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    [Tutorial > Modeling] Grooves in a tube?

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    • 3 Offline
      3eighty
      last edited by

      When you have time, A tut would be nice and much appreciated...I just can't seem to hit the right thoughts..

      Thanks for your time and efforts..

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      • E Offline
        ELYSIUM
        last edited by

        Hi all,

        Eric i too could use some help, i need to model a towing wire for my tank model, wich has the same groves, but on the outside, process is shurely the same, i just have to delete the outer geometry after no?
        Here is a pic of what i need.

        tks for your help!


        kgt_3.jpg

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        • GaieusG Offline
          Gaieus
          last edited by

          Now Pedro that would realy be better just to texture a somple tube. But of course modelling it would be even more of a challenge!
          😲

          Gai...

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          • E Offline
            ELYSIUM
            last edited by

            Tks Gaieus,
            I know, i have been thinking if it is really worth it, it might give too much weight to the model, for a barely visible feature, but in either case even if ultimately i don't use it, it will still be useful to learn some more sketchup skills.

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            • boofredlayB Offline
              boofredlay
              last edited by

              Here is the tutorial I promised. I hope this helps. Just click the image.


              http://www.sketchucation.com/forums/scf/sas/Tutorials/Rifle2.jpg

              Elysium, I agree with Gai, just texture a tube with a rope image.

              I don't know if there is a follow me twisting ruby out there, this might prove helpful if so.

              http://www.coroflot.com/boofredlay

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              • A Offline
                alpro
                last edited by

                Thanks Eric, your tuts are always very helpful and appreciated.

                Mike

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                • E Offline
                  ELYSIUM
                  last edited by

                  Tks Eric, i already knew this technique, and used it to make spiral columns.
                  I had hope that you knew a way to make it kind of follow me, so that it could make the same effect on curved sections.
                  Tks again.

                  ( a ruby to do this whould be very usefull )

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                  • soloS Offline
                    solo
                    last edited by

                    Eric

                    I found another use for it....


                    http://img526.imageshack.us/img526/3474/007ik2.gif

                    http://www.solos-art.com

                    If you see a toilet in your dreams do not use it.

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                    • boofredlayB Offline
                      boofredlay
                      last edited by

                      Is that Gai on the other end? Ok, now I see 007. 😉

                      http://www.coroflot.com/boofredlay

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                      • 3 Offline
                        3eighty
                        last edited by

                        Thanks again for your time and help eric///Pretty cool solo.. 😄

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                        • boofredlayB Offline
                          boofredlay
                          last edited by

                          Glad to help. Your welcome. 🤓

                          http://www.coroflot.com/boofredlay

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                          • GaieusG Offline
                            Gaieus
                            last edited by

                            @unknownuser said:

                            I know, i have been thinking if it is really worth it, it might give too much weight to the model, for a barely visible feature, but in either case even if ultimately i don't use it, it will still be useful to learn some more sketchup skills.

                            I couldn't agree more. Even if a technique/trick is not used ultimately, one always wishes to knowhow it could be done (though we were cast out of the Paradise for this urge to knowthings... 😒 )


                            Eric: perfect as usual... 😄


                            Solo: really cool. And yes, Eric, that's me! 😄

                            Gai...

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                            • EdsonE Offline
                              Edson
                              last edited by

                              eric,

                              very nice tut. it reminded me of the way ancient builders used to cut stone to make twisted columns. the process must have been the same.

                              edson mahfuz, architect| porto alegre • brasil
                              http://www.mahfuz.arq.br

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                              • R Offline
                                Roger
                                last edited by

                                A threaded tube is an interesting special case. I did a model a thousand threaded holes. SU just did not want to deal with all the geometry even though it was a component. Moves take too much math. I just painted the inside of the whole with a set of parallel lines. In that configuration it is hard to discriminate if the lines are spiral or concentric. You might also try creating an angled jpeg pattern and painting the repeating pattern on the inside of a tube. The reason this would work well is that the inside of a tube can only be seen from a very narrow angle, so the fact that the pattern is flat would not be apparent in the final work. Animation would not work, but for a static view I think it would save a lot of useless geometry.

                                http://www.azcreative.com

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                                • Jean LemireJ Offline
                                  Jean Lemire
                                  last edited by

                                  Hi folks.

                                  Look in Wikipedia for information about riffles. You will see smooth bore, polygonal bore (Boofredlay's tutorial) and riffled bore (see attached SU file).

                                  The file is a bit large, sorry.


                                  Riffled bore.zip

                                  Jean (Johnny) Lemire from Repentigny, Quebec, Canada.

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                                  • D Offline
                                    dylan
                                    last edited by

                                    Thanks Jean, that really is a good way of achieving that effect.

                                    http://dmdarchitecture.co.uk/

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                                    • boofredlayB Offline
                                      boofredlay
                                      last edited by

                                      Jean, that last scene scared me 😮 😄

                                      http://www.coroflot.com/boofredlay

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                                      • 3 Offline
                                        3eighty
                                        last edited by

                                        Jean and everbody else..Thanks for your time and work..Lots of good info..

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                                        • boofredlayB Offline
                                          boofredlay
                                          last edited by

                                          Your welcome, and I think we had more fun than you did. 😄

                                          http://www.coroflot.com/boofredlay

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                                          • Jean LemireJ Offline
                                            Jean Lemire
                                            last edited by

                                            Hi folks.

                                            Of course it is fun, otherwise, I would not be doing these tutorials.

                                            Jean (Johnny) Lemire from Repentigny, Quebec, Canada.

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