Controlling shadows in hdri dome light
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How can I control the sharpness of shadows if I'm using a dome light with an HDRI map? I'm using Vray 3.4 on sketchup 2017
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It replicates the environment that has been created from . So no way to change the shadow sharpness. Just change the HDRI image with a sharp sun one.
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Easily. Take a round brush and put 15-stop
circle in PS -
I have also seen posts where artists have worked with the gamma. Not sure if this is still relevant in 3.6
HDRi lighting workflow β PETER GUTHRIE
Following on from a tip I first saw on Bertrand Benoit's blog , I have now adopted a new method of loading my HDRi skies. Essentially you can increase the apparent strength of the sun (and therefore get stronger shadows) by changing the gamma of the loaded HDRi map. If you use the vrayHDRi map (w
PETER GUTHRIE (www.peterguthrie.net)
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It kills details in sky's lights/shadows
Though the best way is to bind vray sun to dome light (in Max)
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