The profile links are broken in the first post. Do you need the files? I have copies.
Latest posts made by gata
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RE: Molding Profiles
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RE: Get Link for Official Sketchup Bug Reporting
SU7 added the Contact Us page to the program's Help menu.
Prior to SU7, you needed to go to a Help article and scroll down to the bottom of the page to get the Contact Us link.
A bug report page has always been accessable through the Contact Us page (I've used it), although the phrasing has changed over the years.
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RE: 3D Basecamp 2010!!!!!
I can recommend the Gershwin Hotel in NY http://www.gershwinhotel.com/. It has 4- and 8-bunk rooms on a first-come-first serve basis, catering to international budget travelers and all other cheap people. The private rooms can be reserved. The men's and co-ed rooms are a bit messy, but the price is right (~$20 just over 10 years ago.) Its located centrally, close to the Empire State Building. It also has a 13th floor. I always got a kick out of trying to read the non-English labels of the toiletries others left behind.
There's a hostel in Boulder http://boulderinternationalhostel.com/ with very attractive rates. Anyone can stay. It's located about 7 football fields from the basecamp among the university fraternities. The AB bus from Denver airport stops 2 block away. The bus cost $12 and reportedly runs more often than the super shuttle.
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RE: [REQ] Weld ALL selected lines
Simplify contours was one of the first sample scripts @Last released when the Ruby API was added to help seed script development.
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RE: [Plugin][$] FredoScale - v3.6a - 01 Apr 24
To expand upon Chris Fullmer's insight, one of the things Google did was release a 'free' version of SU. That free stuff brought in a lot of talented plugin coders from all over the world who applied their coding magic to add extra functionality to this program.
SU developers can and should concentrate their energy on making this the best rendering engine which people can customize to best fit their needs.
Fredo, your coding efforts shouldn't be free. Google can give out a free version as it helps draw in people to make SKP a popular and dominating extension, and for more people to use their other products and services. Like @last and many other software developers, many plugin developers deserve to earn money for their effort too.
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RE: Portable SU7 Windows Install?
There's a nice thread about running a virtual desktop here http://www.sketchucation.com/forums/scf/viewtopic.php?f=15&t=14266. Mojopac has had some good reviews on computer geek sites, mainly because it's a good value for the price.
There's a plugin to manage a portable plugin collection which may be handy http://www.alexschreyer.net/projects/plugin-loader-for-sketchup/.
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RE: [Plugin] FollowMe and keep (v0.04 update 20090210)
Dave, you need to add a contruction point at the end of the path. Select all faces, path and point and run script. There are at least 2 scripts which which let you add a construction point - AddVertex+.rb and add_construction_point.rb.
And to model a loop-de-loop, you need to do the loop part separate. Make a helix from one of the helix scripts. Rotate a copy of your rail faces 90° and position it at the end of the helix path. Don't forget to add a construction point. Then rotate the new extrusion to the correct orientation.
hebrides, rar is a zip file used in many parts of the world. The stuff you want is inside. Get 7-zip.
Wikii, a progress bar would be a nice addition. For now I can tell the script is running by how my cursor looks and a slight flicker in a menu bar.
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RE: [Plugin] FollowMe and keep (v0.04 update 20090210)
Wikii,
All attempts to extrude a profile - from several locations and profile face orientations - on the figure 8 path worked very well.
The way reversing the profile face only changes the orientation of the extruded faces is very nice. People making tunnels, or are otherwise are more interested in the inside of the extrusion will like this feature. It's a keeper.
FAK did not like quite like extruding unless the face was at the end of the selected path. The shape was fine, but the group moved to a new location.
And when I ran the script on the entire path, at least one face did not close near the path intersection area.
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RE: [Plugin] FollowMe and keep (v0.04 update 20090210)
Wikii,
I got mixed results by reversing the face. Sometimes the reversal worked, sometimes not.
People who want FAK to model nice looking roads in a landscape would have some intersecting paths.
I mistakenly selected two faces for the plugin to extrude at the same time. FAK made 2 groups. One good, and one looks strange.
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RE: [Plugin] FollowMe and keep (v0.04 update 20090210)
Good job. There was a big improvement in just a few hours.
Using the same SKP file with the face position in the same locations, some of the face profiles extruded on the wrong side and one relocated.
In all cases the path, construction point, face+edges were selected to run the plugin.
Paths that intersect will most likely need to be done in sections. Plugins have limited mind-reading abilities, but version .03 at least was able to do extrude something along the entire complex path in one step.
(These two paths upset the last plugin attempt to correct the follow me twist.)