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    FredoBend | Powerful new bending tool for SketchUp Download

    Been a while.

    Scheduled Pinned Locked Moved WIP
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    • Mike AmosM Offline
      Mike Amos
      last edited by

      Post artificial light death, I have this.

      7 2500s 2015 x 1202 1444735 tri 9m 25s GPU  env 0.80 Backplate.png

      Absentia mortis praesentiam vitae probat, vita autem est argumentum constantiae.

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      • Mike AmosM Offline
        Mike Amos
        last edited by

        OK, auto exposure OFF (It will get there) and set at 7.5. I also fixed the blind which was rather abused. I have confirmed to my own satisfaction that when items and finishes/colours go missing, a restart of Rayscaper will fix the problem. Also, do not use cleanup for the whole model, elements in turn. Otherwise you will have your Rayscaper lights deleted.

        10 2500s 2015 x 1202 1412211 tri 8m 13s GPU  env 0.80 Backplate Auto Exposure off Exposure 7.5.png

        Absentia mortis praesentiam vitae probat, vita autem est argumentum constantiae.

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        • Rich O BrienR Offline
          Rich O Brien Moderator
          last edited by

          Your glass is not right. You can see the distortion due to IOR.

          Can you screenshot your glass material setup in the Rayscaper dialog?

          Download the free D'oh Book for SketchUp πŸ“–

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          • Rich O BrienR Offline
            Rich O Brien Moderator
            last edited by

            Look here how the refraction distorts with Thin unchecked.

            Rayscaper Thin Glass Setting

            Download the free D'oh Book for SketchUp πŸ“–

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            • Mike AmosM Offline
              Mike Amos
              last edited by

              I cannot do so but it was definitely selected as 'thin' AFIK. Normal habit is to do so.

              No render proceeding ATM due to this report.....

              Clipboard_04-08-2026_01.jpg

              Absentia mortis praesentiam vitae probat, vita autem est argumentum constantiae.

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              • Mike AmosM Offline
                Mike Amos
                last edited by

                Repeated more than half a dozen times, same subject render.

                Absentia mortis praesentiam vitae probat, vita autem est argumentum constantiae.

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                • Mike AmosM Offline
                  Mike Amos
                  last edited by

                  Rayscaper has reverted to cpu rendering method again.

                  Absentia mortis praesentiam vitae probat, vita autem est argumentum constantiae.

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                  • Mike AmosM Offline
                    Mike Amos
                    last edited by

                    Stuff is expected with a beta release program, not the end of the world in any way.

                    I have Maxwell render running the scene so the model is not at fault.

                    I have had some time to finesse the layout and make sure stuff just 'fits' and is doable.

                    Student Studio Output Ground Floor.jpg

                    Absentia mortis praesentiam vitae probat, vita autem est argumentum constantiae.

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                    • P Offline
                      pixelcruncher Extension Creator
                      last edited by

                      Hey Mike,

                      I'm sorry to hear you're running into these issues with Rayscaper. Would you mind sending me this scene so I can have a look?

                      Summarizing your woes:

                      • Auto-exposure is behaving strangely. Mike, I'm still not sure what you mean by this.
                      • Geometry does not appear in the renders.
                      • Viewport shows CPU, while you have enabled GPU rendering.
                      • Rendering fails.

                      I think it's easier if you send me the scene and, preferably, the logs when such a render failure occurs (https://www.rayscaper.com/getting-help/report-a-bug/#1-export-the-log-files), so I can try to reproduce/fix these problems.

                      Thanks,
                      Thomas

                      I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                      Mike AmosM 1 Reply Last reply Reply Quote 0
                      • Mike AmosM Offline
                        Mike Amos @pixelcruncher
                        last edited by

                        @pixelcruncher said:

                        Hey Mike,

                        I'm sorry to hear you're running into these issues with Rayscaper. Would you mind sending me this scene so I can have a look?

                        Summarizing your woes:

                        • Auto-exposure is behaving strangely. Mike, I'm still not sure what you mean by this.

                        ************Auto exposure doing funky things is a fraction where the interior and exterior are mismatched.

                        The exterior tends towards overexposure when the interior is properly or slightly underexposed**********.**

                        • Geometry does not appear in the renders.

                        Sometimes geometry just fails to export to Rayscaper, that or it is deleted. Restart can fix this sometimes.

                        • Viewport shows CPU, while you have enabled GPU rendering.

                        Simples, Sometimes the render window shows CPU rendering with my selecting it.

                        • Rendering fails.

                        Mostly when the CPU method is self appointed, nothing in the render window at all.

                        I think it's easier if you send me the scene and, preferably, the logs when such a render failure occurs (https://www.rayscaper.com/getting-help/report-a-bug/#1-export-the-log-files), so I can try to reproduce/fix these problems.

                        Thanks,
                        Thomas

                        Absentia mortis praesentiam vitae probat, vita autem est argumentum constantiae.

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