@aero66 said:

Is there a way to keep a 3D Figure parallel to the global Z-axis when moving along a spiral curve created as a Bezier curve? My figure rotates as it moves along the curve.

In your model, you should create a Movement "Follow Path".

Select the character Select the path Make sure that Reverse direction is checked (because your curve in going top to down) Object rotation is unchecked (to keep the guy upright)

Animator Stair.gif