Hi,
ive tested Adam's method of importing the max models. im using Viz 2008 to open the evermotion models and export them to .OBJ using this;
http://www.cgarchitect.com/vb/26630-viz-export-obj.html?=
afterwards i use TIG's import .OBJ ruby downloaded from the ruby forum
it takes quite sometime for it to import but i manage to keep everything intact thanks to everybody who helped
just one last question, how do i reduce to polycount so i can import the OBJ faster in skp? i have Deep Exploration 5.0. any tips?
thanks thanks thanks!!