Everything is back to normal for me, thanks a lot Fredo !
Latest posts made by MrWip
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RE: [Plugin] LordOfTheToolbars - v2.9c - 20 Dec 24
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RE: [Plugin] LordOfTheToolbars - v2.9c - 20 Dec 24
Same issue here, I'm a bit panicking !
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RE: [Plugin] LordOfTheToolbars - v2.9c - 20 Dec 24
Hi. First of all, thanks fredo for this wonderful tool !
I'm having trouble with custom toolbars and screen position (on SU 2023, with a dual screen configuration). Maybe other had this too, and I'm wasting your time, but I cannot find it on the forum...
I've put all my favorite tools in one single simple toolbar, and I want to have it vertically, hovering on the second screen in one precise position. I've done that since a long time with multiple SU toolbars, and it was working fine. But now, with LOTT, everytime I reopen SU, this toolbar is reset horizontally. Is there a workaround to convince it to stay upright ?
An other minor issue is that separators don't appear in the toolbar. Is that a known issue ?
Thanks in advance.
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RE: Going 2D
Pixero, sorry to hear about your job, but your new work is really great.
I'm a big fan of european comics (Bandes dessinées in franch), and your drawings would be perfect to illustrate stories. Do keep on doing this
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New Chinese realtime render
Hi all,
I just discovered a new render engine, apparently based on Unreal Engine.
It looks a lot like a mix between D5 render and Twinmotion, apparently quite powerful and with an interesting UI. Sadly it seems to be only in Chinese, for now .
光辉城市·Mars - 全球领先的建筑VR技术提供商
光辉城市是全球领先的建筑VR技术提供商。以“让设计回归创意,把其他交给科技”为使命,秉承“超越自我、成就彼此、创造变化”的价值观,努力实现“虚拟世界,改变生活”的梦想,致力于将 VR/AR/MR/AI 等技术应用在建筑设计领域,推动建筑设计行业的发展和转型。在北京、上海、广州、深圳、杭州、重庆、成都、青岛、郑州等地设有分支机构。
(www.sheencity.com)
There is a rather long video on the main page, and google trad makes the page quite understandable.
What do you guy think about it ?
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[REQ] Tool to reset AND align group/component axes
Hi everyone,
Working more and more with complex BIM models export, imported into sketchup, I'm regularly facing the same issue : All the build elements are groups (sometimes components), which are fine to work with, but their axes are always set relatively to the world axes, and not along there respective most logical direction, which make them really hard to use (textures projection is not right, scaling is impossible...)
So, my question is the following : could there be a plugin allowing an automatic axes reorientation, of a selected amount of object, along their most logical axes ?
Working regularly with the great FredoTool box scaling, I noticed that this tool was able to orient itself automatically really well, along what i called previously "the most logical axes".
So, could it be possible to use a similar method to reorient each group axes ?
... In fact there is maybe a plugin allowing that already, but I couldn't find it. The closest thing was ThomThom axes tool, but it's not reorienting the axes, just reseting their origin...
Thanks in advance.
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RE: Twinmotion 2018 with Unreal engine :)
Their latest video. The interface seems really smooth.
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RE: Twinmotion 2018 with Unreal engine :)
Their latest video, showing the new full mac support.
The overall rendering quality shown is this video is way more impressive than in the previous teaser... Unreal engine really is efficient !
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RE: Twinmotion 2018 with Unreal engine :)
They've added a couple of new videos (concerning Archicad and Revit, not yet sketchup...)
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RE: Twinmotion 2018 : Unreal Engine
Ahah, you're right, I did not see it, sorry for the overlap