Hi!
I'm not getting a correct shadow from the transparency texture!? This is how I do, please tell me if something is wrong.
In Photoshop CS4 I create two images. The first i the image with all white areas gone, so it is transparent. I save it.
Next I make a copy of the image an fill black to all areas on the image that I want to be visible, the rest is filled with white color. Both images are saved as .png files.
In Sketchup I import the main image as an texture and put it on a surface, but perhaps this is why I get a complete shadow from the surface of the geometry?! I also tried to import as image and let it stand alone in the scene, but this also created a "box" looking shadow!?
In vray the alpha channel image is placed in the tranparency slot as a texbitmap. It all look good in the preview dispite if "Use color texture for transparency" is enabled or not!
What is made wrong? Thanks!