SketchUp 2019 release
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2019 DWG Import is disasterous- constantly skips geometry in multiple files. Blocks exploding is not a good option. The best workaround so far is to import into 2018 and re-open in 2019.
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@rempage said:
Thanks. It's The Boundary indeed. Sadly you can't find it on their website.
Interesting thing is that on CG Architect, in their latest article, when the Boundary lists all he software tools they use, SketchUp is not on the list.
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@valerostudio said:
Interesting thing is that on CG Architect, in their latest article, when the Boundary lists all he software tools they use, SketchUp is not on the list.
Secret weapon much?
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I'm still using Pro v8 - I gave up once the "trust us - it'll be great" licensing came in.
The loss of Geolocation was a blow, but I am now able to work through using public/ Gov terrain information and imagery using QGIS, Spirix shapefile importer, the wonderful Toposhape and Superdrape (thanks TIG!).
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@pixero said:
I think I read it was Peter Guthrie and his company The Boundary.
I got curious, googled and found this. Interesting videos of their work too.
https://blog.sketchup.com/article/pushing-boundary-architectural-visualization
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@masterpaul said:
Edit:
There's a destructive push pull in development:
https://www.youtube.com/watch?v=beZau_wpR-U
https://blenderartists.org/t/destructive-extrude-beta/678275That's not available in Blender 2.8 because of the new boolean engine they are using. It may make a comeback in 2.81 as they are working on an even better boolean engine which should be ready by then.
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@pbacot said:
I think that it is metric units only.
English units are supported.
Here's one of the videos from my Definitely EEVEE series on rendering SketchUp scenes in Blender 2.8. -
@monsterzero said:
If anyone wants to tackle Blender mods for instance, push and pull, and sketch modeling for 2.8, I'd love-love to see that.
Here's a couple of videos which talk some about using modifiers to create models. Once you use modifiers, it's hard to think of modeling any other way
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@mozzie said:
I'm still using Pro v8 - I gave up once the "trust us - it'll be great" licensing came in.
The loss of Geolocation was a blow, but I am now able to work through using public/ Gov terrain information and imagery using QGIS, Spirix shapefile importer, the wonderful Toposhape and Superdrape (thanks TIG!).
You also could check out:
http://terrain.party/ -
Didn't receive that email, no.
But did just receive my notice for renewing my annual Maintenance & Support license. I hesitated, since I never use Trimble Support and there has been little of value in recent upgrades (while long-identified bugs, missing features and UI annoyances remain unaddressed). In the end I decided to give them the benefit of the doubt for one more year and I renewed.
Apple's latest MacBook release yesterday shows that they've finally started listening to their pro users again (and designing product features to meet their workflow needs), so it's not impossible that Trimble will turn the same corner sometime soon β one can hope
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Anyone else received An email with An offer to 'upgrade' your classic license to the new PRO subscribtion for a one time 60% discount?
Not remotely tempted... Using blender nowadays for some parts of the work.
Edit: after using Blender for a few weeks now and then - I must say; I'm really impressed with it. Tried it a few years ago - it just didn't work for me then. Now, the new version has a much more friendly UI and it makes all the difference to keep going.
With Blender, I feel like the software isn't holding me back anymore - like SketchUp does in several areas (high poly, materials/ uv-mapping, modifiers, optimizing, speed, etc). After all those years of really mediocre updates and the 2019-subscribtion-move its nice to use software again that surprises me in a good way - just like Unreal & Oculus every new (sub-)version do.
Still using SketchUp for architecture projects and LayOut for making working drawings. But when I need something high poly, mapped and/or optimized for VR, its Blender.
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interesting that there was no "Sketchup 2020 release" thread this November..
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@function said:
no "Sketchup 2020 release" thread this November..
Why? 2019 was released in the first quarter of this year and there's been three additional releases of 2019 this year. They've never said that new releases would occur in November, either.
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well I guess it isn't that interesting anymore
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Have patience. It'll get interesting eventually. Besides, it's about time for the conspiracy theorists to get busy telling us how Trimble is dumping SketchUp and how there'll be no 2020 version or if there is, how the only thing they'll change is toolbar icons. Of course you'll remember they are uninformaed and making pulling that stuff out of their, um, hats.
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I recently received the email from the SU team that my maintenance and support is expiring. After wasting my money for so many years with SU, I installed the Rhino3D evaluation. To put it mildly, I'm very impressed. I makes SU look like a toy. Their 3 licensing options are very customer friendly. No subscription and they have a "Cloud Zoo" license (check it out, it allows the user to install/run on any PC with a frequent internet connection.. not simultaneously, though). You can switch back and forth between Cloud Zoo and Single PC if you need to.
I'd rather spend my money on a true professional 3D modeler than paying SU to come up with dashed lines for their yearly release. IMO, SU Layout is still a joke and has been a joke since its release. The only thing SU has over other apps is that it is slightly easier to use. I won't be renewing with Trimble.
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@david. said:
... I installed the Rhino3D evaluation. To put it mildly, I'm very impressed...
You should give MOI 3D a try as well. It is developed by a former Rhino developer.
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Yes, I had looked at MOI 3D some months ago. It looks interesting and has a customer friendly price. My concern is that it seems to be only a niche product. Rhino 3D seems more mature and widely used. I've also looked at FormZ. It looks promising, too. I found it a bit harder to use than Rhino. Rhino has multiple developer API's, including a graphical programming API (Grasshopper). That is a huge plus for me since I'm also a developer.
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Ah, yes as a developer I can see Rhino's draw. I have FormZ as well and it's taken some time to learn it's way as opposed to SU's way. I do like FormZ's openness to allowing their free and Jr versions to be used for ANY purpose, even commercial. I also like the included tool set missing from SU, stairs, walls, nurbs, etc..
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