I would just draw a guideline through both points, no need for complicated scripts or plugins ^^
Latest posts made by fluffy82
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RE: Is there a way to judge a edge is through face or not?
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RE: Build Rome
Interesting how you put the entrance in the octagonal building. Reminds me of the small octagonal side entrance into the Domus Flavia.
While the lay-out of the hall itself looks a lot like the one at the Domus Aurea (with the central hall and smaller halls on its side).At first sight, the different parts you constructed seem to bee unlinked. I suppose they will be connected one way or another?
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RE: Build Rome
Carandini reconstructs it something like this:
- in the middle of the eastern (curved) side is a basilica-like building
- he puts the main entrance there, with a staircase leading down 2-3 meters to the ground level
- to the south is a nymphaeum and an oecus
- to the north is a flower-shaped triclinium (topped with a large central dome and several smaller domes and half-domes on a lower level; feels quite byzantine)
- the series of smaller rooms to the west are a small bath complex
- behind the baths, over the "straight" side of the cisterns, a portico overlooking the site of the Domus Aurea / Thermae Traiani, about 10m above street level (with the "arcades" you already modeled below it)
Though the North side is level with the surrounding area (on that side) and more suitable for an access to the building, I don't really see where, apart from a door giving out on the long "corridor" leading all the way South...
On the other hand, Carandini's solution with a monumental staircase on the curved site doesn't really make sense either...I'm curious what solution you'll come up with
PS I read somewhere that it used to be nothing more than a cistern for Nero's gardens (which makes sense since it has the same orientation as the Domus Aurea), that Trajan relocated the pipes from the gardens - which largely ceased existing - to his baths, building slave quarters on top of it, and that the private house of which we can still see the plan now, is much later - probably Maxentian
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RE: Build Rome
Glad to see an update, I was afraid you had abandoned the project!
I'm a big fan -
RE: Dentil moulding..HELP!
What would be even more fantastic and less time consuming, is a way to push pull the profile of your moulding, and have the dentils add themselves as you go. Keeping the dentils the same size and changing the spacing within a couple of centimeters of the "ideal" proportion as you stretch (jumping back to a smaller spacing and adding another dentil when the gap gets too big etc).
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RE: Triple click not working
For me the problem is the other way around, it works too well... Sometimes I need to select a whole range of faces and their sides but not all, so I need to select them one by one by double clicking. When I go too fast, SU thinks I triple click and selects everything, so I have to start again...
Wanna swap computers?
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RE: New website lay-out
Clearing the Firefox cache made it worse and now even less text is visible...
But Safari displays it correctly, I'll switch to that whenever I want to browse the sitethanks!
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New website lay-out
Maybe this is only a silly parameter problem on my computer, but anyway...
At home, the new lay-out of the SketchUcation website works perfectly.
At work, however, the commercial bars on top (V-Ray, Lumion,...) hide the forum's menu and half the texts... They just float in front and there's no way to hide them or move them to gain access to the menu ("your posts" - "new posts" - ...)I'm on pc at home, on Mac at work, the latest Firefox on both...
Any tips to solve this?
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RE: Axis keep on moving
@box said:
Is it possible that the separate components/groups have been geolocated differently to the overall model?
No, I don't think so... I started out as usual, importing an aerial photo/terrain via Google Earth, just once...
I do have about 10 different orientations spread over several groups, all between 2Β° and 47Β° off from the "main" axes. But that shouldn't be a problem, should it?@wo3dan said:
Even with groups I can't see the issue you described. Edited axes within a group (its local axes) do keep their new origin and orientations after saving and reloading. (PC!)
I can't figure out why it doesn't work for you.I did check one thing: when I save and reload, the axes seem to stay in place (tested it just once). It's after auto saving that they "return" to their original position.
Anyway, as suggested, I'll make components out of them, that might be the simplest solution.