Hi guis, i've to run on this tutorial becouse youtube only gives me 10 min in eatch video, so. Thats not my best shot, but i hope i can help some one, and thanks for watching, please rate it, and leave a commentary.
Thank you so mutch.
P1
http://www.youtube.com/watch?v=Fb6mTsxGZ1E
P2
http://www.youtube.com/watch?v=ydAzwbQ9rtQ
Posts made by andeciuala
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Howto make a realistic glass with liquid in studio[Tutorial]
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RE: Glass Challenge (all render engines)
Hi guis, i've to run on this tutorial becouse youtube only gives me 10 min in eatch video, so. Thats not my best shot, but i hope i can help some one, and thanks for watching, please rate it, and leave a commentary.
Thank you so mutch.
P1
http://www.youtube.com/watch?v=Fb6mTsxGZ1E
P2
http://www.youtube.com/watch?v=ydAzwbQ9rtQ -
RE: Glass Challenge (all render engines)
@eulgrand said:
@21d said:
@andeciuala said:
hi guis i'll try to make a totorial this night about how to make a realistic glass with liquid inside. And a little set of studio shot.
that would be verry apreciated mate
Yes indeed !
I won't do it for Kerkythea... cause it's already been done by KT's materials Grandmaster Patricks. You can find the tutorial here.
In the case of Indigo, there is a tutorial at the end of the User Manual which is included in the installation package.
Interesting to see how the technique differs from one render app to another.
Yeah but, only the technique of making material, becouse modelling there is just 2 ways to make it right, for any render engine you use, for any 3d modeler you use. thats what i'm goin to show, i know that a lot of people already knows but, there is so many others that dont know, i've seen on this topic beautifull renders, but not realistic becouse of that.
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RE: Glass Challenge (all render engines)
hi guis i'll try to make a totorial this night about how to make a realistic glass with liquid inside. And a little set of studio shot.
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RE: Glass Challenge (all render engines)
@eulgrand said:
Kerkythea again, and this time I could manage to get caustics...
I think this is the best kerkythea render i've seen, actuly i didn't know that kerkythea could get such results.
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RE: Glass Challenge (all render engines)
here go mine, actuly this is a little old study, but i'm so busy, and i'd like so mutch to participate, here we go.
Sketchup model, i just used other software to map the glossiness map, sketchup could not do it, and make the ice to add the noise on it, sketchup could do it but would take too mutch time. Rendered in vray for sketchup.
cheers -
RE: Sketchup to modo
Hy guis, i'm using moto with sketchup too, i've done some reviews, and a tutorial how to import the sketchup model in modo. But it's in my native language. I don't know if it will help, i just whant to say that we in Brazil are thinking about this interaction.
this is my youtube videos.
http://www.youtube.com/user/andeciuala -
RE: Links for 3D models & other components
@fletch said:
http://www.Visalighting.com has a FANTASTIC website - with all their models in Revit and SketchUp format - + IES info for all their light models! Who could ask for more?!
Beautifull and cute baby, is he your son???
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RE: Links for 3D models & other components
@solo said:
For 3D Sketchup vegetation try:
http://solosplace.com/3Dgarden.aspx
(Shameless plug)
Thats great! and very cheap.
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RE: VRAY Question to the GURUS
@21d said:
i think i got it.....rendered with vray
middel glass: wine
right glass: water
left glass: some blueish drink hahahahalet me know what you guys think of it
Great results! Congratulagion
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RE: VRAY Question to the GURUS
@solo said:
Whoah!!!
andeciuala that's brilliant!
Vray?
Yeah, thats vray. I was studing materials when i did that.
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RE: How to make a leather material in vray for sketchup
@unknownuser said:
To texture it, you could use Whaat's UV tools.
Yeah, i know that plugin, and i've tried it. But Vray dont render it. He doest reconize that whay of mapping. Another think i could do is to make the mapping on another software, export as 3ds with the texture, and import in sketchup. Than vray reconizes it!
Thank you for your comentary. -
RE: How to make a leather material in vray for sketchup
@solo said:
I started watching but got so distracted by his toolbar situation that I had to stop.
OMG! how does he get anything done? it's pathetic
If you gonna try teach people something, first make sure you know the basics.
Thank you so mutch for your comentary. But ther is one purpose for that kind of toolbars positions. Sketchup+vray dont have too mutch control of the camera render, and see how it will be when rendered. So i'm working on a project, and i use that kind of configuration to see what i'll see in my render, so in vray i use get viewport size, so i know perfectly what will be showing in my render.
I know the basics, i've developed, so many tecnicks to Sketchup+Vray that you cant even imagin. I teach sketchup for so long time, I am known throughout Brazil. Try to see my other videos and you will see that i can, and i know how to take care of those toolbars.
Next time just try to be more kind in yours comentaries, I do not blame your bad mood.
I did this to help, I am not charging it, so be kindness! -
How to make a leather material in vray for sketchup
Hi guis, i'm sorry for my bad accent and gramatical mistakes in english!!!LOL
watch in HD and rate it. Thanks.
http://www.youtube.com/watch?v=P2NwxopNtnI -
RE: Hi there just a kitchen to study
thanks guis!!!! I'm realy happy with all this comments!
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RE: Hi there just a kitchen to study
@daniel said:
Great renderings; your clients should be pleased. Noticed when I clicked on them full size the forground lines were jaggedy.
Yeah, you are right, the lines are a little jaggedy, but i'd like to make a quick render, when it is printed the jagged linne dosen't appears.
@dzinetech said:
Nice renders though I have a problem with the vertical arrangement of the kitchen base units. The top of the worktop should match the op of the hob which here in UK is 900mm high approx. The base of the kitchen units should have a recessed kickplate so that as the name suggests, you dont kick the doors (about 150mm high approx).
Lol, "kick doors" nice observations, as it was a studdy model i've gos a reference and this is a real kitchen here in Brasil, maby very bad projected, but my intention here was to study moddeling and rendering. Thank you so mutch for your commentaries!!!
@click draw said:
Hi andeciuala,
I think you've doen a very good job. Very neat effects. Photoshop I assume? Good job!Thanks i've used photoshop only for collor correction and contrast for the first one. And added the lines latter with the effect of mixing on photoshop too.
@steelers05 said:
Great job ande
Thank you man!!!
People thanks and sory for my english, it has been a long time i've study it, and i don't have time to practice it.
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RE: My working methods - WIP with pics.
Hi andy, great work man, i'd like to know how to use photoshop just like you. It's great, i'd like to see the full res image.