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    [Tutorial > Modeling] Grooves in a tube?

    Scheduled Pinned Locked Moved SketchUp Tutorials
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    • 3 Offline
      3eighty
      last edited by

      Thanks again for your time and help eric///Pretty cool solo.. ๐Ÿ˜„

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      • boofredlayB Offline
        boofredlay
        last edited by

        Glad to help. Your welcome. ๐Ÿค“

        http://www.coroflot.com/boofredlay

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        • GaieusG Offline
          Gaieus
          last edited by

          @unknownuser said:

          I know, i have been thinking if it is really worth it, it might give too much weight to the model, for a barely visible feature, but in either case even if ultimately i don't use it, it will still be useful to learn some more sketchup skills.

          I couldn't agree more. Even if a technique/trick is not used ultimately, one always wishes to knowhow it could be done (though we were cast out of the Paradise for this urge to knowthings... ๐Ÿ˜’ )


          Eric: perfect as usual... ๐Ÿ˜„


          Solo: really cool. And yes, Eric, that's me! ๐Ÿ˜„

          Gai...

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          • EdsonE Offline
            Edson
            last edited by

            eric,

            very nice tut. it reminded me of the way ancient builders used to cut stone to make twisted columns. the process must have been the same.

            edson mahfuz, architect| porto alegre โ€ข brasil
            http://www.mahfuz.arq.br

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            • R Offline
              Roger
              last edited by

              A threaded tube is an interesting special case. I did a model a thousand threaded holes. SU just did not want to deal with all the geometry even though it was a component. Moves take too much math. I just painted the inside of the whole with a set of parallel lines. In that configuration it is hard to discriminate if the lines are spiral or concentric. You might also try creating an angled jpeg pattern and painting the repeating pattern on the inside of a tube. The reason this would work well is that the inside of a tube can only be seen from a very narrow angle, so the fact that the pattern is flat would not be apparent in the final work. Animation would not work, but for a static view I think it would save a lot of useless geometry.

              http://www.azcreative.com

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              • Jean LemireJ Offline
                Jean Lemire
                last edited by

                Hi folks.

                Look in Wikipedia for information about riffles. You will see smooth bore, polygonal bore (Boofredlay's tutorial) and riffled bore (see attached SU file).

                The file is a bit large, sorry.


                Riffled bore.zip

                Jean (Johnny) Lemire from Repentigny, Quebec, Canada.

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                • D Offline
                  dylan
                  last edited by

                  Thanks Jean, that really is a good way of achieving that effect.

                  http://dmdarchitecture.co.uk/

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                  • boofredlayB Offline
                    boofredlay
                    last edited by

                    Jean, that last scene scared me ๐Ÿ˜ฎ ๐Ÿ˜„

                    http://www.coroflot.com/boofredlay

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                    • 3 Offline
                      3eighty
                      last edited by

                      Jean and everbody else..Thanks for your time and work..Lots of good info..

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                      • boofredlayB Offline
                        boofredlay
                        last edited by

                        Your welcome, and I think we had more fun than you did. ๐Ÿ˜„

                        http://www.coroflot.com/boofredlay

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                        • Jean LemireJ Offline
                          Jean Lemire
                          last edited by

                          Hi folks.

                          Of course it is fun, otherwise, I would not be doing these tutorials.

                          Jean (Johnny) Lemire from Repentigny, Quebec, Canada.

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