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    Lock doesn't lock

    Scheduled Pinned Locked Moved SketchUp Bug Reporting
    sketchup
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    • SminkyS Offline
      Sminky
      last edited by

      Hi,
      We just noticed a strange and potentially dangerous behavior of the Lock function.
      We use 2020 ver.
      To replicate it, please follow the following steps in any model with several components:
      1)Lock one of the components
      2)Select the locked component and an unlocked one
      3)Use move tool and input a measure (ex.: 10m)
      Both the components will move though the locked one should not.
      Another time in which this happens is if you use a plugin to move the locked components. For example we tried with one of our internal tools and [Chris Fullmer Scale and Rotate multiple].
      Hoping to receive a quick response, Best regards

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      • Dave RD Offline
        Dave R
        last edited by

        How about sharing an example model file where this happens. Or at least a screen capture video showing it. I don't see the behavior at all. In the attached GIF I followed your steps exactly and get the expected behavior, not what you describe.
        Click on the picture

        Is it possible you are opening the component for editing and moving the content inside?

        Etaoin Shrdlu

        %

        (THERE'S NO PLACE LIKE)

        G28 X0.0 Y0.0 Z0.0

        M30

        %

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        • TIGT Offline
          TIG Moderator
          last edited by

          As Dave_R says I can't repeat this - the locked component stays locked and doesn't move...

          Plugins can ignore an object's locked-status, unless they specifically check for it...

          TIG

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          • BoxB Offline
            Box
            last edited by

            I can replicate it. And I'm pretty sure it has been mentioned before. Can't remember where or when. I think I may have even posted a thread on it.

            I just tested and can replicate it in 2020,2019,2018,2017 and SU8 all the versions I have on this PC. SU8 has no plugins at all.


            Lock Bug.gif

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            • TIGT Offline
              TIG Moderator
              last edited by

              @Box
              I can replicate it too.
              If you pick a point and move the cursor in the desired direction and type in a distance+enter or drag the objects to a new location, then only the unlocked objects move, BUT if you pick a point and drag the objects, then initially only the unlocked objects move, but typing in a new distance+enter moves the unlocked AND locked objects by that distance...

              I also confirm it in earlier versions, so it's not a v2020 regression !

              TIG

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              • BoxB Offline
                Box
                last edited by

                You'll also get it if you do click to start and click to finish then type.
                I remember spotting this when using a stylus because a move is easier with two taps then type, rather than drag type.

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                • TIGT Offline
                  TIG Moderator
                  last edited by

                  I reported it as a bug...

                  TIG

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                  • SminkyS Offline
                    Sminky
                    last edited by

                    Thanks everyone for taking time to check this.
                    What I wanted to report was exactly that behavior.
                    We are located in Japan so, sorry for the delay in response.
                    I am attaching the GIF I prepared anyway.
                    Is it possible to know a timeline for this kind of bug to be solved?
                    Best regards


                    Sketchup Lock test1.gif

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                    • TIGT Offline
                      TIG Moderator
                      last edited by

                      Unfortunately we here are like you, with no direct knowledge of the dev-team's work.
                      It appears that it's a longstanding issue, but there is now an official bug-report lodged...
                      Although I just checked up on it and no one from the dev-team has looked at it yet, and there's another report about something else ahead of it in the queue too !
                      So I don't expect an announcement of a fix anytime soon...

                      TIG

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