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    โ„น๏ธ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info
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    • RE: [Plugin] ClothWorks v1.8.0 - 28 Apr 2024

      @tig said:

      Clothworks uses the SCF licensing system.

      This has been updated with the SketchUcation Toolset v4.0.0 to suit the v2021 changes.

      To use licensed tools like this you will need to install the newest version of the SketchUcation Toolset and restart SketchUp.

      ๐Ÿ˜‰

      I have the latest version of ClothWorks and SketchUcationTools_v4.0.0 installed but ClothWorks still not appearing.

      posted in Plugins
      A
      Ahmed0007
    • RE: [Plugin] ClothWorks v1.8.0 - 28 Apr 2024

      not working in SketchUp 2021 ๐Ÿ˜•

      posted in Plugins
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      Ahmed0007
    • RE: [Plugin] ComponentReporter++ v1.2

      @tig said:

      This is old code.
      It's for DCs only.
      It was posted as an example, for you to edit as you wish.
      To add a 'header' simply create the first line before the other rows.
      Then adjust the units to report in feet and change the code to report the instance count rather than material...
      So from line#40 change it to read like this:

          data=["Name#{sep}Width#{sep}Depth#{sep}Height#{sep}Quantity"]
      >     insts.each{|inst|
      >       defn=inst.definition
      >       name=defn.name.tr(sep, "_")
      >       lenx=defn.get_attribute("dynamic_attributes", "lenx", 0).to_f.to_feet.to_s
      >       leny=defn.get_attribute("dynamic_attributes", "leny", 0).to_f.to_feet.to_s
      >       lenz=defn.get_attribute("dynamic_attributes", "lenz", 0).to_f.to_feet.to_s
      >       quan=defn.instances.length.to_s
      >       dat = "#{name}#{sep}#{lenx}#{sep}#{leny}#{sep}#{lenz}#{sep}#{quan}"
      >       data << dat
      >     }
      > 
      

      Thanks a lot this worked perfectly fine.

      posted in Plugins
      A
      Ahmed0007
    • RE: [Plugin] ComponentReporter++ v1.2

      Hi, TIG Thanks for this plugin.
      can I get this (Please see attached image) information in one and a simple excel sheet?
      Thanks again.


      Capturdde.PNG

      posted in Plugins
      A
      Ahmed0007
    • RE: [Plugin] BezierSpline - v2.2a - 22 Apr 21

      @fredo6 said:

      Can you check if in your plugin directory, subfolder bezierspline, you have a file called LibTraductor.rb.

      If not, can you download beizerspline v2.1a.

      Also, you should delete any file LibTraductor.rb which would be in the main Plugin directory.

      Thanks Now it's working.

      posted in Plugins
      A
      Ahmed0007
    • RE: [Plugin] BezierSpline - v2.2a - 22 Apr 21

      @fredo6 said:

      @Ahmed0007

      Normally, when you convert to Segmentor, you should have a dialog box popping up (asking for number of segments).

      Could you open the Ruby console while you invoke the convert.

      Thanks

      Fredo

      Error: #<NameError: uninitialized constant BZ__Segmentor::Traductor>
      C:/Users/Ahmed/AppData/Roaming/SketchUp/SketchUp 2020/SketchUp/Plugins/bezierspline/BZ__Segmentor.rb:72:in bz_ask_extras' C:/Users/Ahmed/AppData/Roaming/SketchUp/SketchUp 2020/SketchUp/Plugins/bezierspline/bezierspline_main.rb:2058:in call'
      C:/Users/Ahmed/AppData/Roaming/SketchUp/SketchUp 2020/SketchUp/Plugins/bezierspline/bezierspline_main.rb:2058:in call_ask_extras' C:/Users/Ahmed/AppData/Roaming/SketchUp/SketchUp 2020/SketchUp/Plugins/bezierspline/bezierspline_main.rb:2109:in conversion_curve'
      C:/Users/Ahmed/AppData/Roaming/SketchUp/SketchUp 2020/SketchUp/Plugins/bezierspline/bezierspline_main.rb:2411:in `block (2 levels) in compute_contextual_menu'

      Thanks for Respond

      posted in Plugins
      A
      Ahmed0007
    • RE: [Plugin] BezierSpline - v2.2a - 22 Apr 21

      @box said:

      Do you have the most up to date Libfredo?

      yes.

      posted in Plugins
      A
      Ahmed0007
    • RE: [Plugin] BezierSpline - v2.2a - 22 Apr 21

      @dave r said:

      @ahmed0007 said:

      Polyline segmentor is not working in sketchup 2020?

      It worked for me just now in 2020.
      [attachment=1:37qeug7g]<!-- ia1 -->Screenshot - 2_2_2020 , 3_59_21 PM.png<!-- ia1 -->[/attachment:37qeug7g]

      Thanks for quick response.
      but not working for me ๐Ÿ˜ž


      .Gif

      posted in Plugins
      A
      Ahmed0007
    • RE: [Plugin] BezierSpline - v2.2a - 22 Apr 21

      Polyline segmentor is not working in sketchup 2020?

      posted in Plugins
      A
      Ahmed0007
    • RE: [Plugin] Universal Importer - v1.2.6 - 30 July 2024

      @samuel_t said:

      @andsgf said:

      ะ’ะพั‚ ั‚ะฐะบะฐั ะพัˆะธะฑะบะฐ

      I suppose polygon reduction fails because face count is low at start (387). I can't fix this problem. ๐Ÿ˜•

      it's working after running cleanup extension on it.

      posted in Plugins
      A
      Ahmed0007
    • RE: [Plugin] Universal Importer - v1.2.6 - 30 July 2024

      @samuel_t said:

      @ahmed0007 said:

      [...]
      just one little problem is the origin of the imported component placed very far away from geometry
      (~ 13579.78') this make very difficult to place the component.
      [...]

      To locate "far from origin" component: Open Outliner in SketchUp. Select component. Zoom Selection.

      Thanks ๐Ÿ‘

      posted in Plugins
      A
      Ahmed0007
    • RE: [Plugin] Universal Importer - v1.2.6 - 30 July 2024

      @ahmed0007 said:

      Error ๐Ÿ˜•
      .glb 7.9mb
      Model is here : https://www.dropbox.com/s/bte329pn42gs5px/80005e0d-0006-f600-b63f-84710c7967bb.zip?dl=0

      this issue has been fixed in this version ๐Ÿ˜ฎ ๐ŸŽ‰
      just one little problem is the origin of the imported component placed very far away from geometry
      (~ 13579.78') this make very difficult to place the component.
      Thanks for this fix ๐Ÿ˜„

      posted in Plugins
      A
      Ahmed0007
    • RE: [Plugin] Universal Importer - v1.2.6 - 30 July 2024

      @samuel_t said:

      @ahmed0007 said:

      any other way to donate? paypal is not available in my country.

      Bank transfer. I can send you my IBAN in PM if you want to make a donation without PayPal.

      sure!

      posted in Plugins
      A
      Ahmed0007
    • RE: [Plugin] Universal Importer - v1.2.6 - 30 July 2024

      any other way to donate? paypal is not available in my country.

      posted in Plugins
      A
      Ahmed0007
    • RE: [Plugin] Universal Importer - v1.2.6 - 30 July 2024

      @samuel_t said:

      @ahmed0007 said:

      Error ๐Ÿ˜•
      .glb 7.9mb
      Model is here : https://www.dropbox.com/s/bte329pn42gs5px/80005e0d-0006-f600-b63f-84710c7967bb.zip?dl=0

      This error happens because textures are embedded in model. So I've extracted and relinked them...

      You can download fixed model here. Click on "Valider et tรฉlรฉcharger le fichier".

      There's no automatic fix for now. ๐Ÿ˜•

      Thank you!

      posted in Plugins
      A
      Ahmed0007
    • RE: [Plugin] Universal Importer - v1.2.6 - 30 July 2024

      Error ๐Ÿ˜•
      .glb 7.9mb
      Model is here : https://www.dropbox.com/s/bte329pn42gs5px/80005e0d-0006-f600-b63f-84710c7967bb.zip?dl=0


      Capture.PNG

      posted in Plugins
      A
      Ahmed0007
    • RE: [Plugin] Universal Importer - v1.2.6 - 30 July 2024

      WoW ๐Ÿ˜ฎ
      Everything is working fine again ๐ŸŽ‰
      Thank you Sooo Much!!!

      posted in Plugins
      A
      Ahmed0007
    • RE: [Plugin] Universal Importer - v1.2.6 - 30 July 2024

      i tried on another pc and get this error
      and on one another file get "model is too big error" model size was 11mb


      Capture.PNG

      posted in Plugins
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      Ahmed0007
    • RE: [Plugin] Universal Importer - v1.2.6 - 30 July 2024

      @samuel_t said:

      @Ahmed0007

      Could you please upload your model to a file hoster? This way I can verify if the model is the problem.

      i uplode the model in my first comment

      posted in Plugins
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      Ahmed0007
    • RE: [Plugin] Universal Importer - v1.2.6 - 30 July 2024

      Everything seems OK. I don't understand why you can't import... ๐Ÿ˜• There are no hidden files, isn't?[/quote]

      did you try this on your own pc
      No! There are no hidden files
      i think i should stick with older version.

      posted in Plugins
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      Ahmed0007
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