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    [Plugin][$] FredoCorner - v2.7a - 31 Mar 24

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    • fredo6F Offline
      fredo6
      last edited by

      @itman496 said:

      Absolutely fantastic!! I don't really need true radius to work in corners anyway, only on flat stuff, so that's fine! Thank you again =D

      Thanks to you for the suggestion of the functionality.

      Be aware however that the strict respect of circles leads to asymmetries in the border rounding, like in the picture below:

      FredoCorner - Radius - asymm.png

      ...unless I make the circle to be actually projected on the plane perpendicular to the border.

      Note: to be clearer, the planar projection of a circle is not a circle

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      • fredo6F Offline
        fredo6
        last edited by

        NEW RELEASE: FredoCorner v1.3b - 24 Oct 18

        Requirement: LibFredo6 8.6i

        FredoCorner 1.3b provides bug fixes and adjustments to the Chop Corner tool.


        Chop Corner now auto-limits the offset at corners.

        FredoCorner - Chop - Autolimit.gif


        Please note that, in the current version of FredoCorner:

        • there are issues with some shortcut modifiers (Ctrl, Alt) on Mac)
        • there are known issues and bugs here and there. This concerns in particular Collisions, i.e. when the offset is too large.
        • Terminal corners (that is ending on a single edge) may present issues and bugs
        • Variable offset tools are experimental
        • No documentation yet, so watch the videos that I will publish.

        Please report issues, questions and any feedback in the present thread


        Home Page of FredoCorner for information and Download.

        Main post of this FredoCorner thread.

        1 Reply Last reply Reply Quote 0
        • fredo6F Offline
          fredo6
          last edited by

          NEW RELEASE: FredoCorner v1.4a - 30 Oct 18

          Requirement: LibFredo6 8.6j

          FredoCorner 1.4a provides some evolutions for the Variable Offset editors.


          There is now a tutorial of the Variable Offset Editor (Border Offset and Corner Offset)


          Please note that, in the current version of FredoCorner:

          • there are issues with some shortcut modifiers (Ctrl, Alt) on Mac)
          • there are known issues and bugs here and there. This concerns in particular Collisions, i.e. when the offset is too large.
          • Terminal corners (that is ending on a single edge) may present issues and bugs
          • Variable offset tools are experimental
          • No documentation yet, so watch the videos that I will publish.

          Please report issues, questions and any feedback in the present thread


          Home Page of FredoCorner for information and Download.

          Main post of this FredoCorner thread.

          1 Reply Last reply Reply Quote 0
          • fredo6F Offline
            fredo6
            last edited by

            NEW RELEASE: FredoCorner v1.3a - 22 Oct 18

            Requirement: LibFredo6 8.6i

            FredoCorner 1.3a introduces a new tool Chop Corner. It also includes bug fixing and small adjustments.


            v-bevel-64.png
            Chop Corner tool performs the rounding of corners only. You can still adjust the profile, the number of segments, the offset and the edge properties. All other functions (Preview, Repair, ...) apply the same.

            FredoCorner - Chop Corner.png

            Here is a video illustrating the concept:


            Please note that, in the current version of FredoCorner:

            • there are issues with some shortcut modifiers (Ctrl, Alt) on Mac)
            • there are known issues and bugs here and there. This concerns in particular Collisions, i.e. when the offset is too large.
            • Terminal corners (that is ending on a single edge) may present issues and bugs
            • Variable offset tools are experimental
            • No documentation yet, so watch the videos that I will publish.

            Please report issues, questions and any feedback in the present thread


            Home Page of FredoCorner for information and Download.

            Main post of this FredoCorner thread.

            1 Reply Last reply Reply Quote 0
            • fredo6F Offline
              fredo6
              last edited by

              NEW RELEASE: FredoCorner v1.4b - 31 Oct 18

              Requirement: LibFredo6 8.6j

              FredoCorner 1.4b provides bug fixing and GUI adjusments over v1.4a for the Variable Offset editors.


              Please note that, in the current version of FredoCorner:

              • there are issues with some shortcut modifiers (Ctrl, Alt) on Mac)
              • there are known issues and bugs here and there. This concerns in particular Collisions, i.e. when the offset is too large.
              • Terminal corners (that is ending on a single edge) may present issues and bugs
              • No documentation yet, so watch the videos that I will publish.

              Please report issues, questions and any feedback in the present thread


              Home Page of FredoCorner for information and Download.

              Main post of this FredoCorner thread.

              1 Reply Last reply Reply Quote 0
              • fredo6F Offline
                fredo6
                last edited by

                NEW RELEASE: FredoCorner v1.4c - 31 Oct 18

                Requirement: LibFredo6 8.6j

                FredoCorner 1.4b provides various bug fixing and GUI adjusments over v1.4a and v1.4b for the Variable Offset editors and other features.


                Please note that, in the current version of FredoCorner:

                • there are issues with some shortcut modifiers (Ctrl, Alt) on Mac)
                • there are known issues and bugs here and there. This concerns in particular Collisions, i.e. when the offset is too large.
                • Terminal corners (that is ending on a single edge) may present issues and bugs
                • No documentation yet, so watch the videos that I will publish.

                Please report issues, questions and any feedback in the present thread


                Home Page of FredoCorner for information and Download.

                Main post of this FredoCorner thread.

                1 Reply Last reply Reply Quote 0
                • E Offline
                  excellion02
                  last edited by

                  Error Loading File Fredo6_FredoCorner/__loader__FredoCorner
                  Could not find included file 'Fredo6_FredoCorner/__loader__FredoCorner'
                  sir, what is this error? help me please. thank you!

                  1 Reply Last reply Reply Quote 0
                  • TIGT Offline
                    TIG Moderator
                    last edited by

                    @excellion02 said:

                    Error Loading File Fredo6_FredoCorner/__loader__FredoCorner
                    Could not find included file 'Fredo6_FredoCorner/__loader__FredoCorner'
                    sir, what is this error? help me please. thank you!
                    Have you installed the downloaded RBZ using the native tool [or SketchUcation's toolset] ?
                    Assuming this was done OK... have you also downloaded and installed the required Fredo Lib ?
                    https://sketchucation.com/pluginstore?pln=LibFredo6
                    Restart SketchUp after the installation of these files to ensure they get synced...

                    If you still have these issues, then SketchUp itself might not be properly installed... but then that's for the next phase of trouble shooting !

                    TIG

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                    • O Offline
                      ogg1e
                      last edited by

                      Can this be used to round the outside corners of this object? It's a headphone case, and I'd like to smooth the edges of the slots that the wires come out.

                      I've tried to use this plugin (and roundcorners) but I haven't had any luck so far to get it to work.


                      pixel-headphone-case-v2.skp

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                      • TIGT Offline
                        TIG Moderator
                        last edited by

                        Your object is too small - SketchUp's tolerance of 1/1000" causes any very tiny edges to get omitted, because the start/end points are deemed to be coincident - then supported faces etc also fail to form.

                        The 'DaveR' method should circumvent the problem.
                        Select all of your object, and make it into a component.
                        Make a temporary copy of it off to one side and Scale that up, by say x100.
                        Edit the giant component and do the rounding etc - remembering to adjust the radii by the scaling factor - so 0.5mm => 50mm.
                        Now exit the edit and delete the giant temporary copy.
                        The original [unscaled] instance will show the desired rounding etc...

                        Here's a quick screenshot of it with View > hidden geometry ON [a little editing/healing was needed afterwards]...
                        Very tiny geometry can exist, BUT it cannot be created !


                        Capture.PNG

                        TIG

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                        • MANaboutTOOLSM Offline
                          MANaboutTOOLS
                          last edited by

                          Hi,

                          Having an issue with corners on this geometry. Using a Mac.

                          Screen Shot 2018-11-28 at 2.05.05 PM copy.jpg
                          Screen Shot 2018-11-28 at 2.06.06 PM copy.jpg
                          Screen Shot 2018-11-28 at 2.06.31 PM copy.jpg

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                          • O Offline
                            ogg1e
                            last edited by

                            @tig said:

                            Your object is too small - SketchUp's tolerance of 1/1000" causes any very tiny edges to get omitted, because the start/end points are deemed to be coincident - then supported faces etc also fail to form.

                            The 'DaveR' method should circumvent the problem.
                            Select all of your object, and make it into a component.
                            Make a temporary copy of it off to one side and Scale that up, by say x100.
                            Edit the giant component and do the rounding etc - remembering to adjust the radii by the scaling factor - so 0.5mm => 50mm.
                            Now exit the edit and delete the giant temporary copy.
                            The original [unscaled] instance will show the desired rounding etc...

                            Here's a quick screenshot of it with View > hidden geometry ON [a little editing/healing was needed afterwards]...
                            Very tiny geometry can exist, BUT it cannot be created !

                            That looks like what I want!

                            I'm not having much luck, even with your instructions. It's still behaving the same as when it was small... No idea what I'm doing wrong.

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                            • O Offline
                              ogg1e
                              last edited by

                              @ogg1e said:

                              @tig said:

                              Your object is too small - SketchUp's tolerance of 1/1000" causes any very tiny edges to get omitted, because the start/end points are deemed to be coincident - then supported faces etc also fail to form.

                              The 'DaveR' method should circumvent the problem.
                              Select all of your object, and make it into a component.
                              Make a temporary copy of it off to one side and Scale that up, by say x100.
                              Edit the giant component and do the rounding etc - remembering to adjust the radii by the scaling factor - so 0.5mm => 50mm.
                              Now exit the edit and delete the giant temporary copy.
                              The original [unscaled] instance will show the desired rounding etc...

                              Here's a quick screenshot of it with View > hidden geometry ON [a little editing/healing was needed afterwards]...
                              Very tiny geometry can exist, BUT it cannot be created !

                              That looks like what I want!

                              I'm not having much luck, even with your instructions. It's still behaving the same as when it was small... No idea what I'm doing wrong.

                              Ok, so I spent some more time with it, and changed things like you suggested with hidden geometry and I think I have a working model now. Thanks. It was painful and time consuming to get it to a point where this extension would actually work though. The problem is if I chose to move some of the holes for the wires, I suspect I'll be back where I was before where this extension won't work.

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                              • TIGT Offline
                                TIG Moderator
                                last edited by

                                SketchUp's built in tolerance of 1/1000" is what's causing your grief - not this extension.
                                You can't create very tiny edges and associated faces either manually, or in code.
                                However, they can exist.
                                The Scaling 'trick' is frequently used to get around this.

                                Complex geometry operations like 'rounding' and 'intersections' can produce some very small facets...

                                One other possible sidestep/trick is to work in the model with units set to meters, and with units not shown.
                                Then you enter all dimensions etc as if they were in mm, as simple numbers - 1234.5678 in meters is actually 1234567.8 expressed in mm...

                                Now your model is 1000x bigger and the tiny edge problems are avoided.

                                When you finally come to 3d-print the model you can scale it down by 1/1000 and reset the units to mm etc.

                                TIG

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                                • O Offline
                                  ogg1e
                                  last edited by

                                  I wasn't blaming the extension. I apologize if it appeared that way. 😄

                                  I did use metric when I designed this. But not all measurements were whole numbers.

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                                  • fredo6F Offline
                                    fredo6
                                    last edited by

                                    @ogg1e said:

                                    I wasn't blaming the extension. I apologize if it appeared that way. 😄

                                    I did use metric when I designed this. But not all measurements were whole numbers.

                                    The model is interesting, because the geometry seems to be messed up (on top of being extra small).

                                    I'll have a look, but obviously, this makes it difficult for FredoCorner to work properly.

                                    Fredo

                                    1 Reply Last reply Reply Quote 0
                                    • S Offline
                                      swalder
                                      last edited by

                                      Hi

                                      Before I start, thank you so so much for your work. I think it's a great decision to make this payable after all the time you have given to the sketchup community.

                                      I have a question relating to the little mauve control points surrounding the corners.
                                      Is the intention for these to be moveable at some point. I note if I click on them I get an error.

                                      I was just having a click around and wondered if I could increase the curve profile from one end of the edge to the other. That would be amazing.... although the words "stick" and "moon" spring to mind.

                                      I can achieve the same result through the SubD tool with some after manipulation I guess, but just wondered as the points seem interactable (if that's even a word).

                                      Si


                                      Error message


                                      in this image the light green line represents how I'd like to be able to be able to manipulate the curve

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                                      • fredo6F Offline
                                        fredo6
                                        last edited by

                                        @swalder said:

                                        I have a question relating to the little mauve control points surrounding the corners.
                                        Is the intention for these to be moveable at some point. I note if I click on them I get an error.

                                        I was just having a click around and wondered if I could increase the curve profile from one end of the edge to the other. That would be amazing.... although the words "stick" and "moon" spring to mind.

                                        I'll surely make the variable offset interactive, both for offset lines and corner offsets. Currently in FredoCorner, you select them and type the new offset in the VCB.

                                        Fredo

                                        1 Reply Last reply Reply Quote 0
                                        • S Offline
                                          swalder
                                          last edited by

                                          @fredo6 said:

                                          I'll surely make the variable offset interactive, both for offset lines and corner offsets. Currently in FredoCorner, you select them and type the new offset in the VCB.

                                          Fredo

                                          tested this over the weekend and it worked absolutely seamlessly.
                                          I was able to achieve the exact result I was after, thanks to you.

                                          Si

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                                          • fredo6F Offline
                                            fredo6
                                            last edited by

                                            NEW RELEASE: FredoCorner v1.5a - 18 Dec 18

                                            Requirement: LibFredo6 8.7a

                                            FredoCorner 1.5a provides various bug fixing and extends the validity.


                                            Please note that, in the current version of FredoCorner:

                                            • there are issues with some shortcut modifiers (Ctrl, Alt) on Mac)
                                            • there are known issues and bugs here and there. This concerns in particular Collisions, i.e. when the offset is too large.
                                            • Terminal corners (that is ending on a single edge) may present issues and bugs
                                            • No documentation yet, so watch the videos that I will publish.

                                            Please report issues, questions and any feedback in the present thread


                                            Home Page of FredoCorner for information and Download.

                                            Main post of this FredoCorner thread.

                                            1 Reply Last reply Reply Quote 0
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