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    [Plugin] MatSim (Material Simulation) - v1.6a - 08 Oct 25

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    • _ 離線
      _dpdp_ Newcomers
      最後由 編輯

      We are desperately trying to move our mat sim we created in the office for a customer from our office desktop to a laptop for remote presentation. Any materials containing textures will not have textures applied. Only colors are carried over. On initial load, the material looks correct, but as soon as you change to another color scheme, the textures disappear.

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      • fredo6F 離線
        fredo6
        最後由 編輯

        Are you copying the skp file from one machine to another one?

        And if so, do you see the textures in the Material browser?

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        • _ 離線
          _dpdp_ Newcomers @fredo6
          最後由 編輯

          @fredo6 Yes we're opening the skp file of our design on a different machine than the mat sims were set up on. On this laptop, the textures don't appear in the material previews. When you edit the material, the "Use texture image" is unchecked and the image file field is blank. As I said, this is only after selecting a different theme. On load, the initial material is shown correctly and the properties in the edit tab are correct.

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          • fredo6F 離線
            fredo6 @_dpdp_
            最後由 Gábor 編輯

            @_dpdp_

            Do you use custom textures, based on your PNG files?

            If so, this is the issue, as these file need to be transferred. The issue is that the materials are stored in the model if they have been used once in the model, and not purged thereafter.

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            • J 離線
              jasrode
              最後由 編輯

              I recently discovered the same issue and created a simple example to demonstrate.

              The simulation was created on my intel iMac using Sketchup 2024. I did not use any custom textures, only the textures that come with SketchUp. Switching from the BASE to Theme A worked perfectly.

              I opened the file on my PC Running Window 10 and SketchUp 2024. The initial appearance is correct before activating MatSim.
              original.jpg

              The image below is an example of how the textures appear after MatSim is activated. Notice only the water texture is not in the BASE column and its appearance remains correct.MatSim_test1.jpg

              I duplicated the SketchUp file on the iMac and added the water texture to the BASE column. Below is the example from the PC after MatSim was activated. Based on my test, if a texture is within the BASE column, it will not appear correctly.

              I tested the Sketchup files on a different iMac and had the same issues as the PC.

              MatSim_test2.jpg

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              • fredo6F 離線
                fredo6 @jasrode
                最後由 編輯

                @jasrode

                It might be a fundamental issue in MatSim.

                I need to check

                JustinTSEJ 1 條回覆 最後回覆 回覆 引用 0
                • JustinTSEJ 離線
                  JustinTSE @fredo6
                  最後由 編輯

                  Has there been any movement on this issue?

                  I'm seeing the same problem when using materials from the Architextures extension. Everything works initially, but if I go back and try to edit the option in the material panel, it looks like this -

                  b958f475-3211-4794-ae48-d475d13b44ae-image.png

                  Clicking on any of the themes with the material selected results in the same issue that @jasrode is experiencing.

                  Thanks!

                  fredo6F 1 條回覆 最後回覆 回覆 引用 0
                  • fredo6F 離線
                    fredo6 @JustinTSE
                    最後由 編輯

                    @JustinTSE

                    I think this is related to some non-alphanumeric characters in the name of materials (like %, =, ...). I need to check the code a see whether there is an impact.

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                    • _ 離線
                      _dpdp_ Newcomers @fredo6
                      最後由 編輯

                      @fredo6 said in [Plugin] MatSim (Material Simulation) - v1.3a - 02 Apr 24:

                      If so, this is the issue, as these file need to be transferred. The issue is that te materials are stored in the model if they have been used once in the model, and not purged thereafter.

                      They all use a one of two textures. However, they are colorized using the texture settings in the material. Your plugin seemed to store temporary versions of these with each texture being given a unique name by your plugin.

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                      • fredo6F 離線
                        fredo6
                        最後由 編輯

                        NEW RELEASE: MatSim v1.4a - 31 Dec 24

                        Requirements

                        • LibFredo6: v14.3a or above
                        • Sketchup version: SU2017 and above

                        MatSim 1.4a includes changes for:

                        • Extension of validity

                        Home Page of MatSim for information and Download.

                        Main post of this MatSim thread.

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                        • B 離線
                          Bratthaus
                          最後由 編輯

                          @fredo6 I'm using the latest version of MatSim with LibFredo6 version 15 (latest) but I'm having a problem when selecting materials. When editing Base or Theme materials sometimes it will let me select a material I've been using and leave it alone but other times when I select a texture it will effectively "colorize" the texture and get rid of the actual photographic picture. In this instance HD Brick and Stone that I've imported and used as a texture.

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                          • fredo6F 離線
                            fredo6
                            最後由 編輯

                            NEW RELEASE: MatSim v1.5a - 01 Jun 25

                            Requirements

                            • LibFredo6: v14.3a or above
                            • Sketchup version: SU2017 and above

                            MatSim 1.5a includes changes for:

                            • Extension of validity

                            Home Page of MatSim for information and Download.

                            Main post of this MatSim thread.

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                            • B 離線
                              Berserk @fredo6
                              最後由 編輯

                              @fredo6 The extension is very useful. But in the large model there is a limit on the number of materials supplied, and the color theme change takes a very long time (2 min.) on a modern computer (AMD 16 honest cores up to 5 GHz, 128GB RAM, RTX 2080 Super 12 GB). A model of a city with 80,000 inhabitants. Unfortunately, I can't share the model.2025-07-09 165343.png

                              fredo6F 1 條回覆 最後回覆 回覆 引用 0
                              • fredo6F 離線
                                fredo6
                                最後由 編輯

                                NEW RELEASE: MatSim v1.5b - 09 Jul 25

                                Requirements

                                • LibFredo6: v14.3a or above
                                • Sketchup version: SU2017 and above

                                MatSim 1.5b includes changes for:

                                • Increased the number of material for simulations to 150 (instead of 50)

                                Home Page of MatSim for information and Download.

                                Main post of this MatSim thread.

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                                • fredo6F 離線
                                  fredo6 @Berserk
                                  最後由 編輯

                                  @Berserk said in [Plugin] MatSim (Material Simulation) - v1.5b - 09 Jul 25:

                                  The extension is very useful. But in the large model there is a limit on the number of materials supplied, and the color theme change takes a very long time (2 min.) on a modern computer (AMD 16 honest cores up to 5 GHz, 128GB RAM, RTX 2080 Super 12 GB). A model of a city with 80,000 inhabitants. Unfortunately, I can't share the model.

                                  I released MatSim v1.5b, with up to 150 materials by simulation, instead of 50 (which I already considered a lot).

                                  For performance, I am not sure MatSim can do better than what Sketchup would do natively by permuting materials. As for any automated process, just consider how long it would take you to do it manually...

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                                  • fredo6F 離線
                                    fredo6
                                    最後由 編輯

                                    NEW RELEASE: MatSim v1.6a - 08 Oct 25

                                    Requirements

                                    • LibFredo6: v15.5a or above
                                    • Sketchup version: SU2017 and above

                                    MatSim 1.6a includes changes for:

                                    • Bug fixing in relation with licensing
                                    • Compatibility SU2026

                                    Home Page of MatSim for information and Download.

                                    Main post of this MatSim thread.

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