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    ⚠️ Important | Libfredo 15.6b introduces important bugfixes for Fredo's Extensions Update
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    Recent Best Controversial
    • RE: [Plugin] FredoTools::ReportLabelArea - v3.2a - 05 Feb 20

      Fredo is generous.
      Thank you.

      posted in Plugins
      B
      boilingsnow
    • RE: [Plugin]Hole on Solid tool v1.6.3 upadate Jan 09, 2012

      really powerful tool. thank you very much.

      posted in Plugins
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      boilingsnow
    • RE: [Plugin] Pen Tool +

      Thank you Rich O'Brien!
      But the weld draw doesnt work by me.
      It always start from the origin point so I can't draw the line I want.
      Can you tell how to fix it?

      posted in Plugins
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      boilingsnow
    • RE: [Plugin] 2 Faces + Path ver. 1.5.

      perfect!
      thank you so much!

      posted in Plugins
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      boilingsnow
    • RE: [Plugin][$] RoundCorner - v3.4a - 31 Mar 24

      @unknownuser said:

      @boilingsnow said:

      I tested it just now, it seems this ruby is still not very stable?
      It couses frequently sketchup errors and the program quits automatically everytime. Sometimes even when I was just do simple round corner on two sides, not to mention other more complicated objects. Perhaps that's only my problem due to my PC or some other personal settings? I don't know.

      But fredo I think you can make it better.

      It seems you are one of the users who get a bugsplat with SU7 (even with simple geometry).
      Would you mind to refer to this link http://forums.sketchucation.com/viewtopic.php?f=180&t=20485&st=0&sk=t&sd=a&start=15#p171844, use the modified file and report the txt.

      I am unable to reproduce the bugsplat in my environments (actually I never got a splat when writing and testing teh plugin), so I need users getting it to give me some hints on where it could come from.

      Thanks

      Fredo

      Thank you for you reply.
      hier is the first error report I got.

      [0.000000 ms] : Sat Jul 11 00:28:24 2009 - RUBY_PLATFORM = i386-mswin32
      [0.000000 ms] : Preparing geometry
      [0.000000 ms] : Compute corners 24
      [0.030000 ms] : Compute edge roundings 36
      [0.040000 ms] : Compute triangulated 0
      [0.040000 ms] : End Preparing geometry
      [0.040000 ms] : Launching the processing of geometry Nbsteps = 277
      [0.040000 ms] : Scheduler processing: Step = 0 ipos = 0
      [0.040000 ms] : Processing chunk: Init Step = 0 ipos = 0
      [0.711000 ms] : Processing chunk: Terminate Step = 0 ipos = 0
      [0.711000 ms] : Processing chunk: Init Step = 1 ipos = 0
      [0.731000 ms] : Processing chunk: Terminate Step = 1 ipos = 0
      [0.731000 ms] : Processing chunk: Init Step = 2 ipos = 0 grptempo = #Sketchup::Group:0x11751360
      [0.901000 ms] : Processing chunk: Terminate Step = 2 ipos = 0
      [0.901000 ms] : Processing chunk: Init Step = 3 ipos = 0 grptempo = #Sketchup::Group:0x11751360
      [0.901000 ms] : Processing chunk: Terminate Step = 3 ipos = 0
      [0.901000 ms] : Processing chunk: Init Step = 4 ipos = 0 grptempo = #Sketchup::Group:0x11751360

      posted in Plugins
      B
      boilingsnow
    • RE: [Plugin][$] RoundCorner - v3.4a - 31 Mar 24

      I have not tried this jet, but I am sooooooo exited that I must say something first!
      I've been waiting this for ages.

      Edit
      I tested it just now, it seems this ruby is still not very stable?
      It couses frequently sketchup errors and the program quits automatically everytime. Sometimes even when I was just do simple round corner on two sides, not to mention other more complicated objects. Perhaps that's only my problem due to my PC or some other personal settings? I don't know.

      PS.
      I tested it in sketchup 6 again (just now was in skechup 7), and it works nicely.
      so I can imagine that the ruby still has some conflicts with sketchup 7.
      But fredo I think you can make it better.

      posted in Plugins
      B
      boilingsnow
    • RE: [Plugin] Projections version 2a UPDATED

      @blajnov said:

      @unknownuser said:

      Am I missing something? There are 4 items you show on your first post that are blank on my toolbar. The icons for them are not even in the projection folder inside the zip file. I am confused.

      Here, all the buttons, change the folder from the archive of "Projection"

      No they are still not "all the buttons" compared to the latest update in first page. There are at least three buttons missing.
      It seems Didier Bur has updated the .rb but forgotten to change the folder. You can get all the buttons loaded because your .rb is not the latest one.

      posted in Plugins
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      boilingsnow
    • RE: [Plugin] Projections version 2a UPDATED

      @unknownuser said:

      I see all the buttons, but agree that the surface is not smoothed

      What you have is not the latest version...so you can get or the buttons loaded.

      The latest version updated on 3. July is missing buttons.
      So waiting for Didier Bur.

      posted in Plugins
      B
      boilingsnow
    • RE: [Plugin] Projections version 2a UPDATED

      thank you very much Didier Bur
      but you have probably forgotten to add the new images for the new buttons of the latest update. they are missing...

      posted in Plugins
      B
      boilingsnow
    • RE: [Plugin] Point Merger tools v1.2 UPDATED@ 23/06/09

      Great! BTM, thank you.
      Can you make it capable for snaping points such als construction points and lines?

      posted in Plugins
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      boilingsnow
    • RE: [Plugin] Shade Analysis Tool

      No tutorial?

      posted in Plugins
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      boilingsnow
    • RE: [Plugin] Shape Bender Beta

      @unknownuser said:

      Yup . ..this is a much easier way to bend steel.

      But the model you pasted can also be created easily without shape bender.

      posted in Plugins
      B
      boilingsnow
    • RE: [Obsolete] BZ__Arc for BezierSpline 1.2

      Great!!!
      Maybe even better if one can define the segment number by himself.

      posted in Plugins
      B
      boilingsnow
    • RE: [Plugin][$] FredoScale - v3.6a - 01 Apr 24

      Thank you very much Fredo!

      But it seems that the streching tool doesn't work on cylinders.

      posted in Plugins
      B
      boilingsnow
    • RE: [Plugin] Components onto Faces v1.2.0 UPDATE May 23, 2013

      Thank you very much Chris.

      A suggestion: If the faces are triangle, I wish your skript still can put the components onto the centroids of them.

      http://opxpka.bay.livefilestore.com/y1pXa37O0IxYd-i_HwT22m_Wxw6QQdakV8be3HZGinGru51HMapo4iSCkPzCVPhBImCvOA0PMyHspFs-Oxr0Xi9eQ/3.jpg

      posted in Plugins
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      boilingsnow
    • RE: [Plugin] Greeble 2 released! (Updated August 31st, 2009)

      the same skript with protrude.rb?

      posted in Plugins
      B
      boilingsnow
    • RE: [Plugin] FollowMe and keep (v0.04 update 20090210)

      @gilles said:

      I've been waiting for this tool for a while.

      Thanks.

      But there is something wrong:

      It does not really follow the path, see attached files.

      And sometimes SU quite.

      OSX 10.4 SU6

      I think it will be no problem if you make the path in the middle of the profile instead at one side of it.

      posted in Plugins
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      boilingsnow
    • RE: Sweep 2 Rail

      It would be really cool if sketchup can do sweep 2.
      I think it's the most powerful modeling tool in rhino.

      posted in Plugins
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      boilingsnow
    • RE: [Plugin] follow me rotate

      @cad addict said:

      Hi,
      It doesn't seem to work with straight paths. If the path I use is a curve it works, if it is a straight line it doesn't do anything. Is that how it is supposed to work?

      you can divide a line into many segments and then weld them again.

      It works!

      posted in Plugins
      B
      boilingsnow
    • RE: Profile Builder released!

      Hello Whaat,
      I bought the plugin just now and I'm happy to have the excellent tool in my sketchup.
      But I also found a problem while using it.
      If I have a closed path (rectangular for example)and use the "follow me" tool, the result I get is NOT closed but open at one point. It doesn't work either even when I weld them into a polyline.

      posted in Plugins
      B
      boilingsnow
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