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    A funny thing.....

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    • Mike AmosM Offline
      Mike Amos
      last edited by

      Thanks folks, improving slowly will be the trick but I got a result and a direction for the medics to go in treatment wise so better than it has been.

      220 passes was a little extreme but it's not like I was home teplay Tetris or anything.

      Have a great weekend folks, Im going to watch the British GP and chill.

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      • L Offline
        L i am
        last edited by

        @mike amos said:

        Thanks folks, improving slowly will be the trick but I got a result and a direction for the medics to go in treatment wise so better than it has been.

        220 passes was a little extreme but it's not like I was home teplay Tetris or anything.

        Have a great weekend folks, Im going to watch the British GP and chill.

        Hi Mike, 220 passes is not extreme at all. I usually go for not less than that, but usually 250+ πŸ‘ I know how difficult it is without a lightening fast GPU as you are not in a position to so anything else on your computer whilst rendering. I would look at that accidental lesson as gold πŸ˜‰

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        • Mike AmosM Offline
          Mike Amos
          last edited by

          Thanks mate, everything has a silver lining if we look for it. We just have to look.

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          • Bryan KB Offline
            Bryan K
            last edited by

            Well done! πŸ‘

            See my portfolio at https://delphiscousin.blogspot.com/

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            • Mike AmosM Offline
              Mike Amos
              last edited by

              Thanks mate, I pulled the Maxwell version together a bit better.


              Bathroom Twoddle Maxwell Progress _denoiser5.jpg

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              • ntxdaveN Offline
                ntxdave
                last edited by

                I don’t think photos are fair! πŸ˜„

                Nice work sir. πŸ‘ πŸ‘

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                • Mike AmosM Offline
                  Mike Amos
                  last edited by

                  Thanks mate, nice to get a break through.

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                  • Bryan KB Offline
                    Bryan K
                    last edited by

                    That second one is brilliant! πŸ‘

                    Both are outstanding!

                    See my portfolio at https://delphiscousin.blogspot.com/

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                    • Mike AmosM Offline
                      Mike Amos
                      last edited by

                      Thanks mate.

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                      • Mike AmosM Offline
                        Mike Amos
                        last edited by

                        I have dragged out of retirement, the Turret bathroom model and rendered it in Maxwell, think I am slowly getting a grip on this.


                        1.

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                        • Bryan KB Offline
                          Bryan K
                          last edited by

                          I'd say you've mastered rendering. πŸ‘

                          See my portfolio at https://delphiscousin.blogspot.com/

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                          • ntxdaveN Offline
                            ntxdave
                            last edited by

                            @bryan k said:

                            I'd say you've mastered rendering. πŸ‘

                            Agree πŸ‘

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                            • Mike AmosM Offline
                              Mike Amos
                              last edited by

                              Thanks folks, I find myself saying that a bit more bump here and there would be good etc. Learning to be critical of our own work is tough, when should we stop kicking ourselves etc.

                              Either way I am in fine company and you folks all make the process a much nicer experience, thanks to all. πŸ˜„

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                              • L Offline
                                L i am
                                last edited by

                                @mike amos said:

                                Thanks folks, I find myself saying that a bit more bump here and there would be good etc. Learning to be critical of our own work is tough, when should we stop kicking ourselves etc.

                                Either way I am in fine company and you folks all make the process a much nicer experience, thanks to all. πŸ˜„

                                " Learning to be critical of our own work is tough" I do not get that I think being critical of your own work is a fundamental requirement fo producing quality or at least moving forward πŸ˜‰

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                                • Mike AmosM Offline
                                  Mike Amos
                                  last edited by

                                  I do agree but, not every image has going to be perfect and as a hobby renderer it is important not to beat yourself up too hard. Sometimes it just does not happen and you can be happy with that. If you are being paid that is something else.

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