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    • jo-keJ Offline
      jo-ke
      last edited by

      @l i am said:

      @jo-ke said:

      new propject:

      Pano:

      http://doerr.bplaced.net/visu/gb1/

      Very nice work mate. Did you put together the mood board?

      yes, these are the materials, I used in the render. The picture on the wall is made with Midjourney.

      http://www.zz7.de

      one-reply-to-this-post last-reply-time reply quote 0
      • jo-keJ Offline
        jo-ke
        last edited by

        another small project:


        mqt004pp.jpg


        mqt001pp.jpg


        mqt002pp.jpg


        mqt003pp.jpg

        http://www.zz7.de

        one-reply-to-this-post last-reply-time reply quote 1
        • L Offline
          L i am
          last edited by

          @jo-ke said:

          new propject:

          Pano:

          http://doerr.bplaced.net/visu/gb1/

          Very nice work mate. Did you put together the mood board?

          one-reply-to-this-post last-reply-time reply quote 0
          • Mike AmosM Offline
            Mike Amos
            last edited by

            Right up there as you do consistently mate. πŸ‘ πŸ‘

            one-reply-to-this-post last-reply-time reply quote 0
            • jo-keJ Offline
              jo-ke
              last edited by

              quick test in rayscaper.

              I modelled the typical fassade of a former german departmentstore.

              Looks nice. But I am still struggeling with materialsettings in rayscaper

              renderresult looks great. I hope for the beta update

              second one ist twilightrender

              third one is twinmotion

              and a sketchup diffusion


              horten001.png


              horten002pp.jpg


              horten003.jpg


              horten-haus 20240204 20h54m14s.png

              http://www.zz7.de

              one-reply-to-this-post last-reply-time reply quote 1
              • P Online
                pixelcruncher Extension Creator
                last edited by

                Nice render! Can you elaborate on your struggles with Rayscaper or how we can improve the material settings? Is it a documentation thing or something that's not working out for you?

                Thanks,
                Thomas

                I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                one-reply-to-this-post last-reply-time reply quote 0
                • jo-keJ Offline
                  jo-ke
                  last edited by

                  when I try to use the materialsettings it is continously rendering and slowing down my machine.

                  http://www.zz7.de

                  one-reply-to-this-post last-reply-time reply quote 0
                  • P Online
                    pixelcruncher Extension Creator
                    last edited by

                    @jo-ke said:

                    when I try to use the materialsettings it is continously rendering and slowing down my machine.

                    Gotcha, so it's a matter of interactivity. I'm not sure what your computer's specs are, but here are a couple of things you can try:

                    You can decrease the number of render threads in the global settings. This will ensure Rayscaper is putting less load on your CPU. The downside is that this results in slower render times. You can configure the number of render threads in the application settings.

                    You can disable material previews. Rendering the material previews also takes up CPU resources. Material previews are also configured via the application settings.

                    Rayscaper application settings

                    If you have a capable GPU, switch to GPU rendering. Then Rayscaper won't use your CPU at all. Switching to GPU rendering is done via the render settings.

                    Switch between CPU/GPU

                    I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                    one-reply-to-this-post last-reply-time reply quote 0
                    • jo-keJ Offline
                      jo-ke
                      last edited by

                      I will try that.

                      In this case I merged the rayscaper and the sketchup diffusion in Photoshop and got that nice weathered result:


                      horten006-16.jpg

                      http://www.zz7.de

                      one-reply-to-this-post last-reply-time reply quote 0
                      • jo-keJ Offline
                        jo-ke
                        last edited by

                        rayscaper and sketchupdiffusion merging in Photoshop is a nice combination.

                        weathering and organic forms are really the best in AI rendering.


                        coop004.jpg

                        http://www.zz7.de

                        one-reply-to-this-post last-reply-time reply quote 0
                        • P Online
                          pixelcruncher Extension Creator
                          last edited by

                          @jo-ke said:

                          rayscaper and sketchupdiffusion merging in Photoshop is a nice combination.

                          weathering and organic forms are really the best in AI rendering.

                          Very nice render, I like the gloomy look.

                          Just thinking out loud, but it might be a good feature for Rayscaper to be able to do this out-of-the-box. Send the render to a diffusion model to create another image, then composite it with the original.

                          As a side note, the HDRI looks pixelated. If you are using the ones that are available in Rayscaper you might want to increase the default resolution. Disclaimer, this will result in longer download times and a longer time to prep your scene for Rayscaper.

                          PolyHaven configuration settings.

                          I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                          one-reply-to-this-post last-reply-time reply quote 0
                          • jo-keJ Offline
                            jo-ke
                            last edited by

                            a new panoset:

                            http://doerr.bplaced.net/visu/hfnr1/

                            http://www.zz7.de

                            P one-reply-to-this-post last-reply-time reply quote 0
                            • P Online
                              pixelcruncher Extension Creator @jo-ke
                              last edited by

                              @jo-ke Very cool, I always like the VR walkthroughs, seems like Pano2VR is a great investment.

                              I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                              one-reply-to-this-post last-reply-time reply quote 0
                              • Rich O BrienR Offline
                                Rich O Brien Moderator
                                last edited by

                                Someone loves handbags in that apartment!

                                What resolution are these panos? They take time to render?

                                Download the free D'oh Book for SketchUp πŸ“–

                                one-reply-to-this-post last-reply-time reply quote 0
                                • jo-keJ Offline
                                  jo-ke
                                  last edited by jo-ke

                                  the panos have 8000x4000 resolution. they took about 10 Minutes in Twinmotion with path tracer

                                  http://www.zz7.de

                                  one-reply-to-this-post last-reply-time reply quote 1
                                  • jo-keJ Offline
                                    jo-ke
                                    last edited by

                                    and an easter leasure time project:

                                    I took an idea of midjourney of a nice villa and remodelled it.

                                    started yesterday night to model, and rendered today in twinmotion, some development in AI and photoshop...
                                    villa-paris001-sukl.jpg

                                    Image2pp-st.jpg

                                    http://www.zz7.de

                                    one-reply-to-this-post last-reply-time reply quote 1
                                    • jo-keJ Offline
                                      jo-ke
                                      last edited by

                                      and a video:

                                      http://www.zz7.de

                                      majidM tuna1957T topic:replies-to-this-post, 2 last-reply-time reply quote 1
                                      • majidM Offline
                                        majid @jo-ke
                                        last edited by

                                        @jo-ke Besides your modeling skills it shows the importance of assets in bringing the model to life.

                                        My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

                                        one-reply-to-this-post last-reply-time reply quote 0
                                        • tuna1957T Offline
                                          tuna1957 @jo-ke
                                          last edited by

                                          @jo-ke As always… excellent work and presentation πŸ‘

                                          jo-keJ one-reply-to-this-post last-reply-time reply quote 0
                                          • jo-keJ Offline
                                            jo-ke
                                            last edited by

                                            Cabinet under the stairs.

                                            modelled in Sketchup, rendered in sketchup diffusion, merged in Photoshop

                                            klb-su.jpg

                                            klb-leer.jpg

                                            klb-zu.jpg

                                            klb-offen.jpg

                                            http://www.zz7.de

                                            one-reply-to-this-post last-reply-time reply quote 3
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