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    [REQ] Weld ALL selected lines

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    • K Offline
      kwistenbiebel
      last edited by

      @thomthom said:

      @unknownuser said:

      run simplify contours

      What is this?

      Yes, i would like to know as well.
      I share the same need as FreeAgent, especially with terrains.

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      • free agentF Offline
        free agent
        last edited by

        Dave: thats what i was refering to when i said "weld", my problem was i needed to weld alot of "groups" of lines into individual welded curves, the ruby "weld" only does one set of connected lines at a time. (i think weld and curve-sticher were the first rubies i got when starting sketchup)

        thomthom: simplify contours from the cadfather's "CD Archiland" toolbar set, (i dont know who the original author was) it simplifies curves by the angle between adjacent lines.

        so if i select alot of lines made by an intersection of planes and contour/organic shape, i can run simplify contours and it converts all "sets" of lines that are touching into individual welded curves...

        ps: in the dialogue box that pops up after hitting "simplify contours" enter 0 and it welds all lines without simplifying

        http:i167.photobucket.comalbumsu143FreeAgent84bug.gif

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        • thomthomT Offline
          thomthom
          last edited by

          Ah.

          I've recently used 3DS max to make my terrains. Yesterday I took a terrain that would originally generate 1.000.000 polygons and managed to simplify it down to 50.000 via 3dsmax.

          Thomas Thomassen — SketchUp Monkey & Coding addict
          List of my plugins and link to the CookieWare fund

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          • free agentF Offline
            free agent
            last edited by

            polygon cruncher?

            http:i167.photobucket.comalbumsu143FreeAgent84bug.gif

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            • thomthomT Offline
              thomthom
              last edited by

              MultiRes modifier. Very easy to use. Just set the percentage of vertices it should use. Tweaking that number and observing the polycount makes it easy to find the sweetspot where you start loosing too much detail.

              Thomas Thomassen — SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • free agentF Offline
                free agent
                last edited by

                thanx 😄 im current in a 3 way orgy with Sketchup and Max, each program filling in for the others weakness

                http:i167.photobucket.comalbumsu143FreeAgent84bug.gif

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                • thomthomT Offline
                  thomthom
                  last edited by

                  I want to make use of 3DSMax as well since the office is using more and more Revit.
                  Just wondering if I should get into Mental Ray - seeing that it's built into Max and Revit and that materials and sun etc is pre setup. Or if I should get V-Ray for max for it's speed and since I'm already used to that.

                  Thomas Thomassen — SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • Chris FullmerC Offline
                    Chris Fullmer
                    last edited by

                    I love mental ray...it has really grown up in recent Max versions. It makes some nice renders.

                    Chris

                    Lately you've been tan, suspicious for the winter.
                    All my Plugins I've written

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                    • free agentF Offline
                      free agent
                      last edited by

                      i think they are very similar, vray and mental ray, i would really like to get into MR to discern the differences for myself.

                      i was really impressed with this: http://features.cgsociety.org/story_custom.php?story_id=5097&page=1

                      http:i167.photobucket.comalbumsu143FreeAgent84bug.gif

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                      • G Offline
                        gata
                        last edited by

                        Simplify contours was one of the first sample scripts @Last released when the Ruby API was added to help seed script development.

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                        • R Offline
                          RickW
                          last edited by

                          I could look into extending weld. I will add it to my list.

                          RickW
                          [www.smustard.com](http://www.smustard.com)

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                          • utilerU Offline
                            utiler
                            last edited by

                            Hi Rick and others.
                            I've found WELD to be a little clumsy of late. Maybe it just what I'm wanting it to do but in one instance i can get it to weld all selected then if I select other lines that may touch the previous one and ask to weld then everything gets exploded!!
                            An update would be much apprcaited, Rick...

                            BTW, Simplify contours script from long ago is attached...


                            SimplifyContours.rb

                            purpose/expression/purpose/....

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