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    [Plugin] Randomize Sandbox TIN (Sep 12, 2011)

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    • numbthumbN Offline
      numbthumb
      last edited by

      What exactly doesn´t work? Do you have Sandbox tools enabled?

      Comfortably numb...

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      • W Offline
        wyatt
        last edited by

        You need to select the terrain group and then run the plugin.

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        • erikBE Offline
          erikB
          last edited by

          Thank you,
          this will come very handy for water surfaces.
          erikB

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          • L Offline
            lapx
            last edited by

            This is a great plugin. Is there something like randomize tin that will work on surfaces that have been subdivide or subdivided and smooth. I have a sculpture of a dolphin and would like it to look more rough like it has been carved out of rock. Any such ruby?

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            • P Offline
              Panga
              last edited by

              Nice One Jim. But I got a request if you don't mind... Would it be possible to keep the perimeter "untouched" in order to be able to randomize a TIN without modifying its limits ?!

              Thanks.

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              • J Offline
                Jim
                last edited by

                @panga said:

                Nice One Jim. But I got a request if you don't mind... Would it be possible to keep the perimeter "untouched" in order to be able to randomize a TIN without modifying its limits ?!

                Thanks.

                I can try.

                Hi

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                • TIGT Offline
                  TIG Moderator
                  last edited by

                  Perhaps if you exclude all vertices from the randomization set if they have fewer than 6 edges [that are in the selection to allow for 'island randomization'] OR perhaps if they have any edges that are not 'smooth?'...

                  TIG

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                  • J Offline
                    Jim
                    last edited by

                    Updated to exclude outer edges when randomizing.

                    http://forums.sketchucation.com/viewtopic.php?p=10503#p10503

                    Hi

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                    • TIGT Offline
                      TIG Moderator
                      last edited by

                      👍 Thanks!

                      TIG

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                      • GaieusG Offline
                        Gaieus
                        last edited by

                        👍 Thanks Jim - I have also had this on the wish list!

                        @jim said:

                        2011-09-10

                        • Retains original edges.

                        Should it not read as "retains original perimeteredges"? If "all" edges are retained, there is no randomization.

                        Gai...

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                        • J Offline
                          Jim
                          last edited by

                          @unknownuser said:

                          Thanks!

                          You're welcome.

                          @gaieus said:

                          Should it not read as "retains original perimeter edges"? If "all" edges are retained, there is no randomization.

                          Yup. Fixed. Thanks.

                          Hi

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                          • J Offline
                            Jim
                            last edited by

                            Here's something I'm playing with: Drop TIN.

                            0079.png

                            Hi

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                            • TIGT Offline
                              TIG Moderator
                              last edited by

                              Looks similar to my DropVertices - what will it do exactly ?

                              TIG

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                              • J Offline
                                Jim
                                last edited by

                                @tig said:

                                what will it do exactly ?

                                Satisfy my curiosity for a short time.

                                Hi

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                                • erikBE Offline
                                  erikB
                                  last edited by

                                  Jim,
                                  Sorry to bother you, but is it possible to let you choose if you want to keep the perimeter or let it be randomized (as it was in the first version).
                                  As I stated it is a wonderful tool to create water (for instance in swimming pools)but of course, in that case, the perimeter needs to be randomized as well.
                                  greetings, erikB

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                                  • J Offline
                                    Jim
                                    last edited by

                                    Updated with an option to Keep or Randomize the perimeter.

                                    See first post: http://forums.sketchucation.com/viewtopic.php?p=10503#p10503

                                    Hi

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                                    • erikBE Offline
                                      erikB
                                      last edited by

                                      Thnx Jim. It is a really useful plugin.
                                      erikB

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                                      • P Offline
                                        Panga
                                        last edited by

                                        Thanks Jim for updating the plugin !! 👍 👍

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                                        • A Offline
                                          AcesHigh
                                          last edited by

                                          @jim said:

                                          Here's something I'm playing with: Drop TIN.

                                          [attachment=0:181cgqi8]<!-- ia0 -->0079.png<!-- ia0 -->[/attachment:181cgqi8]

                                          interesting, looks kinda like a mixture of DRAPE + STAMP... or a STAMP with variable height?

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                                          • A Offline
                                            AcesHigh
                                            last edited by

                                            Could this plugin be updated, (or in the case another plugin exists, please point me out)in order for a more smooth randomization to be possible? Right now, the plugin simply changes the vertical distance of every vertex in the TIN by the amount set by the user.

                                            However, it creates some artifacts often due to the normals, and even not counting the artifacts, you just can´t get a smooth random terrain, specially if you want bigger random elevation...

                                            Only way I found to achieve that was repeat the process inumerous times...

                                            Create a TIN with Soap Box and Bubble in a way the squares will be like let's say 2x2 meters. Apply randomize TIN with 0,7 meters of vertical displacement.

                                            Notice this is a low resolution terrain... but if you want high displacement with Random TIN, you need a low res terrain, otherwise you might have two points 20cm apart, one of them 1 meter high, and the other -1m!!

                                            After randomizing with high displacement a low-res terrain, then you ADD DETAIL... run Randomize TIN again, this time with smaller vertical displacement (say, 0,3 meters), add detail again, run Randomize TIN again this time with 5cm only.

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