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    πŸ«› Lightbeans Update | Metallic and Roughness auto-applied in SketchUp 2025+ Download

    Moonlight, night night.

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    • Bryan KB Offline
      Bryan K
      last edited by

      Oh my. Well done! πŸ‘ πŸ‘

      See my portfolio at https://delphiscousin.blogspot.com/

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      • Rich O BrienR Offline
        Rich O Brien Moderator
        last edited by

        It's this that looks off...

        https://i.imgur.com/9YlIRcq.png

        ...it looks to be floating. All the others are fine. Just this little fecker not behaving!

        Download the free D'oh Book for SketchUp πŸ“–

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        • Mike AmosM Offline
          Mike Amos
          last edited by

          Thank you, I shall reboot my brain and run that past myself in the morning.

          I had completely missed that bleep. πŸ‘

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          • Mike AmosM Offline
            Mike Amos
            last edited by

            I think I have that problem worked out, there is a gap between the light unit and the light emitter, this gap is more obvious when there is a step in the geometry, like a frame for the blinds. I have adjusted the geometry and will render it when I get back from the hospital this afternoon.

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            • locoL Offline
              loco
              last edited by

              Nice work, like the second image better. πŸ‘

              Windows 10, gpu rtx 3060 12gb ram, cpu AMD Ryzen 5 5600X 64gb ram, SketchUp 2022, Twinmotion 2022. My Little Tutorial

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              • Mike AmosM Offline
                Mike Amos
                last edited by

                Thanks folks. Delayed slightly with a lot to think about from today. Life has its own brain fart moments too.

                I will try again over the weekend but at least its not an F1 weekend so I don't have to worry about trying to score more points in the virtual gp.

                Have a great weekend folks.

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                • L Offline
                  L i am
                  last edited by

                  I agree with others, really nice work πŸ‘ With a lit πŸ˜„ le tweaking of the lighting it will be perfect

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                  • Mike AmosM Offline
                    Mike Amos
                    last edited by

                    Thanks mate.

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                    • HornOxxH Offline
                      HornOxx
                      last edited by

                      prima work! & Respect, not the easiest work to balance darkness with artificial lighting so well πŸ‘

                      @mike amos said:

                      ..."A brain fart I think...
                      πŸ˜„ πŸ’š and IΒ΄m always grateful to expand my English vocabulary πŸ’š πŸ˜†

                      never trust a skinny cook

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                      • Mike AmosM Offline
                        Mike Amos
                        last edited by

                        Thanks mate.

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                        • Mike AmosM Offline
                          Mike Amos
                          last edited by

                          I think I may have sorted the light issue, a bit. I have changed the light unit itself so the emitter does not drop below it. Fingers crossed.

                          Twilight V2 does a hell of a job making it easier.


                          1


                          2

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                          • Bryan KB Offline
                            Bryan K
                            last edited by

                            If was damn good to begin with, it's far tighter now. πŸ‘

                            It looks like you been doing for this for years. Outstanding.

                            See my portfolio at https://delphiscousin.blogspot.com/

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                            • tuna1957T Offline
                              tuna1957
                              last edited by

                              Really like the overall β€œmood” of this one πŸ‘

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                              • pbacotP Offline
                                pbacot
                                last edited by

                                This is great. Great mood. Except not favoring the screen/shade? material on the right. Not sure what sort of material or function it represents.

                                MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                • pbacotP Offline
                                  pbacot
                                  last edited by

                                  sorry double post....

                                  The stone at the back is really nice. Not something I'd want near MY bed, but fantastic render!
                                  a) I live in earthquake country!

                                  b) ...

                                  MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                                  • Mike AmosM Offline
                                    Mike Amos
                                    last edited by

                                    Thanks folks, the window blind is slatted with a fabric outer cover that I have no memory of the source for. Might have been the Sketchup texture club but could gave been anywhere as I am cleaning hdd right now.

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                                    • G Offline
                                      garystan
                                      last edited by

                                      @mike amos said:

                                      Just a moonlight render, 2 versions.

                                            Nice bedroom.  Nice lighting. Fancy !
                                                garystan
                                      
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                                      • L Offline
                                        L i am
                                        last edited by

                                        Nice mate! did you increase the exposure also on the second render?

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                                        • Mike AmosM Offline
                                          Mike Amos
                                          last edited by

                                          Thanks folks, the light levels in the second render were raised in Irfanview. Handy little app.

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