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    Modlumi - Easy 3D modelling

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    • KrassK
      Krass
      last edited by

      Great !

      Krass

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      • KrassK
        Krass
        last edited by

        minor bug
        chrome_QB5yynleGc.png

        Krass

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        • pilouP
          pilou
          last edited by pilou

          Very cool big release! Bravo!
          Seems to me there is always a big structural bug here?
          Will be the same in 3D!
          For me a new rectangle must have only 4 sides selectable! ?
          That is the case when you create a new rectangle from nothing! πŸ˜‰

          Here the bug ? Will be the same even i kill the 4 "double sides" front and behind ! So I keep the 2 lateral sides!
          The 4 he middle sides are always living when i redraw them! πŸ™‚ (not show here but...
          GIF_always_bug.gif

          Normal way! πŸ˜‰
          GIF_4_sides.gif

          Some very ennoying for many modeling! πŸ˜‰

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • pilouP
            pilou
            last edited by pilou

            Link Preview Image

            I am not sure that is the more frequent result wished πŸ˜‰

            More true holes along the Push Pull.

            For the moment we must do following because it's hard to select only numerous plain "facets" !

            Select all the piece with numerous ones!
            Invert selection
            Hide (the inversed selection)
            Select all the piece with numerous facetts
            Double Click on the surface around pieces to kill numerous facetts
            Inverse Selection
            Kill plain faces
            Push Pull

            So a little request : "Inverse Selected & Hide" πŸ™‚ (not vital as we can make it by hand but...)
            True holes at the end!
            GIF_process_numerous.gif

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

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            • pilouP
              pilou
              last edited by pilou

              Request: Perpendicular Snap from Lines, Points Guides...
              Also in 3D space!

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • pilouP
                pilou
                last edited by

                robothead.jpg

                robotshh.jpg

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • pilouP
                  pilou
                  last edited by

                  bijouxjpg.jpg

                  bij.jpg

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • pixelcruncherP
                    pixelcruncher Extension Creator
                    last edited by

                    Modlumi 0.11 is out: more solid tools, typed points and smoother rendering

                    Modlumi 0.11 is live at https://modlumi.com/app. Thanks to @Krass and @pilou for the bug reports in this thread. Both are fixed in this release.

                    More solid tools

                    Combine Solids now also has Trim, Split and Outer Shell:

                    • Trim cuts the second selected solid out of the first and keeps the second.
                    • Split separates two solids into what each holds alone and what they share.
                    • Outer Shell keeps only the outside of one or more solids.

                    Union and Intersect now take more than two solids at once. Cutting large solids is also much faster. A detailed part of almost 6,000 faces now takes about a second instead of half a minute.

                    Trim, Split and Outer Shell

                    Type points in the Line tool

                    While drawing a line, type [x, y, z] to go to an exact position on the drawing axes, or <dx, dy, dz> to move relative to the start point. A component left blank keeps the start point's value, so [, , 2] goes straight up to a height of 2.

                    Typed lengths that end right on an existing corner now land exactly on it, so a chain of typed lengths closes its face. The chain also keeps going when a segment touches existing edges, and only stops when you return to the first point.

                    Typed points in the Line tool

                    Smoother rendering

                    Curved surfaces with smoothed edges, such as imported car bodies, now render smooth instead of showing their facets. Translucent materials painted on both sides of a face, like window glass, stay see-through when you look at them from the inside.

                    Smooth shading and glass, 0.10 vs 0.11

                    Fixes

                    • Erasing a line drawn across a face rejoins the sides it split, so a rectangle is back to four edges.
                    • Intersect Faces works on a loose box set on a slab, instead of failing with "overlapping interiors".
                    • Union no longer fails for two boxes standing on the same floor, shifted against each other.
                    • Extruding through a wall works where the far side is made of several faces, such as at a corner or where a partition meets the wall. A typed depth equal to the wall thickness now cuts cleanly through instead of leaving a thin skin.
                    • Partitions in a floor plan can be extruded after the outer walls have been raised.
                    • In a parallel-projection plan view, zooming in no longer hides the upper storeys.
                    • When an extrusion or cut can't be made, the reason now shows in red in the status bar.

                    Erasing a line drawn across a face, before and after

                    Intersect Faces with a box set on a slab, before and after

                    Extruding through a wall where a partition meets it, before and after

                    Full release notes: https://modlumi.com/docs/release-notes/

                    As always, bug reports and ideas are welcome here or through the feedback button in the app.

                    I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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                    • pilouP
                      pilou
                      last edited by pilou

                      What a reactivity! πŸ™‚
                      But sorry this one is always a bug for me ! V 0.11
                      GIF_always a bug1 10-10-2026 23-41-07.gif

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • pixelcruncherP
                        pixelcruncher Extension Creator @pilou
                        last edited by

                        @pilou Yikes, I thought I fixed this. Will have another look at this one. I'm already cooking up v0.12, so this will be fixed in v0.13 or later. Desktop release is also coming soon.

                        Cheers,
                        Thomas

                        I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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                        • pixelcruncherP
                          pixelcruncher Extension Creator
                          last edited by

                          Fuck time to go to bed now πŸ™‚

                          Modlumi 0.12 is out: standard views, better image export, Make Unique and dimensions

                          Modlumi 0.12 is live at https://modlumi.com/app. A quick follow-up to 0.11 with a few things that make it easier to work from drawings and present a model.

                          Standard views and parallel projection

                          View > Standard Views turns the camera to Iso, Top, Bottom, Front, Back, Left or Right, keeping your zoom. View > Perspective and Parallel Projection switch the projection, and the choice is saved with the model. Handy for tracing a floor plan or checking a faΓ§ade against an elevation drawing.

                          Save to Image with a size you choose

                          File > Save to Image now opens a dialog with size presets and a locked aspect ratio, so the picture no longer depends on your window size. The export leaves out selection highlights, tool previews and the axes. You can include guides and use a transparent background.

                          Make Unique

                          Select one or more component instances and choose Make Unique from the Edit or context menu. They get their own copy of the definition, named like Chair#2, so you can change them without touching the other instances.

                          Dimensions in Properties

                          Properties now shows the width, depth and height of the selected group or component, measured along its own axes in your model's units. With several objects selected it shows the size of all of them together.

                          Also

                          Undo now keeps the last 500 steps (fewer when they are very large), so memory stays bounded in long sessions.

                          Full release notes: https://modlumi.com/docs/release-notes/

                          As always, bug reports and ideas are welcome here or through the feedback button in the app.

                          I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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                          • pilouP
                            pilou
                            last edited by pilou

                            Request : a "guide Line" by 2 any Snap Points in 3D Space or by "2 Guide points" or "By a Snap Point & a Guide Point" !

                            A "Perpendicular Snap" πŸ™‚

                            When you ask: Top View, Front etc... yes but with Zoom fit (Zoom extend) ! πŸ™‚

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

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                            • pilouP
                              pilou
                              last edited by pilou

                              Very cool we can Group / Component the Guides lines! (Lines & Points)

                              but we can't add here for example a new created Point inside a Group or Component yet existing!
                              Like Select a Point drawn : Right Click Properties yes but no possibility to input in a Group / Component!

                              General : no possibility to explode a group / Component in the Outliner!

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

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                              • pilouP
                                pilou
                                last edited by pilou

                                Seems we can't Delete guides lines saved & re loaded! (file linked)
                                And here the Triple Click don't select the 2 volumes! There are not Group or component !
                                Only a rectangle Lasso can all select! same file linked...

                                2pp.zip

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

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