Controlling shadows in hdri dome light
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How can I control the sharpness of shadows if I'm using a dome light with an HDRI map? I'm using Vray 3.4 on sketchup 2017
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It replicates the environment that has been created from . So no way to change the shadow sharpness. Just change the HDRI image with a sharp sun one.
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Easily. Take a round brush and put 15-stop
circle in PS -
I have also seen posts where artists have worked with the gamma. Not sure if this is still relevant in 3.6
http://www.peterguthrie.net/blog/2012/02/hdri-lighting-workflow
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It kills details in sky's lights/shadows
Though the best way is to bind vray sun to dome light (in Max)
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