It sure does, Dave. What was the "trick" to accomplish that?
Thanks
Bob
@dave r said:
Would this do the trick?
[attachment=0:20y8c5lw]<!-- ia0 -->Screenshot - 2_23_2017 , 12_47_48 PM.png<!-- ia0 -->[/attachment:20y8c5lw]
It sure does, Dave. What was the "trick" to accomplish that?
Thanks
Bob
@dave r said:
Would this do the trick?
[attachment=0:20y8c5lw]<!-- ia0 -->Screenshot - 2_23_2017 , 12_47_48 PM.png<!-- ia0 -->[/attachment:20y8c5lw]
I've been trying to create a solid from this cliff face I modeled based on a civil engineering plan for a project. The stamp tool seems to be the way - but I've not been successful so far.
Thoughts and ideas? File included here.
Thanks!
Bob
Hi Dave
Yea, I try to avoid exploding groups and components as much as possible, but I have a devil of a time keeping complex groups "solid" as I manipulate them. Irregular shapes and all that I use to cut one group against another. Been burning my brain lately...
Thanks. Maybe you can help out with my next post!
@dave r said:
That is a weird thing about layers when you explode groups or component. It can be leveraged when you're using nested components/groups but with raw geometry it's a bugger. TIG's plugin can help but one thing I've found useful is after exploding a bottom level group, all of its geometry will be highlighted. Immediately correct the layer association in Entity Info and you won't have a problem.
To be honest, I rarely if ever have a need to explode a component after I've created it so this is rarely an issue for me, anyway.
Thanks, Box. I tried the plugin but it seemed to conflict with my 3Skeng plug in, so I uninstalled it.
Bob
@box said:
Tig created a plugin to help with the issue of primitives exploding onto other layers.
http://sketchucation.com/pluginstore?pln=TIG_LayerWatcher
A couple of questions about layers and geometry I'm hoping the sages here can help me out with
I really try hard to keep my models "clean": all primitive geometry on Layer 0 and an extensive layering system for components and groups. I've noticed recently something that seems odd - I'll create some geometry, select all of it, group / component-ize, then move it to some layer that makes sense to me. If I then explode that object, all of the primitives (lines and faces) have now moved to that layer that I moved the grouped geometry to. I thought that the primitives that make up a group were supposed to all remain on "Layer 0".
And this may factor into this next, more pertinent, question
Sometimes I use temporary layers to work with groups / components that I'll then include with others of similar nature on a separate, permanent layer. I then go to delete that temporary layer, attempting to keep the model and organization clean. Often as not, I get a dialog about the layer I'm trying to delete not being empty. I will turn off all layers except for that particular layer and there are no objects to be seen. Or selected. So now, I want to delete a layer but, I suspect, has primitives on it that are part of a group that is hidden by virtue of being on a layer that is turned off. How can I find this geometry on the layer I want to delete, short of going through a whole bunch of layers and exploding groups, moving to Layer 0, regrouping, moving to the layer I want it on... etc
Clearly, there is something I misunderstand...
Thanks in advance
Bob
@mwm5053 said:
Here's one I'm working on and am having the same problem. So what I have resorted to is finding a flat plane somewhere close to set the move point ( may not be on the component at all) to get it close and proceed from there. Sometimes it may take several moves with the inference lock direction always.
yes, trial and error. seems to be a bug of some sort and it'd be nice to see Trimble fix that.
I'm hoping the forum can shed some light on an issue I'm having with the move tool:
I'm well versed in using the Move tool, but it behaves very erratically. Typically, I'll grab an object by a relevant corner, initiate a move and lock direction using either one of the arrow keys or the shift key. But, as often as not, the object I'm trying to move jumps in the opposite direction of the one I'm attempting to move it! Orbiting to a different angle helps - sometimes. This seems to be something that gets progressively worse as I build my model; in a new model the Move tool seems to behave much more as expected. My current model has a little shy of 900,000 edges, 81,000 faces, almost 1000 component instances and a few more than 2000 groups in a 40 meg file. I don't know if that's pushing boundaries in Sketchup model size or what.
Any ideas on how to get the tool to work more as expected?
Thanks!
Bob
I understand... thanks, TIG
Bob
Happy New Year to all!
Quick question to the wise people of the forums:
I place a lot of 3D text in my models. Default color is gray and I always change to black. Any way to set black as the default color for the 3D text? Seems to be different than the regular (arrow) text.
Thanks!
Bob
I would really like the layer drop down in the entity info window to show more than 5 layers. I am organizing my models into 100 plus layers and when I create a component or group, there's a lot of scrolling through the list to find the layer on which I want to place it.
I've read an old thread or two about a scene manager for sketchup. Has this been developed yet, to anyone's knowledge?
Specifically, what I would find very useful (I'd think others would too) would be the ability to group certain scenes together under a "scene set". I've been making scenes for animations, but for multiple, differing animations from the same file, I end up with many scenes. Since a subset of all scenes can't be grouped (or can they, since that's what I'm looking for), in order to make an animation I have to go through each scene and check whether to include in the current animation. If I later decide to modify that particular animation, I have to manually reselect those particular scenes again. If they were all grouped together it'd be a simple task to select "animation set 1" and have just those scenes selected for the animation.
If any of that makes sense...
Thanks!
Bob
Better Scenes organization. I'd like to be able to create and save sets of scenes, which would be great for creating presentations. Maybe there's a way to do this now that I'm unaware of.
Us Mac guys are always the poor children at the end of the block! Haha.
Thanks, Dave!
@dave r said:
As for the lines appearing heavy, it may be that it's just the style you have chosen. What happens if you open a file you made in SketchUp 2016? Do you still see the heavy edges?
Hi Dave
Yes, the first file I opened was a file I'm working on created in 2016. Heavy lines. SU doesn't have a selection for "Edges" line weight, just profiles, and profiles is deselected. I saved the project in 2017, then saved copy in 2016 format and when I opened SU 2106, the line weights were fine.
Not sure what to make of it.
Bob
Hi All
I downloaded and installed SU Pro 2017. I noticed 2 things
I saved my working file back to SU2016, fired it back up, and my 3D mouse works again, but it is very jumpy in its operation whereas it was always very smooth orbiting before.
Anyone else running into issues like these?
Thanks
Bob
Thank you! I will!
Bob
I still find SU's animation creation to be problematic. Perhaps someone can help me here:
I've created a scene of a simple model (well, a more complex model but with most of the layers turned off) and then a 2nd scene of the very same model, but rotated 180°, so its viewed from the opposite angle / side as the original scene. I want to animate the transition from scene 1 to scene 2 as a simple rotation of the model from one to the other. When I create the animation, SU pulls the camera away and rotates the model through an arc, as opposed to about the center of the model. I simply want the transition to rotate about the model center, not fly all over through random space!
Is there any way to accomplish this, short of creating a bunch of scenes with the model rotated but a few degrees between each one?
Thanks for any help!
Bob
Dave! Once again you come to the rescue! I've never understood that styles warning dialog, and I've searched and read about it many times. You have explained clearly enough that even I can understand.
Many thanks.
Bob
Hello good people
I'm working with a model in Layout. Is there a way to de-link one particular page in that Layout file? I'm setting up my scenes in SU and using these for the pages in layout, and most I would want to have update as changes in the model are made. But I would like to be able to make an individual page (maybe more) static so that it would not change. Specifically what I'm trying to accomplish is to exhibit a view of the model in faces>x-ray on a particular page, but with x-ray deselected / turned off on the rest of the pages. Scenes doesn't give one the ability to save view parameters such as face style.
Any help is greatly appreciated!
Bob