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    Light Bulb Experiments

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    • Gus RG Offline
      Gus R
      last edited by

      Some light bulb experiments involving emitters and caustics. The two on the left are a Poliigon model and the others are from 3D Warehouse. I'm working on my own light bulb but that can take an eternity. This is in D5 Render with the modeling done in Sketchup.

      D5_Image_20230830_171549.jpg

      D5_Image_20230830_171903.jpg

      D5_Image_20230830_172235.jpg

      www.instagram.com/gusrobatto/

      www.facebook.com/gusrobatto

      www.flickr.com/photos/gusrobatto

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      • HornOxxH Offline
        HornOxx
        last edited by

        ๐Ÿ˜ฎ suuuper!

        never trust a skinny cook

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        • tuna1957T Offline
          tuna1957
          last edited by

          Cool experiments ๐Ÿ‘

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          • Bryan KB Offline
            Bryan K
            last edited by

            Excellent renders! ๐Ÿ‘

            See my portfolio at https://delphiscousin.blogspot.com/

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            • marked001M Offline
              marked001
              last edited by

              These are cool.. i wonder what they'd look like with more accurate warm coloring?

              http://www.revision21vis.com

              instagram: revi21on

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              • Rich O BrienR Offline
                Rich O Brien Moderator
                last edited by

                I think a few years back Massimo had a similar render in Thea. He has such an astute mind for rendering and the dark science behind it.

                How are you calculating the power? Eyeballing it? On an old Kerkythea thread there was a discussion about tungsten filament, kelvin values and surface areas. Way above my head but it was super interesting to see people bang heads to recreate physically accurate bulbs in 3D.

                Download the free D'oh Book for SketchUp ๐Ÿ“–

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                • Gus RG Offline
                  Gus R
                  last edited by

                  @rich o brien said:

                  I think a few years back Massimo had a similar render in Thea. He has such an astute mind for rendering and the dark science behind it.

                  How are you calculating the power? Eyeballing it? On an old Kerkythea thread there was a discussion about tungsten filament, kelvin values and surface areas. Way above my head but it was super interesting to see people bang heads to recreate physically accurate bulbs in 3D.

                  I just eyeball it.

                  www.instagram.com/gusrobatto/

                  www.facebook.com/gusrobatto

                  www.flickr.com/photos/gusrobatto

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                  • Mike AmosM Offline
                    Mike Amos
                    last edited by

                    For a mark one adjustment, very sharp. ๐Ÿ‘

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