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    Simple bathroom.

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    • Mike AmosM Offline
      Mike Amos
      last edited by

      A mix of natural and artificial lighting but not much by way of complication.


      1.

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      • ntxdaveN Offline
        ntxdave
        last edited by

        Looks like a good room but is a little dark for mr (at least on my iPad). Seems to me that a bath room would be pretty bright.

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        • Mike AmosM Offline
          Mike Amos
          last edited by

          Ta mate, it comes out pretty brightly on my monitor as per but white balance etc to do again.

          I feel like I am doing a certain amount of this from scratch.

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          • Mike AmosM Offline
            Mike Amos
            last edited by

            I ran a simple hdri background to see what would come out, have to laugh. Some days, we are indeed, the Pigeon.


            Test 3 Model 2 9 12p 1h 20m Check 29.jpg

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            • Rich O BrienR Offline
              Rich O Brien Moderator
              last edited by

              What are the properties of the lights? Are they emissive materials?

              It's all gone very yellow on my screen.

              Have you tried a clay render with just HDRI to see how that lights space? All those highly reflective objects are raising your render times when all you need is some lighting tests.

              If that little window is the only path for environmental light to enter the scene then that is also time consuming.

              As for your HDRI what file format is it?

              Download the free D'oh Book for SketchUp πŸ“–

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              • Mike AmosM Offline
                Mike Amos
                last edited by

                The hdri is fine, my mistake was to lower the value too far, I wanted a realistic looking backplate rather than washed out. I also ran the lights too bright which is where the orange hue came from.

                My issue has been that to get the lighter renders classified as 'architectural' they need to be brighter than I really like. Part of this comes from the monitor settings, we all have different settings so renders can be inconsistent in appearance.

                There is an indented balcony behind the jacuzzi as well as the window 'light' on the right hand wall.

                The reflective surface on the left (The mirror) is the only large/excessive surface reflector imho, the lights and hdri level were my big errors. Back to experimenting to get a better hdri/backplate balance.

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                • Rich O BrienR Offline
                  Rich O Brien Moderator
                  last edited by

                  Are your lights emissive planes or actual lights?

                  Download the free D'oh Book for SketchUp πŸ“–

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                  • Mike AmosM Offline
                    Mike Amos
                    last edited by

                    They are emissive, I have adjusted the colour of the lights and the orange is gone. The rest will take some figuring out.

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                    • Rich O BrienR Offline
                      Rich O Brien Moderator
                      last edited by

                      Mesh lights by nature are hard to get right because they don't behave like a bulb.

                      Try an IES light if your render app supports it.

                      Link Preview Image
                      IES-Library: Browse

                      favicon

                      (ieslibrary.com)

                      Less messing around with values and much richer and accurate lighting.

                      Still use emission but only to fake a glow effect not to flood space with light.

                      Download the free D'oh Book for SketchUp πŸ“–

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                      • Bryan KB Offline
                        Bryan K
                        last edited by

                        Nice design and render! πŸ‘

                        Once you sort out the light color, it will be perfect!

                        See my portfolio at https://delphiscousin.blogspot.com/

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                        • Mike AmosM Offline
                          Mike Amos
                          last edited by

                          Thanks folks, Rich I'll give the ies a go. I had tons of them at one time, guess I'll just have to rebuild the collection.

                          I altered the light/emissive colour which reduced the reflection. To get the lighter render popular I need to push up exposure which leaves a little 'misty' overtone' I am not fond of.

                          It does keep me off the streets etc and it's a bit parky out there now.


                          Test 5 Model 2 9 40p 3h 02m Check 36 Ir 0 a R.jpg

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                          • Bryan KB Offline
                            Bryan K
                            last edited by

                            Oh there you go! πŸ‘

                            Just a suggestion, but I would I would increase the camera exposure just a bit.

                            See my portfolio at https://delphiscousin.blogspot.com/

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                            • Mike AmosM Offline
                              Mike Amos
                              last edited by

                              Thanks Bryan, standard exposure on Twiglet render is 1:00 and I have already pushed this to 6:00. Looking to the ies shot later today.

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                              • ntxdaveN Offline
                                ntxdave
                                last edited by

                                @bryan k said:

                                Oh there you go! πŸ‘ …..Color looks good on this one!

                                Agree completely. πŸ‘

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                                • Bryan KB Offline
                                  Bryan K
                                  last edited by

                                  @mike amos said:

                                  Thanks Bryan, standard exposure on Twiglet render is 1:00 and I have already pushed this to 6:00. Looking to the ies shot later today.

                                  Oh wow. I see.

                                  See my portfolio at https://delphiscousin.blogspot.com/

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                                  • Mike AmosM Offline
                                    Mike Amos
                                    last edited by

                                    Thanks folks, moving onwards as we all do. πŸ‘

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                                    • Mike AmosM Offline
                                      Mike Amos
                                      last edited by

                                      Well, as they said on Ground Force, day one. I used an ies ligit and had to put my welding goggles on to enter the living room.

                                      Much more than meets the mark one's with this here ies lark but I will let you know how I get on folks.

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                                      • Mike AmosM Offline
                                        Mike Amos
                                        last edited by

                                        Well, I have knocked the lights back to 70% of nominal value. I have left the original light sources as fake emitters.

                                        I have found that the result is brighter and takes up to half the render time so these ies things are worth sticking with.

                                        The only problem I still have is a format of classification so I can properly choose which files to go with.


                                        Test 6 Model 2 9 10p 49m Check 42 Ir 0 a R.jpg

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                                        • Rich O BrienR Offline
                                          Rich O Brien Moderator
                                          last edited by

                                          This is TwiLight Render you are using?

                                          If you Right Click your light and choose set target what way is it facing?

                                          https://i.imgur.com/s5Jr4lf.png

                                          Download the free D'oh Book for SketchUp πŸ“–

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                                          • Mike AmosM Offline
                                            Mike Amos
                                            last edited by

                                            I have Twilight, yes. I did check orientation too but still the bounce on the ceiling. The light in particular has an odd shape to the light component which is going to change when I go to the next test to have a more consistent orientation.

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