAntonis
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