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    Another Steam Engine

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    • Mike AmosM Offline
      Mike Amos
      last edited by

      I'm asking about the sepia type renders/images.

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      • Dave RD Offline
        Dave R
        last edited by

        Here's another one in progress.

        https://live.staticflickr.com/65535/52596000941_15be96646f_k.jpg

        This is based on dimensions in an article from a magazine published in January 1924. Many of the larger parts were available as castings and only the dimensions for machining them are included in the article. That required a forensic approach to modeling it. As an example the diameters of the cylinders weren't given so they had to be determined from the piston diameters.

        Etaoin Shrdlu

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        • tuna1957T Offline
          tuna1957
          last edited by

          Sweet πŸ‘

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          • Bryan KB Offline
            Bryan K
            last edited by

            Wow! Fantastic detail! πŸ‘

            See my portfolio at https://delphiscousin.blogspot.com/

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            • Mike AmosM Offline
              Mike Amos
              last edited by

              Cooking on gas. πŸ‘

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              • Dave RD Offline
                Dave R
                last edited by

                Thank you folks and HNY.


                https://live.staticflickr.com/65535/52598503374_85a554f161_k.jpg

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                • Bryan KB Offline
                  Bryan K
                  last edited by

                  Excellent as always!

                  See my portfolio at https://delphiscousin.blogspot.com/

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                  • Dave RD Offline
                    Dave R
                    last edited by


                    https://live.staticflickr.com/65535/52612162028_65793e94e5_k.jpg

                    This is a little Stirling engine. The flywheel is 49mm in diameter.

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                    • Bryan KB Offline
                      Bryan K
                      last edited by

                      Very cool. πŸ‘

                      See my portfolio at https://delphiscousin.blogspot.com/

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                      • Mike AmosM Offline
                        Mike Amos
                        last edited by

                        Another cracking piece you have there. πŸ‘ πŸ‘

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                        • ely862meE Offline
                          ely862me
                          last edited by

                          Fantastic! Indeed some of these would deserve to be printed and hanged in some industrial based interior designs!

                          Elisei (sketchupper)


                          Before no life was done on Earth it was THE LIFE ITSELF...GOD
                          Come and See EliseiDesign

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                          • Mike AmosM Offline
                            Mike Amos
                            last edited by

                            Dave, you could make some decent money selling these as card/paper models. Flattery etc can help but check out https://www.papermodelers.com/forum/railway-related-builds/ , the railway type would seem closest to your steam engines.

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                            • B Offline
                              bexar
                              last edited by

                              Dave,

                              Very nice work, I am very impressed. I have been "modeling" for a short time and now would like to dip my toe into steam engine "animation". I saw your video of the Muncaster "automation". Another "home run".

                              I have tinkered with MS Physics a bit, I really haven't got my head wrapped around the tool' methodology. I was wondering which animation tool did you used on the Muncaster (Ms Physics, Animator, Key Frame or other)??

                              Again, nice work on all of your models.

                              bexar
                              Southeast Queensland

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                              • Dave RD Offline
                                Dave R @bexar
                                last edited by

                                @bexar thank you.

                                My animations of the various steam engine models were done without using any "animation tools". I just use copies of components, tag visibility, scenes, and the native animation export option straight out of SketchUp. For me that's straightforward and simple.

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                                • B Offline
                                  bexar
                                  last edited by

                                  WOW! Can you direct me to resources (youtube, pdf, etc) that explains that process that you use? Now, I'm even more impressed by your skill set!!! Have a good day!!

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                                  • Dave RD Offline
                                    Dave R
                                    last edited by

                                    Thanks! There's really not a lot to it. I make multiple copies of the components along their route of travel. There's a different tag applied to each of the copies and then a different one of those tags is visible for each scene. This screen shot shows a simpler engine model with four of the 24 tags turned on. There are 24 scenes for the animation.

                                    Screenshot - 8_18_2025 , 4_48_29 PM.png

                                    It gets a little more complicated with an engine like the horizontal Muncaster because of the steam valve and the linkages.

                                    Here's the resulting animation:
                                    https://flic.kr/p/2n7xvyh

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                                    • B Offline
                                      bexar
                                      last edited by

                                      Thank you so much for that information. I'll certainly do a bit of self-education. The animation was just so smooth! Thank you so much for your helpful reply!

                                      Dave RD 1 Reply Last reply Reply Quote 0
                                      • Dave RD Offline
                                        Dave R @bexar
                                        last edited by

                                        @bexar you're welcome.

                                        FWIW these engine animations are exported with no transitions between scenes so there are only as many frames as scenes. Then in a video editor I just copy and paste the animation to create a repeating sequence.

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                                        • Dave RD Offline
                                          Dave R
                                          last edited by

                                          2 Gears Render 4K.png

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                                          • Rich O BrienR Offline
                                            Rich O Brien Moderator
                                            last edited by

                                            Clean modelling. You going to 3D print these?

                                            Download the free D'oh Book for SketchUp πŸ“–

                                            Dave RD 1 Reply Last reply Reply Quote 0
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