Twinmotion interior render
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 Brilliant.  
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 Thanks Rich and Mike. You have a great eye Rich and I would normally fix the tile on the wood material but I will be lazy as it is a timber vaneer and mirroring is common  
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 Looks good, I made my minor criticisms elsewhere. 
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 @box said: Looks good, I made my minor criticisms elsewhere. Yes I saw mate, and agree the optical illusion caused by the chevron flooring. I will change that. I will go with a linear floor. I was going for more normals effect but it backfired. TM is strange when a normals map is used is has a preset of 100% which is actually quite stupid as TM does not know the effect (Power) of the normals map. The preset should be 50% common sense 
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 very nice one. 
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 Wow!  
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 I lean towards the more saturated image. More punchy vibe. Newer one is nice too. I wonder what my opinion would've been if you posted the revision first? Beauty is in the eye of the beerholder 
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 @rich o brien said: I lean towards the more saturated image. More punchy vibe. Newer one is nice too. I wonder what my opinion would've been if you posted the revision first? Beauty is in the eye of the beerholder I go throuh a hard time fine tunning thats why I post as I cannot se the forrest for the trees at the end and get confused. Thats why I post  
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 Very nice.... I was really torn between getting TM and lumion. I prefer the saturated image as well  
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 Both pictures are excellent!  
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 here took somebody the same scene and rendered it in twinmotion: 
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