[Plugin] Universal Importer - v1.2.6 - 30 July 2024
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Hello Sam,
Is there a recommended way to get the most out of your model as you reduce its poly count, I mean I keep getting wild responses. I have tried 20/50/70% etc... and my models look like crap up, not at all like your deer example.
Should I break down the model into groups and reduce each group at the same settings??? I hope I am making sense!
Cheers Sam.
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This plugin claims that it works with FBX files not it does not!
Every time I try to import an FBX file I ALWAYS get the following error message:
Universal importer failed to load file FBX-DOM unsupported format.Obviously this plugin CANNOT handle FBX files
This shocks me that Google has no information on that specific error message since it is EVERY FBX file that results in this error
this plugin obviously does NOT support FBX files Please either fix this or remove the option to import FBX files because as it currently stands, Universal Importer does NOT support FBX files
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FBX file format can be Binary or ASCII. If your file is in a format the importer doesn't support it will throw errors.
Similar to how an FBX export from SketchUp cannot be opened in Blender.
Also older FBX versions can throw up some issues as well.
Many things can lead to an error. It may not be Samuel's lovely extension that is at fault.
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@Moltres Rider
Obviously, you have NO LUCK Universal Importer plugin works in most cases with recent versions of FBX format. Try to upgrade model with Autodesk FBX Converter then try again to import model...
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Maybe it expects 53.69 but is receiving 53,69 - so does your system use a . or a , as the decimal separator ?
What do you actually type in the input-box ??
Also it seems to expect an integer, rather than a float in any case ??? -
@tig said:
Maybe it expects 53.69 but is receiving 53,69 - so does your system use a . or a , as the decimal separator ?
What do you actually type in the input-box ??
Also it seems to expect an integer, rather than a float in any case ???I did type both 53.69 and 53,69 and both cause the error.
I ended up having to import it at 100x scale and scale it back down.. it's a workaround, but not really ideal. -
I suspect that the default scaling factor is set as an integer, so trying to use a decimal float will cause an error in the input-box.
The extension's author [samuel_t] should be able to re-code it to suit ??
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I locked target height to an Integer. Since scaling is hacky in this plugin, I must test Float carefully
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1.1.7 version allows you to import in SketchUp models exported from Blender 2.80 or newer at .blend format.
Expect better compatibility for many formats. Thanks again to Assimp's contributors who made this happen!Download latest Universal Importer plugin from SketchUcation PluginStore.
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Found an issue with "small" models.
Example: I'm importing a functional model that is 95x46x75.45mm in size. The STL is 75.45 tall, however, in order for it to import semi-properly, I have to use the 46mm as height.
However, the model, when imported, is actually 99.12x47.99x78.72mm in size, so it's actually 104.3261% of the original size in all directions.
If I import it at a factor of 100 (telling it that the STL is 4600mm in height), then downscale it to 0.01 in Sketchup, the size is correct.
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I see C:\ versus C:/ in paths in the error message ?
Is the path inside '...' or "..." - which will give different result ?
Best to force the paths to use all / ?? -
@tig said:
I see C:\ versus C:/ in paths in the error message ?
Best to force the paths to use all / ??I agree, it's better to normalize dir separator but I don't think EarthMover's issue come from this...
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Does the .mtl file exist in the special tmp folder ?
If that tmp file read/writeable ?
The error msg says it can't read it ?? -
@TIG Yes, it seems plugin can't read "export.mtl" file. Normally, plugin reads "export.mtl" after conversion of input model to "export.obj". Maybe this conversion silently fails...
@EarthMover Can you follow these steps, please?
- Import a model in SketchUp 2017 with Universal Importer plugin.
- When plugin error message is shown: don't click on "OK" button!
- Open "C:\ProgramData\Universal Importer\tmp" in File Explorer.
- Display files with details so we see each file present and its size...
- Send us a screenshot of File Explorer and "assimp.log" if it exists.
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@earthmover said:
The extension is working as expected in my licensed SU 2021 version, but failing with 2017 only.
Hi EarthMover
When you import a model with this extension, are SU 2017 and 2021 running in same time and OS?
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@samuel_t I don't get a .log file, I get this assimp.nfo here - https://www.dropbox.com/s/wl0v2chqcap2sdz/assimp.nfo?dl=0
File explorer looks like attached
Also, here is the .dae file I'm trying to import if that is helpful. It's from Home Designer (Chief Architect) Again, I don't have a problem importing the file into 2021, but this is to provide an option for my students who are looking for a free solution.-
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