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    [Plugin] Randomize Sandbox TIN (Sep 12, 2011)

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    • P Offline
      Panga
      last edited by

      Nice One Jim. But I got a request if you don't mind... Would it be possible to keep the perimeter "untouched" in order to be able to randomize a TIN without modifying its limits ?!

      Thanks.

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      • J Offline
        Jim
        last edited by

        @panga said:

        Nice One Jim. But I got a request if you don't mind... Would it be possible to keep the perimeter "untouched" in order to be able to randomize a TIN without modifying its limits ?!

        Thanks.

        I can try.

        Hi

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        • TIGT Offline
          TIG Moderator
          last edited by

          Perhaps if you exclude all vertices from the randomization set if they have fewer than 6 edges [that are in the selection to allow for 'island randomization'] OR perhaps if they have any edges that are not 'smooth?'...

          TIG

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          • J Offline
            Jim
            last edited by

            Updated to exclude outer edges when randomizing.

            http://forums.sketchucation.com/viewtopic.php?p=10503#p10503

            Hi

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            • TIGT Offline
              TIG Moderator
              last edited by

              👍 Thanks!

              TIG

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              • GaieusG Offline
                Gaieus
                last edited by

                👍 Thanks Jim - I have also had this on the wish list!

                @jim said:

                2011-09-10

                • Retains original edges.

                Should it not read as "retains original perimeteredges"? If "all" edges are retained, there is no randomization.

                Gai...

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                • J Offline
                  Jim
                  last edited by

                  @unknownuser said:

                  Thanks!

                  You're welcome.

                  @gaieus said:

                  Should it not read as "retains original perimeter edges"? If "all" edges are retained, there is no randomization.

                  Yup. Fixed. Thanks.

                  Hi

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                  • J Offline
                    Jim
                    last edited by

                    Here's something I'm playing with: Drop TIN.

                    0079.png

                    Hi

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                    • TIGT Offline
                      TIG Moderator
                      last edited by

                      Looks similar to my DropVertices - what will it do exactly ?

                      TIG

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                      • J Offline
                        Jim
                        last edited by

                        @tig said:

                        what will it do exactly ?

                        Satisfy my curiosity for a short time.

                        Hi

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                        • erikBE Offline
                          erikB
                          last edited by

                          Jim,
                          Sorry to bother you, but is it possible to let you choose if you want to keep the perimeter or let it be randomized (as it was in the first version).
                          As I stated it is a wonderful tool to create water (for instance in swimming pools)but of course, in that case, the perimeter needs to be randomized as well.
                          greetings, erikB

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                          • J Offline
                            Jim
                            last edited by

                            Updated with an option to Keep or Randomize the perimeter.

                            See first post: http://forums.sketchucation.com/viewtopic.php?p=10503#p10503

                            Hi

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                            • erikBE Offline
                              erikB
                              last edited by

                              Thnx Jim. It is a really useful plugin.
                              erikB

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                              • P Offline
                                Panga
                                last edited by

                                Thanks Jim for updating the plugin !! 👍 👍

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                                • A Offline
                                  AcesHigh
                                  last edited by

                                  @jim said:

                                  Here's something I'm playing with: Drop TIN.

                                  [attachment=0:181cgqi8]<!-- ia0 -->0079.png<!-- ia0 -->[/attachment:181cgqi8]

                                  interesting, looks kinda like a mixture of DRAPE + STAMP... or a STAMP with variable height?

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                                  • A Offline
                                    AcesHigh
                                    last edited by

                                    Could this plugin be updated, (or in the case another plugin exists, please point me out)in order for a more smooth randomization to be possible? Right now, the plugin simply changes the vertical distance of every vertex in the TIN by the amount set by the user.

                                    However, it creates some artifacts often due to the normals, and even not counting the artifacts, you just can´t get a smooth random terrain, specially if you want bigger random elevation...

                                    Only way I found to achieve that was repeat the process inumerous times...

                                    Create a TIN with Soap Box and Bubble in a way the squares will be like let's say 2x2 meters. Apply randomize TIN with 0,7 meters of vertical displacement.

                                    Notice this is a low resolution terrain... but if you want high displacement with Random TIN, you need a low res terrain, otherwise you might have two points 20cm apart, one of them 1 meter high, and the other -1m!!

                                    After randomizing with high displacement a low-res terrain, then you ADD DETAIL... run Randomize TIN again, this time with smaller vertical displacement (say, 0,3 meters), add detail again, run Randomize TIN again this time with 5cm only.

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                                    • A Offline
                                      AcesHigh
                                      last edited by

                                      worth mentioning however that if you create a low resolution TIN and it has a complex shape (like you made it with Soap Skin Bubble, or you have cut it after stamping) you might get some problems. Therefore if the plugin had automatic smoothing either after or before creating it, it would be very good.

                                      Example... only move in the vertical vertexes that are at least 5 vertex from each other (or set a distance in meters instead of number of vertexes) and then the ones in the middle have their height calculate based on average/medians?

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