EMD SD-45 Union Pacific Update
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Other than maybe adding a few more minor details I'm close to done short of updating the truck. This is my first try more or less of adding weathering using decals and even picked up some nice image to use for decals over at Quixel Bridge.
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@Gus-R Not sure why, but these renders seem to have much better fidelity than the originals.
Maybe its the lighting?
Looks amazing
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@Rich-O-Brien Thanks Rich. The first one I used D5 Render's AI enhancer. I did notice the other day that it completely warbled th chain so I have to look out for those results. The rest is just downscaling from 4K to a 2K image and sharpening in my ancient Photoshop. I'm also trying new lighting effect in D5. It's a lot of dials, bells and whistles. The D5 decals are easy to create by using one of their decals and just dragging and dropping any new textures from Explorer from say Quixel Bridge. My graphics card is by now an old Asus ROG RTX 3060. The 4080 is still too expensive.
I managed to get the model down to 26.5 MB by create a D5 model of the railroad tracks and consolidating SU components. If an item is symmetrical I just split it in half and crate a component out of one half. The emergency light for example is made up of 4 components. The trucks are split in two where symmetrical like the wheels, tubing, frame and brakes.
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It's a fabulous model. Is the bloom effect a D5 post-processing step? It doesn't lessen the render but it feels artificial.
Overall, the whole scene is stunning.
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@Rich-O-Brien Thanks again Rich. Took a lot of work and it's all to scale. The bloom is set in the scene. I have it set here at 0.34.
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@Gus-R Here's one without bloom and just a straight resize and sharpen in Photoshop. The mountains is the "Gigantic Sandstone Terrain" from Quixel Bridge which I imported into D5 using the Quixel to D5 program.
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@Gus-R It's addictive like Flight Simulator scenery or repaints. I like the looming clouds on the right which I attained by making the fog black.
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