Re: [Plugin] LordOfTheToolbars - v2.8a - 10 Nov 24
Hi Fredo
I installed the Vray 7 Beta version 6.99 in Sketchup 2024. I also have LordOfTheToolbars installed.
As soon LOTT is installed, none of the Vray 7 menu commands are executed. If LOTT is uninstalled, all Vray 7 menu options work fine.
Can you reproduce this?
Latest posts made by uwesketch
-
LordOfTheToolbar version 2.8a is not compatible with latest Vray 6.99 beta version
-
RE: [Plugin] Ruby Console+ (3.0.2) – updated 30.10.2017
Re: [[Plugin] Ruby Console+ (3.1.7)
The lastest version 3.1.7 cannot be installed in SketchUp 2024. will there be an update available soon?Errors:
Fehlerbericht Erweiterungen
SketchUp: 24.0.484
OS: Windows 11
Ruby: 3.2.2Erweiterung: Ruby-Konsole+ (3.1.7)
Fehler: TypeError (allocator undefined for #Class:0x00000208d9536860)
C:/Users/uwebe/AppData/Roaming/SketchUp/SketchUp 2024/SketchUp/Plugins/ae_console/core.rb:125:innew' C:/Users/uwebe/AppData/Roaming/SketchUp/SketchUp 2024/SketchUp/Plugins/ae_console/core.rb:125:in
initialize_plugin'
C:/Users/uwebe/AppData/Roaming/SketchUp/SketchUp 2024/SketchUp/Plugins/ae_console/core.rb:213:in<module:ConsolePlugin>' C:/Users/uwebe/AppData/Roaming/SketchUp/SketchUp 2024/SketchUp/Plugins/ae_console/core.rb:3:in
module:AE'
C:/Users/uwebe/AppData/Roaming/SketchUp/SketchUp 2024/SketchUp/Plugins/ae_console/core.rb:1:in<top (required)>' C:/Program Files/SketchUp/SketchUp 2024/Tools/extensions.rb:197:in
require'
C:/Program Files/SketchUp/SketchUp 2024/Tools/extensions.rb:197:inload' C:/Users/uwebe/AppData/Roaming/SketchUp/SketchUp 2024/SketchUp/Plugins/ae_console.rb:26:in
register_extension'
C:/Users/uwebe/AppData/Roaming/SketchUp/SketchUp 2024/SketchUp/Plugins/ae_console.rb:26:in<module:ConsolePlugin>' C:/Users/uwebe/AppData/Roaming/SketchUp/SketchUp 2024/SketchUp/Plugins/ae_console.rb:7:in
module:AE'
C:/Users/uwebe/AppData/Roaming/SketchUp/SketchUp 2024/SketchUp/Plugins/ae_console.rb:5:in `<top (required)>' -
RE: [Plugin] LordOfTheToolbars - v2.8a - 10 Nov 24
These messages are not really user friendly, but also not a killer.
Using LOTT, it means for me, I do not need additional toolbars in Sketchup. Only LOTT palettes.
As the plugin buttons are already „registered“ in the palettes, I do not need the sketchup toolbars to be loaded, when enabling a plugin.
LOTT should just enable the greyed out button in the palette as soon as a plugin gets enabled.For example, when enabling the plugin „Eneroth Reference manager“, the Sketchup toolbar and menu entries get created without restating Sketchup. But the buttons in the palette stay greyed out. This is not nice.
The reason why I do not enable all installed plugins is that Sketchup starts much quicker without.
-
RE: [Plugin] LordOfTheToolbars - v2.8a - 10 Nov 24
Ok, clear: Palettes may only contain buttons with icons by design.
What I like, is that if a plugin is deactivated/disabled in EM, that then the Icons in the palettes are still visible.
Therefor I wonder, if it would be possible, that in case a Plugin is disabled, you would add an option in the context menu of the button in the palette that allows me to activate the related plugin (either temporary or permanent).
Like this I could deactivate most plugins and activate them only when needed - right from the LOTT palette with a single click.While playing around, I figured, that when activating any Fredo Plugin in the EM, I get an error:
-
RE: [Plugin] LordOfTheToolbars - v2.8a - 10 Nov 24
Hi Fredo,
this is a perfect tool to organize and combine the toolbar buttons. Thanks.
I have a plugin DL light that comes itself with a dozen tool bars and each toolbar has more than 10 buttons. To not get too many entries in the vignette stripe, I put them all in one palette.
But then it is difficult to distinguish them.
Is there a possibility to add a text separator in a palette?
Like this I could add a short name (e.g. original toolbar name) at the beginning of each line of buttons in the palette.
Or instead putting an empty line between two rows of buttons, have some text.
Kind Regards Uwe -
RE: [Plugin] importDXFtext
I doubt that Sketchup is ever doing a dimension import. You are my last hope
Do you see any chance to implement it soon? -
RE: [Plugin] importDXFtext
@TIG,
in a few weeks I am getting again drawings I need to import into Sketchup.
Do you see a chance to get the import of dimensions and leaders (Text) implemented by then?
It would really make my life easier.
Whatever I can do to help, just let me know. -
RE: [Plugin] importDXFtext
@tig said:
Thanks for your work on this...
I'll look at it as soon as I have some free time and come back to you...Looking forward to it.
I added the DXF Codes for importing LEADER objects as well in above post, so that I do not loose this work. -
RE: [Plugin] importDXFtext
Now I have finally the pieces for importing linear dimensionstogether.
If only the dimension lines without text shall be created in SketchUp it is pretty straight forward.
To also add the dimension text at he right position to the Sketchup dimension, a bit more is needed.
Pls find attached a text document with examples on the DXF codes needed.
The samples values are taken from our test file "dxfIn order to only create the dimension lines without adding text, the DXF Codes needed are:
- 0 DIMENSION
- 70 for the type of dimension
- 13, 23, 33-- defines the start point of reference line
- 14, 24, 34 -- defines the end point of reference line
- 10, 20, 30 for the point where the dimension line starts (above the end point of the ref line
To also create the dimension text at the right position and orientation:
- 11, 21, 31 -- text center position
- 1 -- dim user text
- 42 -- actual measured value , read only
Codes 50 (angle of extension line to Y axis) and 71 (attachment point are not needed)
Structure of the attached text file "_DXF Dimensions to skp.txt":
-
first there is some introduction and links to DXF dimensions
-
4 examples of dimensions from DXF with codes and values along with a ruby code snippet filling variables with the values
-
extracted DXF codes with values from the test file with comments on the lines
- Ruby code snippet to fill variables with the DXF values
-
piece of ruby code creating a dimension based on the variables set beforehand
I would be very glad, if you could implement the Dimension import!
I also have finished analysing what is needed to import the LEADERs (as SketchUp text drawing element).
If we only would want the leader line to be imported without text, as this is already being imported, then the needed DXF Codes are:- 0 LEADER
- 76 -- number of vertices in leader line
- 10, 20, 30 vertices of leader line. There are 2 or more vertices. Number indicated in Code 76
To also import the mtext into the SketchUp text object, we need in addition:
- 340 -- hard link to MTEXT or block or INSERT handle. Importing MTEXT is probably enough.
- 1 -- text from linked MTEXT entity
The structure of the attached file "_DXF Leaders to skp.txt" is same as for Dimensions.
Proposal how to import dimensions from DXF to SKP
-
RE: [Plugin] importDXFtext
Yes, seems like it is what it is and indeed strange. But that is fine with me.
Meanwhile I have looked at Dimensions and Leaders in DXF and SketchUp and found a straight forward way of implementing these as well in the import.
Will send you the notes with examples in the next days.