Heinkel Kabine WIP
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@jo-ke said:
Wow. Rich, your Proxy is perfect.
It's far from perfect. I started from the headlight to get that form correct from front to back. It's a fun challenge. Let's keep going and see where it ends up

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still adding details...

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Jo-Ke - what a great project idea
and to all involved: So good contributions to this great and nice project (even if I, given the hp number of this vehicle, have to question any effort for it!
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Nice Joke! Only feedback is the segments on the window fillets.
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Jo-Ke , Rich , you guyโs are just killing this !

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some more details added:

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KUDOS!

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and added some enviroment of older projects...

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A very sharp cooperative project. Sharp as folks.

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What a fun subject for modelling. Saw one of these locally in beautiful condition. Great model project.
Bravo to both.
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Very cool.

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final render of object

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With this thread I have learnd, that it is most important to produce the right proxy for subdivision.
What is the secret to get the right mesh?
A new challenge, this time a car of the future, the microlino:
Please show how to produce the mesh and how to get it in 3rd dimension....





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jo-ke , the last render of your Heinkel is just stunning
. Now your going to torture yourself with the Microlino ?
You have way more "moxie" than me. Are the last two pics you posted of the Microlino renders of a 3D model ? They sure look like it.
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I donโt know if they are renders, may be?
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Wonderful

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Do you think, this is a good start?

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how do I proceed to the 3rd dimension?
That is my biggest problem!
I am always struggling with this step!!
subdividing, cutting holes, texturing, details, rendering is easy for me but propper proxies ist my main problem!


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Very nice start jo-ke.
F.Y.I. Thom Thom had an old post showing his process on a car model , think it was a vintage Dodge Challenger. If memory is right I think you can find a link to it on his Evil Software Empire site ? Might be worth checking out ?
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