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    Spaceship time again!

    Scheduled Pinned Locked Moved WIP
    111 Posts 9 Posters 3 Views 9 Watching
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    • Bryan KB Offline
      Bryan K
      last edited by

      Here's the original model. I just squash and stretch it using scaling until I get what I want.

      It's just one shape, duplicated 4 times and scaled.


      bubble canopy 2.jpg


      bubble canopy 2b.jpg


      bubble canopy 2c.jpg

      See my portfolio at https://delphiscousin.blogspot.com/

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      • Bryan KB Offline
        Bryan K
        last edited by

        This one is going to take a while. The original picture is cool, but it's not really enough to go on.

        I still think I can do it, though.

        See my portfolio at https://delphiscousin.blogspot.com/

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        • Bryan KB Offline
          Bryan K
          last edited by

          OK, and away we go.

          I increased the vertical scale of the top half (just ever so slightly) and then roughed in canopy/cockpit outline using Tools on Surface lines. (much fiddling with the lines)

          This is where I'll start and build off from here.

          I'll be carving and cutting and pushing vertexes until I get close enough. Hopefully, only a little as the overall shape looks good. The nose shape will be for starters. Needs for dolphin/orca whale shape along the vertical. Horizontal shape is good for now.

          I am using the component mirror method. One side is the reverse duplicate of the other. So make change on one side and it's automatically duplicated.


          Red Hong small ship 15.jpg


          Red Hong small ship 16.jpg


          Red Hong small ship 17.jpg

          See my portfolio at https://delphiscousin.blogspot.com/

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          • Mike AmosM Offline
            Mike Amos
            last edited by

            I think you are closing on the shape, looking good already.

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            • Bryan KB Offline
              Bryan K
              last edited by

              @mike amos said:

              I think you are closing on the shape, looking good already.

              It's getting there.

              So the nose and cockpit/cabin should be more like this, but it needs a little more refinement. I had to delete the middle profile curve on one side and redo the Curviloft skin. I'll have to do it again, but I'm very close so one more time should do it.


              Red Hong small ship 18.jpg


              Red Hong small ship 19.jpg


              Red Hong small ship 20.jpg

              See my portfolio at https://delphiscousin.blogspot.com/

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              • Bryan KB Offline
                Bryan K
                last edited by

                OK, well five more times. I think this is it for the nose. Just need to refine the cockpit lines.


                Red Hong small ship 21.jpg

                See my portfolio at https://delphiscousin.blogspot.com/

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                • Bryan KB Offline
                  Bryan K
                  last edited by

                  More fiddling with proportions and looking for the cutoffs of the fuselage.

                  I squished the frame a little in both vertical and horizontal.

                  Subtle changes to the cockpit.


                  Red Hong small ship 22.jpg

                  See my portfolio at https://delphiscousin.blogspot.com/

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                  • Bryan KB Offline
                    Bryan K
                    last edited by

                    Got to think about this a few more days. Not feeling it.

                    See my portfolio at https://delphiscousin.blogspot.com/

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                    • Bryan KB Offline
                      Bryan K
                      last edited by

                      I've sliced the tail. I see a difference from the original right away, but I may just go with it. I'm noticing more and more impossible geometry of the original.

                      But that's OK. I may be doing more skin re-curving later.

                      I also changed the angle of the slice and then scaled (shortened) the vertical of the lower fuselage.

                      It appears I'll have to make initial slices, then build out the engine pods things, and THEN re-curve the skin to the added geometry.


                      Red Hong small ship 23.jpg

                      See my portfolio at https://delphiscousin.blogspot.com/

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                      • Bryan KB Offline
                        Bryan K
                        last edited by

                        So a little bit of squashing and scaling and then slicing and I'd say I'm in the ballpark.

                        Fiddled with the cockpit some more and I think I've got it. Now on to the engines.


                        Red Hong small ship 24.jpg


                        Red Hong small ship 25.jpg


                        Red Hong small ship 26.jpg

                        See my portfolio at https://delphiscousin.blogspot.com/

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                        • tuna1957T Offline
                          tuna1957
                          last edited by

                          Nice progress πŸ‘

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                          • Mike AmosM Offline
                            Mike Amos
                            last edited by

                            ^ Agreed mate. Nice progress, Bryan. πŸ‘

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                            • Bryan KB Offline
                              Bryan K
                              last edited by

                              Thanks mike!

                              Thanks tuna!

                              Not really much to look at right now.

                              I've been busy with other things and no real time to work in this.

                              See my portfolio at https://delphiscousin.blogspot.com/

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                              • L Offline
                                L i am
                                last edited by

                                Nice work mate, I have a new job thanks to sketchup and am pretty busy so I am not very active here much. But I occasionally have a quick look into what's going on in sketchucation forums, but I always need to check out the progress of your work on this project. πŸ‘ πŸ‘

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                                • Bryan KB Offline
                                  Bryan K
                                  last edited by

                                  Thanks L i am. I'm anxious to move ahead with this, but I'm just too busy.

                                  See my portfolio at https://delphiscousin.blogspot.com/

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                                  • Bryan KB Offline
                                    Bryan K
                                    last edited by

                                    @l i am said:

                                    Nice work mate, I have a new job thanks to sketchup and am pretty busy so I am not very active here much. But I occasionally have a quick look into what's going on in sketchucation forums, but I always need to check out the progress of your work on this project. πŸ‘ πŸ‘

                                    And congratulations on your new job! πŸ‘ πŸ‘

                                    See my portfolio at https://delphiscousin.blogspot.com/

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                                    • Bryan KB Offline
                                      Bryan K
                                      last edited by

                                      This is the framework I'll use. Just rough blocking right now. I intend to use the vectors of the hull to "smooth" it all together.

                                      Checking scale and rough postition right now. I'll probably do what I did with the Nadesico and rough it in, then start adding more lines as needed, moving vector points until it smooths out. Or Curviloft or Artisan, depending on situation. Or some combination of all.

                                      Had to shorten the back end some more. Horizontal scale front to back.

                                      Wanted to work on it a lot more tonight, but a bad storm is in the region. Can't chance a power flicker.


                                      Red Hong small ship 27.jpg


                                      Red Hong small ship 28.jpg


                                      Red Hong small ship 29.jpg

                                      See my portfolio at https://delphiscousin.blogspot.com/

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                                      • Mike AmosM Offline
                                        Mike Amos
                                        last edited by

                                        Moving on very nicely mate. πŸ‘

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                                        • ntxdaveN Offline
                                          ntxdave
                                          last edited by

                                          Educate me. Where do you get the info to do models like this?

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                                          • Bryan KB Offline
                                            Bryan K
                                            last edited by

                                            @mike amos said:

                                            Moving on very nicely mate. πŸ‘

                                            Thanks!

                                            I'm having to think this one through because once I commit to the rear shapes, there is no going back. I will of course save this stage of the model and use a copy, but there will be so many steps to getting the shapes to flow together that it will not be salvageable and I'll have to revert back to this shape and start again.

                                            And right now, I don't have time.

                                            Usually I do have time and just bull on through until I get it. But right now I can't.

                                            Which may be a fancy way of saying I'm procrastinating, but for reasons! πŸ˜†

                                            See my portfolio at https://delphiscousin.blogspot.com/

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