You can scale to exact measurements, for example, start scaling a 1m cube in one direction and type 367mm and hit enter, the cube will then be 1m,1m,367mm
eevn though the render engine (modo 401) has a built in DOF dystem, I couln't get it right, I kept getting extremely noisy results. After several failing attempts I decided to render ir without DOF and just make it on Photoshop using the good ol' blur tool hehehe
Very cool, love the attention to detail. I could see some improvement in modeling techniques but if you keep doing things like this it will come over time.
I could swear I had posted the link to my Channel, lol. Oh, and by speed modelling I mean just sped-up videos. Most of those models took 2~3 hours to do, each. Anyways, it's worth to watch the videos, I guarantee ^^