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    ThruPaint Slow and Rotating tool not working

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    • M Offline
      mergaite
      last edited by

      Yes, still persists. With any model any texture. To apply texture is a bit pain but not as bad (just a bit time consuming) the worst is the rotation. If it is applied correctly it's ok but if I have to position it. It totally freezes and it doesn't show on the screen that the texture is being rotated.

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      • fredo6F Offline
        fredo6
        last edited by

        @mergaite said:

        Yes, still persists. With any model any texture. To apply texture is a bit pain but not as bad (just a bit time consuming) the worst is the rotation. If it is applied correctly it's ok but if I have to position it. It totally freezes and it doesn't show on the screen that the texture is being rotated.

        If you take a simple isolated face and apply a texture with ThruPaint, and then rotate, move, etc..., do you get a performance issue?

        I try to understand if the problem is due to a particular context or is general to your Sketchup setup, as it works fine for me, and apparently no other user has reported a similar issue.

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        • M Offline
          mergaite
          last edited by

          Actually, just tried on a simple box and everything works fine, rotation has no issues. But on a simple cylinder again doesn't work. I guess it's only on complex faces it's an issue. Is there something I can do with my models to fix it?

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          • fredo6F Offline
            fredo6
            last edited by

            @mergaite said:

            Actually, just tried on a simple box and everything works fine, rotation has no issues. But on a simple cylinder again doesn't work. I guess it's only on complex faces it's an issue. Is there something I can do with my models to fix it?

            Don't know what happens for you specifically, as no other user is signaling the problem so far.
            On a small cylinder, this should be fast as well as this is not a complex surface. And also, it used to work fine for you in the past.

            Maybe, you can change some OpenGL parameters in Preferences to see if it changes something. Bec careful to save your model, because you often get a bugsplat when changing the OpenGL parameters.

            Fredo

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            • M Offline
              mergaite
              last edited by

              Thank you so much for your input, Fredo. I really appreciate it.

              I guess it comes down to my computer settings. I will check it out.

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              • J Offline
                johlanga
                last edited by

                I have this problem to. If I change "Use fast feedback" option > click "Materials" (ThruPaint Auto activate is on) > instant bugsplat.

                Orbit with middle mouse button also buggy now 😞

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                • I Offline
                  ianpillars55555
                  last edited by

                  is thru paint still working?... because everything in the tool under freedo is working except the thru paint. there is no option bar pop out after I select the tool.

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                  • fredo6F Offline
                    fredo6
                    last edited by

                    @ianpillars55555 said:

                    is thru paint still working?... because everything in the tool under freedo is working except the thru paint. there is no option bar pop out after I select the tool.

                    Can you open the Ruby console before you launch ThruPaint to check if there are error messages.

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                    • G Offline
                      grabuge
                      last edited by

                      hello / salut,

                      Same problem Here, with sketchup 2018.

                      I noticed that if I disable vray it's slightly better. I tried on the very same geometry (a simple vase) in sketchup 2013 it takes 1 sec. in 2018 it's 10 secs with vray disabled, 2+mins with vray enabled

                      Paul

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                      • fredo6F Offline
                        fredo6
                        last edited by

                        @grabuge said:

                        I noticed that if I disable vray it's slightly better. I tried on the very same geometry (a simple vase) in sketchup 2013 it takes 1 sec. in 2018 it's 10 secs with vray disabled, 2+mins with vray enabled

                        Could you send me the model so that I make tests. There should be no reason why there is a difference between SU versions.
                        The problem with Vray is another story however.

                        Fredo

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                        • G Offline
                          grabuge
                          last edited by

                          ok j'ai envoyé par PM

                          merci

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